Torque3D/Engine/source/lighting/advanced
2017-04-08 20:30:57 -05:00
..
glsl Removes bits of code and includes that are based on old 360, xbox and PS3 flags that are no longer needed. 2017-04-08 20:30:57 -05:00
hlsl Removes bits of code and includes that are based on old 360, xbox and PS3 flags that are no longer needed. 2017-04-08 20:30:57 -05:00
advancedLightBinManager.cpp Remove projection offset, add the hmd head matrix. Also tidy up a few things. 2016-09-11 22:42:42 +01:00
advancedLightBinManager.h shadow caching 2015-10-13 18:12:19 -05:00
advancedLightBufferConditioner.cpp Add OpenGL support. 2014-11-08 20:21:50 +01:00
advancedLightBufferConditioner.h Engine directory for ticket #1 2012-09-19 11:15:01 -04:00
advancedLightingFeatures.cpp Removes bits of code and includes that are based on old 360, xbox and PS3 flags that are no longer needed. 2017-04-08 20:30:57 -05:00
advancedLightingFeatures.h Engine directory for ticket #1 2012-09-19 11:15:01 -04:00
advancedLightManager.cpp Merge pull request #1461 from Azaezel/textureLinearization 2016-02-16 01:23:16 -06:00
advancedLightManager.h Engine directory for ticket #1 2012-09-19 11:15:01 -04:00