Torque3D/Templates/BaseGame/game/tools/resources
2023-03-07 16:09:11 -06:00
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.gitignore Initial implementation of the new Base Game Template and some starting modules. 2017-02-24 02:40:56 -06:00
checkerboard.png Force proper update of box probe when attenuation changes 2019-08-19 01:14:34 -05:00
checkerboard_image.asset.taml Converts all game, gui editor, and system classes to utilize assets 2021-07-19 01:07:08 -05:00
previewSphereShape.asset.taml Updates the handling of the baking of shape asset previews to generate them with support for view angle control to improve visibility, as well as supporting overriding of a material in the preview bake 2021-12-24 17:26:45 -06:00
previewSphereShape.dae Updates the handling of the baking of shape asset previews to generate them with support for view angle control to improve visibility, as well as supporting overriding of a material in the preview bake 2021-12-24 17:26:45 -06:00
reflectionProbePreviewP.hlsl Updating BaseGame to work with PBR, and a PBR example module 2019-05-08 01:27:51 -05:00
reflectionProbePreviewV.hlsl Updating BaseGame to work with PBR, and a PBR example module 2019-05-08 01:27:51 -05:00
ReflectProbePreviewMat.asset.taml pt2: name conflict resolution for files gened from an ealier rev of the autoconvert wizard 2023-03-07 16:09:11 -06:00