Torque3D/Engine
AzaezelX 24e6d8c73c partial followup to #202.
largely cleanups, though does include glCopyImageSubData for gl revs that support it
TODOS:
1) non glCopyImageSubData for `void GFXGLCubemapArray::copyTo(GFXCubemapArray *pDstCubemap)`
2) while we don't get corruption showing in >0 mips for irradiance maps using the newer code, it nevertheless renders wrong.
not 100% sure if renderdoc is showing blank mips because it expects it due to size, or if we are in fact generating em even though we don't use em in the end for irradiance references.
2020-06-25 17:34:48 -05:00
..
bin Old project generator is dead 2019-11-26 22:02:12 +10:00
lib Updated Assimp 2020-03-19 09:47:38 -05:00
modules/Verve (Mostly) updated verve implementation. 2019-03-07 16:23:41 -06:00
source partial followup to #202. 2020-06-25 17:34:48 -05:00