Torque3D/Templates/BaseGame/game/tools/assetBrowser/scripts
2019-10-05 01:55:52 -05:00
..
assetTypes Moved unneeded modules to Templates/Modules 2019-09-29 06:44:43 -05:00
fieldTypes Moved unneeded modules to Templates/Modules 2019-09-29 06:44:43 -05:00
templateFiles Moved unneeded modules to Templates/Modules 2019-09-29 06:44:43 -05:00
addModuleWindow.cs Moved unneeded modules to Templates/Modules 2019-09-29 06:44:43 -05:00
addPackageWindow.cs Initial implementation of the Asset Browser tool. 2018-01-28 15:30:17 -06:00
assetBrowser.cs Force proper update of box probe when attenuation changes 2019-08-19 01:14:34 -05:00
assetImport.cs Implemented proper ScriptAsset execution on load 2019-09-13 00:27:48 -05:00
assetImportConfig.cs Add proper refreshing of fields in the Project and Editor settings editors. 2019-10-05 01:16:14 -05:00
editAsset.cs Expands/Cleans up a lot of the asset functionality, including management, file association, and creation/importing 2019-05-04 11:49:42 -05:00
editModule.cs Moved unneeded modules to Templates/Modules 2019-09-29 06:44:43 -05:00
gameObjectCreator.cs Expands/Cleans up a lot of the asset functionality, including management, file association, and creation/importing 2019-05-04 11:49:42 -05:00
newAsset.cs Standardizes the Level Assets to just use the regular asset description field for it's description 2019-10-05 01:55:52 -05:00
popupMenus.cs Implemented proper ScriptAsset execution on load 2019-09-13 00:27:48 -05:00
selectModule.cs Expands/Cleans up a lot of the asset functionality, including management, file association, and creation/importing 2019-05-04 11:49:42 -05:00
selectPackage.cs Initial implementation of the Asset Browser tool. 2018-01-28 15:30:17 -06:00