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assetTypes
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Moved unneeded modules to Templates/Modules
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2019-09-29 06:44:43 -05:00 |
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fieldTypes
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Moved unneeded modules to Templates/Modules
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2019-09-29 06:44:43 -05:00 |
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templateFiles
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Moved unneeded modules to Templates/Modules
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2019-09-29 06:44:43 -05:00 |
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addModuleWindow.cs
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Moved unneeded modules to Templates/Modules
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2019-09-29 06:44:43 -05:00 |
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addPackageWindow.cs
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Initial implementation of the Asset Browser tool.
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2018-01-28 15:30:17 -06:00 |
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assetBrowser.cs
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Force proper update of box probe when attenuation changes
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2019-08-19 01:14:34 -05:00 |
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assetImport.cs
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Implemented proper ScriptAsset execution on load
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2019-09-13 00:27:48 -05:00 |
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assetImportConfig.cs
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Add proper refreshing of fields in the Project and Editor settings editors.
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2019-10-05 01:16:14 -05:00 |
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editAsset.cs
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Expands/Cleans up a lot of the asset functionality, including management, file association, and creation/importing
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2019-05-04 11:49:42 -05:00 |
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editModule.cs
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Moved unneeded modules to Templates/Modules
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2019-09-29 06:44:43 -05:00 |
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gameObjectCreator.cs
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Expands/Cleans up a lot of the asset functionality, including management, file association, and creation/importing
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2019-05-04 11:49:42 -05:00 |
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newAsset.cs
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Standardizes the Level Assets to just use the regular asset description field for it's description
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2019-10-05 01:55:52 -05:00 |
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popupMenus.cs
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Implemented proper ScriptAsset execution on load
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2019-09-13 00:27:48 -05:00 |
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selectModule.cs
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Expands/Cleans up a lot of the asset functionality, including management, file association, and creation/importing
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2019-05-04 11:49:42 -05:00 |
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selectPackage.cs
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Initial implementation of the Asset Browser tool.
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2018-01-28 15:30:17 -06:00 |