Torque3D/Engine/source/util
Areloch 11398bb04e Issue found with PVS-Studio:
A lot of instances where some function args are not actually modified in any way, meaning that it is better for performance to convert them into const references. This prevents an additional copy, which can help performance.
2015-07-16 22:02:18 -05:00
..
messaging
catmullRom.cpp
catmullRom.h
fpsTracker.cpp
fpsTracker.h
imposterCapture.cpp
imposterCapture.h
interpolatedChangeProperty.h
noise2d.cpp
noise2d.h
quadTreeTracer.cpp
quadTreeTracer.h
rectClipper.cpp
rectClipper.h
returnType.h
sampler.cpp
sampler.h
scopeTracker.h
settings.cpp
settings.h
tempAlloc.h
triBoxCheck.cpp
triBoxCheck.h
triRayCheck.cpp
triRayCheck.h
undo.cpp
undo.h