Torque3D/Engine/source/platformWin32
marauder2k7 67f12311d4 ISA backends float3 and float4 - cleanup history squash
working for both neon32 and neon64

Update math_backend.cpp

further sse simd additions

avx2 float3 added
added normalize_magnitude
added divide fast to float3 may copy to float4

move static spheremesh to drawSphere (initialize on first use) so platform has a chance to load the math backend

all float3 and float4 functions and isas

completed all options of float3 and float4 functions in isas and math_c
neon still to be done but that will be on mac.

Update math_backend.cpp

mac isa neon update

added float3
restructured the classes to look more like the final version of the x86 classes

linux required changes

Update build-macos-clang.yml

Update build-macos-clang.yml

Revert "Update build-macos-clang.yml"

This reverts commit 29dfc567f4.

Revert "Update build-macos-clang.yml"

This reverts commit 2abad2b4ca.

Update CMakeLists.txt

fix macs stupid build

remove god awful rolling average from frame time tracker....

use intrinsic headers instead

each isa implementation now uses a header for that isa's intrinsic functions these are then used in the impl files. This will make it easier for matrix functions when those are implemented.

fixed comment saying 256 when it should be 512 for avx512

consolidated initializers for function tables

Update neon_intrinsics.h

fixes for some neon intrinsics no idea if this is the best way to do these but they work at least

v_cross is especially messy at the moment we basically just do it as a c math function need to look into getting this done correctly
2026-03-05 18:55:34 +00:00
..
minidump Use strncpy instead of strcpy because again, buffer overflows 2018-03-06 02:35:33 -05:00
nativeDialogs clean up math varsize complaints 2023-04-27 16:10:04 -05:00
threads Update thread ids for 64bit support. 2021-08-29 20:34:57 -04:00
videoInfo rest of virtuals removed 2024-03-18 18:40:22 +00:00
cardProfile.cpp Eliminate DefineConsoleFunction 2018-04-17 20:54:08 +02:00
platformWin32.h Engine directory for ticket #1 2012-09-19 11:15:01 -04:00
stdint.h Add a temporary local copy of stdint.h for VS2008. 2015-02-22 11:25:19 +11:00
VFSRes.h Engine directory for ticket #1 2012-09-19 11:15:01 -04:00
win_common_prefix.h Engine directory for ticket #1 2012-09-19 11:15:01 -04:00
win_debug_prefix.h Engine directory for ticket #1 2012-09-19 11:15:01 -04:00
win_release_prefix.h Engine directory for ticket #1 2012-09-19 11:15:01 -04:00
winAsmBlit.cpp Update GFXTextureManager and GBitmap 2025-12-22 10:29:01 +00:00
winAsync.cpp uninitialized variables-platform 2020-05-11 15:15:01 -05:00
winConsole.cpp clean up math varsize complaints 2023-04-27 16:10:04 -05:00
winConsole.h Input event changes 2013-01-22 18:17:41 -05:00
winCPUInfo.cpp cpu info check 2026-03-05 18:55:28 +00:00
winDInputDevice.cpp * Cleanup: Reorganize the engine main CMakeLists.txt for readability. 2022-05-31 08:30:11 -04:00
winDInputDevice.h rest of virtuals removed 2024-03-18 18:40:22 +00:00
winDirectInput.cpp uninitialized variables-platform 2020-05-11 15:15:01 -05:00
winDirectInput.h rest of virtuals removed 2024-03-18 18:40:22 +00:00
winDlibrary.cpp rest of virtuals removed 2024-03-18 18:40:22 +00:00
winExec.cpp rest of virtuals removed 2024-03-18 18:40:22 +00:00
winFileio.cpp Moves from using dStrCmp to the new String::compare static functions. Keeps things cleaner, consistent, and works with intellisense. 2020-10-03 14:37:55 +02:00
winFont.cpp uninitialized variables-platform 2020-05-11 15:15:01 -05:00
winFont.h rest of virtuals removed 2024-03-18 18:40:22 +00:00
winInput.cpp Eliminate DefineConsoleFunction 2018-04-17 20:54:08 +02:00
winMath.cpp ISA backends float3 and float4 - cleanup history squash 2026-03-05 18:55:34 +00:00
winMath_ASM.cpp 64bit, from @source http://msdn.microsoft.com/en-us/library/c9676k6h.aspx 2014-11-04 07:19:14 -05:00
winMemory.cpp Minimal changes to compile T3D on WIN64. 2014-09-14 21:39:56 +02:00
winPlatformCPUCount.cpp Update winPlatformCPUCount.cpp 2024-03-14 15:14:01 +00:00
WinPlatformGL.cpp OpenGL vsync fixes. 2016-12-23 13:59:55 +10:00
winProcessControl.cpp clean up math varsize complaints 2023-04-27 16:10:04 -05:00
winRedbook.cpp working vhacd 2024-05-12 14:43:56 +01:00
winTime.cpp fileModifiedTime cleanups 2023-04-08 21:05:24 -05:00
winTimer.cpp rest of virtuals removed 2024-03-18 18:40:22 +00:00
winTLS.cpp Engine directory for ticket #1 2012-09-19 11:15:01 -04:00
winUser.cpp Provide a safer version of convertUTF16toUTF8 2015-01-26 16:52:01 -05:00
winVFS.cpp Engine directory for ticket #1 2012-09-19 11:15:01 -04:00
winVolume.cpp rest of virtuals removed 2024-03-18 18:40:22 +00:00
winVolume.h rest of virtuals removed 2024-03-18 18:40:22 +00:00
winWindow.cpp clear utf16 cache 2025-05-12 11:50:22 +01:00