..
images
WIP updated UI
2019-05-09 00:11:49 -05:00
messageBoxes
Re-adds some bits from the old templates that were missed when doing the BaseGame template.
2017-03-26 17:53:01 -05:00
assimpImport.ed.cs
Import Options gui Update
2019-05-21 01:19:35 -04:00
assimpImport.ed.gui
Import Options gui Update
2019-05-21 01:19:35 -04:00
colladaImport.ed.gui
Merge branch 'AssimpWIP' of https://github.com/Areloch/Torque3D into development
2019-05-04 16:25:16 -05:00
colorPicker.ed.gui
* Implementation of sRGB image support. Overhauls the linearization setup to utilize the sRGB image types, as well as refactors the use of ColorF and ColorI to be properly internally consistent. ColorIs are used only for front-facing/editing/UI settings, and ColorFs, now renamed to LinearColorF to reduce confusion of purpose, are used for color info in the engine itself. This avoids confusing and expensive conversions back and forth between types and avoids botches with linearity. Majority work done by @rextimmy
2017-07-08 02:56:09 -05:00
cursors.ed.cs
Initial implementation of the new Base Game Template and some starting modules.
2017-02-24 02:40:56 -06:00
EditorLoadingGui.gui
Initial implementation of the new Base Game Template and some starting modules.
2017-02-24 02:40:56 -06:00
editorSettingsWindow.ed.cs
Added refactor of Editor Settings window
2019-06-03 02:47:30 -05:00
EditorSettingsWindow.ed.gui
Added refactor of Editor Settings window
2019-06-03 02:47:30 -05:00
fileDialogBase.ed.cs
Initial implementation of the new Base Game Template and some starting modules.
2017-02-24 02:40:56 -06:00
guiDialogs.ed.cs
Enables the assimp import options gui when loaded from the shape editor.
2019-04-15 19:03:10 -04:00
GuiEaseEditDlg.ed.cs
Initial implementation of the new Base Game Template and some starting modules.
2017-02-24 02:40:56 -06:00
GuiEaseEditDlg.ed.gui
Initial implementation of the new Base Game Template and some starting modules.
2017-02-24 02:40:56 -06:00
guiObjectInspector.ed.cs
Initial implementation of the new Base Game Template and some starting modules.
2017-02-24 02:40:56 -06:00
guiObjectInspector.ed.gui
Initial implementation of the new Base Game Template and some starting modules.
2017-02-24 02:40:56 -06:00
materialSelector.ed.gui
Fix unable to load texture warnmat
2017-06-23 21:13:30 -05:00
objectSelection.ed.cs
Initial implementation of the new Base Game Template and some starting modules.
2017-02-24 02:40:56 -06:00
openFileDialog.ed.cs
Initial implementation of the new Base Game Template and some starting modules.
2017-02-24 02:40:56 -06:00
profilerGraph.cs
Initial implementation of the new Base Game Template and some starting modules.
2017-02-24 02:40:56 -06:00
profilerGraph.gui
Initial implementation of the new Base Game Template and some starting modules.
2017-02-24 02:40:56 -06:00
profiles.ed.cs
Added ability to pass ints to post effect shader consts
2019-06-13 00:37:12 -05:00
saveChangesMBDlg.ed.gui
Initial implementation of the new Base Game Template and some starting modules.
2017-02-24 02:40:56 -06:00
saveFileDialog.ed.cs
Initial implementation of the new Base Game Template and some starting modules.
2017-02-24 02:40:56 -06:00
scriptEditorDlg.ed.gui
Initial implementation of the new Base Game Template and some starting modules.
2017-02-24 02:40:56 -06:00
simViewDlg.ed.gui
Initial implementation of the new Base Game Template and some starting modules.
2017-02-24 02:40:56 -06:00
uvEditor.ed.gui
Fix unable to load texture warnmat
2017-06-23 21:13:30 -05:00