Torque3D/Templates/BaseGame/game/data/shaders/common/postFx
Areloch 1ed8b05169 Initial implementation of the new Base Game Template and some starting modules.
This makes some tweaks to the engine to support this, specifically, it tweaks the hardcoded shaderpaths to defer to a pref variable, so none of the shader paths are hardcoded.

Also tweaks how post effects read in texture files, removing a bizzare filepath interpretation choice, where if the file path didn't start with "/" it forcefully appended the script's file path. This made it impossible to have images not in the same dir as the script file defining the post effect.

This was changed and the existing template's post effects tweaked for now to just add "./" to those few paths impacted, as well as the perf vars to support the non-hardcoded shader paths in the engine.
2017-02-24 02:40:56 -06:00
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caustics Initial implementation of the new Base Game Template and some starting modules. 2017-02-24 02:40:56 -06:00
dof Initial implementation of the new Base Game Template and some starting modules. 2017-02-24 02:40:56 -06:00
edgeaa Initial implementation of the new Base Game Template and some starting modules. 2017-02-24 02:40:56 -06:00
fxaa Initial implementation of the new Base Game Template and some starting modules. 2017-02-24 02:40:56 -06:00
gl Initial implementation of the new Base Game Template and some starting modules. 2017-02-24 02:40:56 -06:00
hdr Initial implementation of the new Base Game Template and some starting modules. 2017-02-24 02:40:56 -06:00
lightRay Initial implementation of the new Base Game Template and some starting modules. 2017-02-24 02:40:56 -06:00
mlaa Initial implementation of the new Base Game Template and some starting modules. 2017-02-24 02:40:56 -06:00
oculusvr Initial implementation of the new Base Game Template and some starting modules. 2017-02-24 02:40:56 -06:00
ssao Initial implementation of the new Base Game Template and some starting modules. 2017-02-24 02:40:56 -06:00
vignette Initial implementation of the new Base Game Template and some starting modules. 2017-02-24 02:40:56 -06:00
chromaticLens.hlsl Initial implementation of the new Base Game Template and some starting modules. 2017-02-24 02:40:56 -06:00
flashP.hlsl Initial implementation of the new Base Game Template and some starting modules. 2017-02-24 02:40:56 -06:00
fogP.hlsl Initial implementation of the new Base Game Template and some starting modules. 2017-02-24 02:40:56 -06:00
gammaP.hlsl Initial implementation of the new Base Game Template and some starting modules. 2017-02-24 02:40:56 -06:00
glowBlurP.hlsl Initial implementation of the new Base Game Template and some starting modules. 2017-02-24 02:40:56 -06:00
glowBlurV.hlsl Initial implementation of the new Base Game Template and some starting modules. 2017-02-24 02:40:56 -06:00
motionBlurP.hlsl Initial implementation of the new Base Game Template and some starting modules. 2017-02-24 02:40:56 -06:00
passthruP.hlsl Initial implementation of the new Base Game Template and some starting modules. 2017-02-24 02:40:56 -06:00
postFx.hlsl Initial implementation of the new Base Game Template and some starting modules. 2017-02-24 02:40:56 -06:00
postFxV.glsl Initial implementation of the new Base Game Template and some starting modules. 2017-02-24 02:40:56 -06:00
postFxV.hlsl Initial implementation of the new Base Game Template and some starting modules. 2017-02-24 02:40:56 -06:00
turbulenceP.hlsl Initial implementation of the new Base Game Template and some starting modules. 2017-02-24 02:40:56 -06:00
underwaterFogP.hlsl Initial implementation of the new Base Game Template and some starting modules. 2017-02-24 02:40:56 -06:00
VolFogGlowP.hlsl Initial implementation of the new Base Game Template and some starting modules. 2017-02-24 02:40:56 -06:00