Torque3D/Templates/BaseGame/game/data/UI/scripts
Areloch 44c894d335 Adds utility function to clean up and standardize the remapping handling for keybinds
Adds sanity check so if no remappable binds are found for an actionMap, it isn't listed in the controls menu
Updates ExampleModule's keybinds to use new utility function
2022-12-06 00:16:13 -06:00
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controlsMenu.tscript Adds utility function to clean up and standardize the remapping handling for keybinds 2022-12-06 00:16:13 -06:00
cursors.tscript Ran importer on UI module to ensure guis and images are converted to latest standards 2022-02-22 20:12:39 -06:00
guiTreeViewCtrl.tscript * [x86UNIXFileio] BugFix: Correct an error in the initial call to recurseDumpDirectories that causes an empty list of directories to always be returned. 2021-08-13 23:31:29 -04:00
help.tscript * [x86UNIXFileio] BugFix: Correct an error in the initial call to recurseDumpDirectories that causes an empty list of directories to always be returned. 2021-08-13 23:31:29 -04:00
menuInputHandling.tscript Adds proper documentation and explains some of the navigation/menu usage behavior via the BaseUI example menus 2022-05-09 16:17:22 -05:00
menuNavigation.tscript Adds animations for Playerbot 2022-06-21 00:25:03 -05:00
messageBoxes.tscript Adjusted handling for the bitmap and bitmapAsset fields for guiBitmapButtonCtrl to forcefully update the button states when changed, ensuring that the bitmaps refresh when changed via the field 2022-03-26 22:36:37 -05:00
profiles.tscript Change GuiProfile to use Sound Asset 2022-08-29 23:40:51 +01:00
utility.tscript Ran importer on UI module to ensure guis and images are converted to latest standards 2022-02-22 20:12:39 -06:00