Torque3D/Engine/source/console/compiledEval.cpp

276 lines
7.6 KiB
C++

//-----------------------------------------------------------------------------
// Copyright (c) 2012 GarageGames, LLC
//
// Permission is hereby granted, free of charge, to any person obtaining a copy
// of this software and associated documentation files (the "Software"), to
// deal in the Software without restriction, including without limitation the
// rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
// sell copies of the Software, and to permit persons to whom the Software is
// furnished to do so, subject to the following conditions:
//
// The above copyright notice and this permission notice shall be included in
// all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
// IN THE SOFTWARE.
//-----------------------------------------------------------------------------
#include "platform/platform.h"
#include "console/console.h"
#include "console/ast.h"
#include "core/tAlgorithm.h"
#include "core/strings/findMatch.h"
#include "core/strings/stringUnit.h"
#include "console/consoleInternal.h"
#include "core/stream/fileStream.h"
#include "console/compiler.h"
#include "console/simBase.h"
#include "console/telnetDebugger.h"
#include "sim/netStringTable.h"
#include "console/ICallMethod.h"
#include "console/stringStack.h"
#include "util/messaging/message.h"
#include "core/frameAllocator.h"
#include "console/codeInterpreter.h"
#ifndef TORQUE_TGB_ONLY
#include "materials/materialDefinition.h"
#include "materials/materialManager.h"
#endif
using namespace Compiler;
namespace Con
{
// Current script file name and root, these are registered as
// console variables.
extern StringTableEntry gCurrentFile;
extern StringTableEntry gCurrentRoot;
extern S32 gObjectCopyFailures;
}
namespace Con
{
const char *getNamespaceList(Namespace *ns)
{
U32 size = 1;
Namespace * walk;
for (walk = ns; walk; walk = walk->mParent)
size += dStrlen(walk->mName) + 4;
char *ret = Con::getReturnBuffer(size);
ret[0] = 0;
for (walk = ns; walk; walk = walk->mParent)
{
dStrcat(ret, walk->mName, size);
if (walk->mParent)
dStrcat(ret, " -> ", size);
}
return ret;
}
}
//------------------------------------------------------------
F64 consoleStringToNumber(const char *str, StringTableEntry file, U32 line)
{
F64 val = dAtof(str);
if (val != 0)
return val;
else if (!dStricmp(str, "true"))
return 1;
else if (!dStricmp(str, "false"))
return 0;
else if (file)
{
Con::warnf(ConsoleLogEntry::General, "%s (%d): string always evaluates to 0.", file, line);
return 0;
}
return 0;
}
//------------------------------------------------------------
namespace Con
{
char *getReturnBuffer(U32 bufferSize)
{
return STR.getReturnBuffer(bufferSize);
}
char *getReturnBuffer(const char *stringToCopy)
{
U32 len = dStrlen(stringToCopy) + 1;
char *ret = STR.getReturnBuffer(len);
dMemcpy(ret, stringToCopy, len);
return ret;
}
char* getReturnBuffer(const String& str)
{
const U32 size = str.size();
char* ret = STR.getReturnBuffer(size);
dMemcpy(ret, str.c_str(), size);
return ret;
}
char* getReturnBuffer(const StringBuilder& str)
{
char* buffer = Con::getReturnBuffer(str.length() + 1);
str.copy(buffer);
buffer[str.length()] = '\0';
return buffer;
}
char *getArgBuffer(U32 bufferSize)
{
return STR.getArgBuffer(bufferSize);
}
char *getFloatArg(F64 arg)
{
char *ret = STR.getArgBuffer(32);
dSprintf(ret, 32, "%g", arg);
return ret;
}
char *getIntArg(S32 arg)
{
char *ret = STR.getArgBuffer(32);
dSprintf(ret, 32, "%d", arg);
return ret;
}
char* getBoolArg(bool arg)
{
char *ret = STR.getArgBuffer(32);
dSprintf(ret, 32, "%d", arg);
return ret;
}
char *getStringArg(const char *arg)
{
U32 len = dStrlen(arg) + 1;
char *ret = STR.getArgBuffer(len);
dMemcpy(ret, arg, len);
return ret;
}
char* getStringArg(const String& arg)
{
const U32 size = arg.size();
char* ret = STR.getArgBuffer(size);
dMemcpy(ret, arg.c_str(), size);
return ret;
}
}
//------------------------------------------------------------
void ExprEvalState::setCurVarName(StringTableEntry name)
{
if (name[0] == '$')
currentVariable = globalVars.lookup(name);
else if (getStackDepth() > 0)
currentVariable = getCurrentFrame().lookup(name);
if (!currentVariable && gWarnUndefinedScriptVariables)
Con::warnf(ConsoleLogEntry::Script, "Variable referenced before assignment: %s", name);
}
void ExprEvalState::setCurVarNameCreate(StringTableEntry name)
{
if (name[0] == '$')
currentVariable = globalVars.add(name);
else if (getStackDepth() > 0)
currentVariable = getCurrentFrame().add(name);
else
{
currentVariable = NULL;
Con::warnf(ConsoleLogEntry::Script, "Accessing local variable in global scope... failed: %s", name);
}
}
//------------------------------------------------------------
S32 ExprEvalState::getIntVariable()
{
return currentVariable ? currentVariable->getIntValue() : 0;
}
F64 ExprEvalState::getFloatVariable()
{
return currentVariable ? currentVariable->getFloatValue() : 0;
}
const char *ExprEvalState::getStringVariable()
{
return currentVariable ? currentVariable->getStringValue() : "";
}
//------------------------------------------------------------
void ExprEvalState::setIntVariable(S32 val)
{
AssertFatal(currentVariable != NULL, "Invalid evaluator state - trying to set null variable!");
currentVariable->setIntValue(val);
}
void ExprEvalState::setFloatVariable(F64 val)
{
AssertFatal(currentVariable != NULL, "Invalid evaluator state - trying to set null variable!");
currentVariable->setFloatValue(val);
}
void ExprEvalState::setStringVariable(const char *val)
{
AssertFatal(currentVariable != NULL, "Invalid evaluator state - trying to set null variable!");
currentVariable->setStringValue(val);
}
void ExprEvalState::setStringStackPtrVariable(StringStackPtr str)
{
AssertFatal(currentVariable != NULL, "Invalid evaluator state - trying to set null variable!");
currentVariable->setStringStackPtrValue(str);
}
void ExprEvalState::setCopyVariable()
{
if (copyVariable)
{
switch (copyVariable->value.type)
{
case ConsoleValue::TypeInternalInt:
currentVariable->setIntValue(copyVariable->getIntValue());
break;
case ConsoleValue::TypeInternalFloat:
currentVariable->setFloatValue(copyVariable->getFloatValue());
break;
default:
currentVariable->setStringValue(copyVariable->getStringValue());
break;
}
}
}
//------------------------------------------------------------
ConsoleValueRef CodeBlock::exec(U32 ip, const char *functionName, Namespace *thisNamespace, U32 argc, ConsoleValueRef *argv, bool noCalls, StringTableEntry packageName, S32 setFrame)
{
CodeInterpreter interpreter(this);
return interpreter.exec(ip, functionName, thisNamespace, argc, argv, noCalls, packageName, setFrame);
}
//------------------------------------------------------------