..
editor
Shifts handling of forest brush and item elements into standard simsets for consistency
2022-04-07 18:19:13 -05:00
glsl
Reworks the $Core::commonShaderPath variable usage to be a static variable in ShaderGen for efficiency(only one getVariable when shadergen is initialized), as well as implements the ability to set a default value, and ensures that it tries to set a path even if the pref variable is missing which is important for ported projects from older builds.
2017-07-24 00:40:27 -05:00
hlsl
Reworks the $Core::commonShaderPath variable usage to be a static variable in ShaderGen for efficiency(only one getVariable when shadergen is initialized), as well as implements the ability to set a default value, and ensures that it tries to set a path even if the pref variable is missing which is important for ported projects from older builds.
2017-07-24 00:40:27 -05:00
ts
Converts all game, gui editor, and system classes to utilize assets
2021-07-19 01:07:08 -05:00
forest.cpp
wrap to remove ambiguity
2021-08-09 22:24:20 -05:00
forest.h
uninitialized variables-environment and forrest
2020-05-11 14:56:04 -05:00
forestCell.cpp
Reordering initialization methods #1912
2017-04-19 14:02:45 -04:00
forestCell.h
Engine directory for ticket #1
2012-09-19 11:15:01 -04:00
forestCellBatch.cpp
Engine directory for ticket #1
2012-09-19 11:15:01 -04:00
forestCellBatch.h
Engine directory for ticket #1
2012-09-19 11:15:01 -04:00
forestCollision.cpp
uninitialized variables-collision
2020-05-11 14:33:59 -05:00
forestCollision.h
uninitialized variables-environment and forrest
2020-05-11 14:56:04 -05:00
forestDataFile.cpp
tAlgorythm fed namespace T3D for better library interoperability. resulted in the need to specify usage in... a few places.
2017-12-27 22:57:47 -06:00
forestDataFile.h
Engine directory for ticket #1
2012-09-19 11:15:01 -04:00
forestItem.cpp
Merge branch 'Preview4_0' into SoundAssetImplements
2021-10-11 20:11:27 -05:00
forestItem.h
code duplication prune. should aid in stability
2021-10-03 02:56:26 -05:00
forestRender.cpp
shadow caching
2015-10-13 18:12:19 -05:00
forestWindAccumulator.cpp
more unused variable cleanups
2016-10-16 14:41:34 -05:00
forestWindAccumulator.h
Engine directory for ticket #1
2012-09-19 11:15:01 -04:00
forestWindEmitter.cpp
Merge pull request #2252 from pacomont/Allow_to_change_wind's_direction
2018-07-12 15:42:51 -05:00
forestWindEmitter.h
Engine directory for ticket #1
2012-09-19 11:15:01 -04:00
forestWindMgr.cpp
tAlgorythm fed namespace T3D for better library interoperability. resulted in the need to specify usage in... a few places.
2017-12-27 22:57:47 -06:00
forestWindMgr.h
Engine directory for ticket #1
2012-09-19 11:15:01 -04:00
windDeformation.cpp
Engine directory for ticket #1
2012-09-19 11:15:01 -04:00
windDeformation.h
Engine directory for ticket #1
2012-09-19 11:15:01 -04:00