Torque3D/Engine/lib/bullet/test/OpenCL/AllBullet3Kernels
marauder2k7 13fa178cf6 update bullet so it actually works
Moved the addSourceDirectory for physics/Bullet into the Engine/Source/CMakeLists.txt file that way it can actually appear where we expect it to in the solution explorer.
2026-06-03 15:08:51 +01:00
..
initCL.h update bullet so it actually works 2026-06-03 15:08:51 +01:00
testCompileBullet3BroadphaseKernels.cpp update bullet so it actually works 2026-06-03 15:08:51 +01:00
testCompileBullet3IntegrateUpdateAabbKernels.cpp update bullet so it actually works 2026-06-03 15:08:51 +01:00
testCompileBullet3JacobiContactSolverKernels.cpp update bullet so it actually works 2026-06-03 15:08:51 +01:00
testCompileBullet3NarrowphaseKernels.cpp update bullet so it actually works 2026-06-03 15:08:51 +01:00
testCompileBullet3PgsContactSolverKernels.cpp update bullet so it actually works 2026-06-03 15:08:51 +01:00
testCompileBullet3PgsJointSolverKernels.cpp update bullet so it actually works 2026-06-03 15:08:51 +01:00
testCompileBullet3RaycastKernels.cpp update bullet so it actually works 2026-06-03 15:08:51 +01:00
testExecuteBullet3NarrowphaseKernels.cpp update bullet so it actually works 2026-06-03 15:08:51 +01:00