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https://github.com/TorqueGameEngines/Torque3D.git
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Moved the addSourceDirectory for physics/Bullet into the Engine/Source/CMakeLists.txt file that way it can actually appear where we expect it to in the solution explorer.
35 lines
No EOL
471 B
Lua
35 lines
No EOL
471 B
Lua
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project "rtMidiTest"
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kind "ConsoleApp"
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-- defines { }
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includedirs
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{
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".",
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}
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-- links { }
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files {
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"**.cpp",
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"**.h"
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}
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if os.is("Windows") then
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links {"winmm"}
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defines {"__WINDOWS_MM__", "WIN32"}
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end
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if os.is("Linux") then
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defines {"__LINUX_ALSA__"}
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links {"asound","pthread"}
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end
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if os.is("MacOSX") then
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links{"CoreAudio.framework", "coreMIDI.framework", "Cocoa.framework"}
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defines {"__MACOSX_CORE__"}
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end |