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https://github.com/TorqueGameEngines/Torque3D.git
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Moved the addSourceDirectory for physics/Bullet into the Engine/Source/CMakeLists.txt file that way it can actually appear where we expect it to in the solution explorer. |
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| .. | ||
| hellovr_opengl_main.cpp | ||
| main_console_single_example.cpp | ||
| main_opengl_single_example.cpp | ||
| main_sw_tinyrenderer_single_example.cpp | ||
| main_tinyrenderer_single_example.cpp | ||