Torque3D/Templates/BaseGame/game/tools/materialEditor/gui
Areloch 0fab2ebf54 Added fallback handling to MaterialAssets if the asset was found but the matDef was not
Added import config handling for prepending Directory to asset name
Added handling for import config of appending a sound suffix
Integrated handling of directory prepend and asset type suffix to rename issue resolution of asset importing
Corrected miswording of warn message for duplicate object names
Correct GUI issues with verve tools
Convert verve tools to utilize assets for their GUI elements
Fix window binding/naming issue depending on window mode for verve
Fix popup menus formatting for verve
WIP fix for material swap in Material editor. Corrects crash, but swap action is unreliable depending on object type
Fix display issue with mission area editor toolbar button image
Fix tooltip display of SFXEmitters in editor tree to correctly show the bound asset
Changed network graph accelerator keybind from just N to Ctrl N to avoid keybind issues when typing
Fixed Create New Emitter button in particle emitter that was showing as no texture
2021-10-28 23:52:58 -05:00
..
.asset.taml Converts all game, gui editor, and system classes to utilize assets 2021-07-19 01:07:08 -05:00
change-material-btn_d.png Initial implementation of the new Base Game Template and some starting modules. 2017-02-24 02:40:56 -06:00
change-material-btn_h.png Initial implementation of the new Base Game Template and some starting modules. 2017-02-24 02:40:56 -06:00
change-material-btn_n.png Initial implementation of the new Base Game Template and some starting modules. 2017-02-24 02:40:56 -06:00
change_material_btn_d_image.asset.taml Converts all game, gui editor, and system classes to utilize assets 2021-07-19 01:07:08 -05:00
change_material_btn_h_image.asset.taml Converts all game, gui editor, and system classes to utilize assets 2021-07-19 01:07:08 -05:00
change_material_btn_n_image.asset.taml Converts all game, gui editor, and system classes to utilize assets 2021-07-19 01:07:08 -05:00
cube_xNeg.jpg Initial implementation of the new Base Game Template and some starting modules. 2017-02-24 02:40:56 -06:00
cube_xNeg_image.asset.taml Converts all game, gui editor, and system classes to utilize assets 2021-07-19 01:07:08 -05:00
cube_xPos.jpg Initial implementation of the new Base Game Template and some starting modules. 2017-02-24 02:40:56 -06:00
cube_xPos_image.asset.taml Converts all game, gui editor, and system classes to utilize assets 2021-07-19 01:07:08 -05:00
cube_yNeg.jpg Initial implementation of the new Base Game Template and some starting modules. 2017-02-24 02:40:56 -06:00
cube_yNeg_image.asset.taml Converts all game, gui editor, and system classes to utilize assets 2021-07-19 01:07:08 -05:00
cube_yPos.jpg Initial implementation of the new Base Game Template and some starting modules. 2017-02-24 02:40:56 -06:00
cube_yPos_image.asset.taml Converts all game, gui editor, and system classes to utilize assets 2021-07-19 01:07:08 -05:00
cube_zNeg.jpg Initial implementation of the new Base Game Template and some starting modules. 2017-02-24 02:40:56 -06:00
cube_zNeg_image.asset.taml Converts all game, gui editor, and system classes to utilize assets 2021-07-19 01:07:08 -05:00
cube_zPos.jpg Initial implementation of the new Base Game Template and some starting modules. 2017-02-24 02:40:56 -06:00
cube_zPos_image.asset.taml Converts all game, gui editor, and system classes to utilize assets 2021-07-19 01:07:08 -05:00
cubemapBtnBorder_d.png Initial implementation of the new Base Game Template and some starting modules. 2017-02-24 02:40:56 -06:00
cubemapBtnBorder_d_image.asset.taml Converts all game, gui editor, and system classes to utilize assets 2021-07-19 01:07:08 -05:00
cubemapBtnBorder_h.png Initial implementation of the new Base Game Template and some starting modules. 2017-02-24 02:40:56 -06:00
cubemapBtnBorder_h_image.asset.taml Converts all game, gui editor, and system classes to utilize assets 2021-07-19 01:07:08 -05:00
cubemapBtnBorder_i.png Initial implementation of the new Base Game Template and some starting modules. 2017-02-24 02:40:56 -06:00
cubemapBtnBorder_i_image.asset.taml Converts all game, gui editor, and system classes to utilize assets 2021-07-19 01:07:08 -05:00
cubemapBtnBorder_n.png Initial implementation of the new Base Game Template and some starting modules. 2017-02-24 02:40:56 -06:00
cubemapBtnBorder_n_image.asset.taml Converts all game, gui editor, and system classes to utilize assets 2021-07-19 01:07:08 -05:00
cubemaped_cubepreview.asset.taml Converts all game, gui editor, and system classes to utilize assets 2021-07-19 01:07:08 -05:00
cubemaped_cubepreview.dts Initial implementation of the new Base Game Template and some starting modules. 2017-02-24 02:40:56 -06:00
cubeMapEd_cubePreview.max Initial implementation of the new Base Game Template and some starting modules. 2017-02-24 02:40:56 -06:00
cubemaped_cubepreview.tscript Added getShapeConstructorFilePath console function on shapeAsset 2021-08-02 04:20:27 -05:00
cubemaped_cylinderpreview.asset.taml Converts all game, gui editor, and system classes to utilize assets 2021-07-19 01:07:08 -05:00
cubemaped_cylinderpreview.dts Initial implementation of the new Base Game Template and some starting modules. 2017-02-24 02:40:56 -06:00
cubemaped_cylinderpreview.tscript Added getShapeConstructorFilePath console function on shapeAsset 2021-08-02 04:20:27 -05:00
cubeMapEd_previewMat.jpg Initial implementation of the new Base Game Template and some starting modules. 2017-02-24 02:40:56 -06:00
cubeMapEd_previewMat_image.asset.taml Converts all game, gui editor, and system classes to utilize assets 2021-07-19 01:07:08 -05:00
cubemaped_spherepreview.asset.taml Converts all game, gui editor, and system classes to utilize assets 2021-07-19 01:07:08 -05:00
cubemaped_spherepreview.dts Initial implementation of the new Base Game Template and some starting modules. 2017-02-24 02:40:56 -06:00
cubemapEd_spherePreview.max Initial implementation of the new Base Game Template and some starting modules. 2017-02-24 02:40:56 -06:00
cubemaped_spherepreview.tscript Added getShapeConstructorFilePath console function on shapeAsset 2021-08-02 04:20:27 -05:00
cubematEd_cylinderPreview.max Initial implementation of the new Base Game Template and some starting modules. 2017-02-24 02:40:56 -06:00
cubepreview.asset.taml Converts all game, gui editor, and system classes to utilize assets 2021-07-19 01:07:08 -05:00
cubepreview.dts Initial implementation of the new Base Game Template and some starting modules. 2017-02-24 02:40:56 -06:00
cubepreview.tscript Added getShapeConstructorFilePath console function on shapeAsset 2021-08-02 04:20:27 -05:00
cylinderpreview.asset.taml Converts all game, gui editor, and system classes to utilize assets 2021-07-19 01:07:08 -05:00
cylinderpreview.dts Initial implementation of the new Base Game Template and some starting modules. 2017-02-24 02:40:56 -06:00
cylinderpreview.tscript Added getShapeConstructorFilePath console function on shapeAsset 2021-08-02 04:20:27 -05:00
gridTiny2.PNG Initial implementation of the new Base Game Template and some starting modules. 2017-02-24 02:40:56 -06:00
gui_gridTiny2_image.asset.taml Added getShapeConstructorFilePath console function on shapeAsset 2021-08-02 04:20:27 -05:00
guiMaterialPreviewWindow.ed.gui lotsa fixes. 2021-05-04 21:18:15 -04:00
guiMaterialPropertiesWindow.ed.gui Added fallback handling to MaterialAssets if the asset was found but the matDef was not 2021-10-28 23:52:58 -05:00
matEd_cubePreview.max Initial implementation of the new Base Game Template and some starting modules. 2017-02-24 02:40:56 -06:00
matEd_cylinderButt_d.jpg Initial implementation of the new Base Game Template and some starting modules. 2017-02-24 02:40:56 -06:00
matEd_cylinderButt_d_image.asset.taml Converts all game, gui editor, and system classes to utilize assets 2021-07-19 01:07:08 -05:00
matEd_cylinderButt_h.jpg Initial implementation of the new Base Game Template and some starting modules. 2017-02-24 02:40:56 -06:00
matEd_cylinderButt_h_image.asset.taml Converts all game, gui editor, and system classes to utilize assets 2021-07-19 01:07:08 -05:00
matEd_cylinderButt_n.jpg Initial implementation of the new Base Game Template and some starting modules. 2017-02-24 02:40:56 -06:00
matEd_cylinderButt_n_image.asset.taml Converts all game, gui editor, and system classes to utilize assets 2021-07-19 01:07:08 -05:00
matEd_cylinderPreview.max Initial implementation of the new Base Game Template and some starting modules. 2017-02-24 02:40:56 -06:00
matEd_mappedMat.jpg Initial implementation of the new Base Game Template and some starting modules. 2017-02-24 02:40:56 -06:00
matEd_mappedMat_image.asset.taml Converts all game, gui editor, and system classes to utilize assets 2021-07-19 01:07:08 -05:00
matEd_pyramidPreview.max Initial implementation of the new Base Game Template and some starting modules. 2017-02-24 02:40:56 -06:00
matEd_sphereButt_d.jpg Initial implementation of the new Base Game Template and some starting modules. 2017-02-24 02:40:56 -06:00
matEd_sphereButt_d_image.asset.taml Converts all game, gui editor, and system classes to utilize assets 2021-07-19 01:07:08 -05:00
matEd_sphereButt_h.jpg Initial implementation of the new Base Game Template and some starting modules. 2017-02-24 02:40:56 -06:00
matEd_sphereButt_h_image.asset.taml Converts all game, gui editor, and system classes to utilize assets 2021-07-19 01:07:08 -05:00
matEd_sphereButt_n.jpg Initial implementation of the new Base Game Template and some starting modules. 2017-02-24 02:40:56 -06:00
matEd_sphereButt_n_image.asset.taml Converts all game, gui editor, and system classes to utilize assets 2021-07-19 01:07:08 -05:00
matEd_spherePreview.max Initial implementation of the new Base Game Template and some starting modules. 2017-02-24 02:40:56 -06:00
matEd_torusKnotPreview.max Initial implementation of the new Base Game Template and some starting modules. 2017-02-24 02:40:56 -06:00
matEd_torusPreview.max Initial implementation of the new Base Game Template and some starting modules. 2017-02-24 02:40:56 -06:00
MaterialEditorGui,EditorGuiGroup.asset.taml Converts all game, gui editor, and system classes to utilize assets 2021-07-19 01:07:08 -05:00
MaterialEditorToolbar.asset.taml Converts all game, gui editor, and system classes to utilize assets 2021-07-19 01:07:08 -05:00
materialInstancesView.ed.gui Merge remote-tracking branch 'devhead/Preview4_0' into tsneo 2021-08-13 20:14:39 -04:00
MaterialInstanceViewCtrl.asset.taml Converts all game, gui editor, and system classes to utilize assets 2021-07-19 01:07:08 -05:00
materialSelectorIcon_d.png Initial implementation of the new Base Game Template and some starting modules. 2017-02-24 02:40:56 -06:00
materialSelectorIcon_d_image.asset.taml Converts all game, gui editor, and system classes to utilize assets 2021-07-19 01:07:08 -05:00
materialSelectorIcon_h.png Initial implementation of the new Base Game Template and some starting modules. 2017-02-24 02:40:56 -06:00
materialSelectorIcon_h_image.asset.taml Converts all game, gui editor, and system classes to utilize assets 2021-07-19 01:07:08 -05:00
materialSelectorIcon_n.png Initial implementation of the new Base Game Template and some starting modules. 2017-02-24 02:40:56 -06:00
materialSelectorIcon_n_image.asset.taml Converts all game, gui editor, and system classes to utilize assets 2021-07-19 01:07:08 -05:00
MaterialToolbar.ed.gui Merge remote-tracking branch 'devhead/Preview4_0' into tsneo 2021-08-13 20:14:39 -04:00
mesh-selector-btn_d.png Initial implementation of the new Base Game Template and some starting modules. 2017-02-24 02:40:56 -06:00
mesh-selector-btn_h.png Initial implementation of the new Base Game Template and some starting modules. 2017-02-24 02:40:56 -06:00
mesh-selector-btn_n.png Initial implementation of the new Base Game Template and some starting modules. 2017-02-24 02:40:56 -06:00
mesh_selector_btn_d_image.asset.taml Converts all game, gui editor, and system classes to utilize assets 2021-07-19 01:07:08 -05:00
mesh_selector_btn_h_image.asset.taml Converts all game, gui editor, and system classes to utilize assets 2021-07-19 01:07:08 -05:00
mesh_selector_btn_n_image.asset.taml Converts all game, gui editor, and system classes to utilize assets 2021-07-19 01:07:08 -05:00
new-material_d.png Initial implementation of the new Base Game Template and some starting modules. 2017-02-24 02:40:56 -06:00
new-material_h.png Initial implementation of the new Base Game Template and some starting modules. 2017-02-24 02:40:56 -06:00
new-material_n.png Initial implementation of the new Base Game Template and some starting modules. 2017-02-24 02:40:56 -06:00
new_material_d_image.asset.taml Converts all game, gui editor, and system classes to utilize assets 2021-07-19 01:07:08 -05:00
new_material_h_image.asset.taml Converts all game, gui editor, and system classes to utilize assets 2021-07-19 01:07:08 -05:00
new_material_n_image.asset.taml Converts all game, gui editor, and system classes to utilize assets 2021-07-19 01:07:08 -05:00
Profiles.ed.tscript Converts all game, gui editor, and system classes to utilize assets 2021-07-19 01:07:08 -05:00
pyramidpreview.asset.taml Converts all game, gui editor, and system classes to utilize assets 2021-07-19 01:07:08 -05:00
pyramidpreview.dts Initial implementation of the new Base Game Template and some starting modules. 2017-02-24 02:40:56 -06:00
pyramidpreview.tscript Added getShapeConstructorFilePath console function on shapeAsset 2021-08-02 04:20:27 -05:00
screenFaded.png Initial implementation of the new Base Game Template and some starting modules. 2017-02-24 02:40:56 -06:00
screenFaded_image.asset.taml Converts all game, gui editor, and system classes to utilize assets 2021-07-19 01:07:08 -05:00
scrollBox.jpg Initial implementation of the new Base Game Template and some starting modules. 2017-02-24 02:40:56 -06:00
scrollBox_image.asset.taml Converts all game, gui editor, and system classes to utilize assets 2021-07-19 01:07:08 -05:00
spherepreview.asset.taml Converts all game, gui editor, and system classes to utilize assets 2021-07-19 01:07:08 -05:00
spherepreview.dts Initial implementation of the new Base Game Template and some starting modules. 2017-02-24 02:40:56 -06:00
spherepreview.tscript Added getShapeConstructorFilePath console function on shapeAsset 2021-08-02 04:20:27 -05:00
torusknotpreview.asset.taml Converts all game, gui editor, and system classes to utilize assets 2021-07-19 01:07:08 -05:00
torusknotpreview.dts Initial implementation of the new Base Game Template and some starting modules. 2017-02-24 02:40:56 -06:00
torusknotpreview.tscript Added getShapeConstructorFilePath console function on shapeAsset 2021-08-02 04:20:27 -05:00
torusknowpreview.asset.taml Converts all game, gui editor, and system classes to utilize assets 2021-07-19 01:07:08 -05:00
torusknowpreview.dts Initial implementation of the new Base Game Template and some starting modules. 2017-02-24 02:40:56 -06:00
torusknowpreview.tscript Added getShapeConstructorFilePath console function on shapeAsset 2021-08-02 04:20:27 -05:00
toruspreview.asset.taml Converts all game, gui editor, and system classes to utilize assets 2021-07-19 01:07:08 -05:00
toruspreview.dts Initial implementation of the new Base Game Template and some starting modules. 2017-02-24 02:40:56 -06:00
toruspreview.tscript Added getShapeConstructorFilePath console function on shapeAsset 2021-08-02 04:20:27 -05:00
unknownImage.png Initial implementation of the new Base Game Template and some starting modules. 2017-02-24 02:40:56 -06:00
unknownImage_image.asset.taml Converts all game, gui editor, and system classes to utilize assets 2021-07-19 01:07:08 -05:00
unsavedWarn.png Initial implementation of the new Base Game Template and some starting modules. 2017-02-24 02:40:56 -06:00
unsavedWarn_image.asset.taml Converts all game, gui editor, and system classes to utilize assets 2021-07-19 01:07:08 -05:00
wav-none_d.png Initial implementation of the new Base Game Template and some starting modules. 2017-02-24 02:40:56 -06:00
wav-none_h.png Initial implementation of the new Base Game Template and some starting modules. 2017-02-24 02:40:56 -06:00
wav-none_i.png Initial implementation of the new Base Game Template and some starting modules. 2017-02-24 02:40:56 -06:00
wav-none_n.png Initial implementation of the new Base Game Template and some starting modules. 2017-02-24 02:40:56 -06:00
wav-sine_d.png Initial implementation of the new Base Game Template and some starting modules. 2017-02-24 02:40:56 -06:00
wav-sine_h.png Initial implementation of the new Base Game Template and some starting modules. 2017-02-24 02:40:56 -06:00
wav-sine_i.png Initial implementation of the new Base Game Template and some starting modules. 2017-02-24 02:40:56 -06:00
wav-sine_n.png Initial implementation of the new Base Game Template and some starting modules. 2017-02-24 02:40:56 -06:00
wav-square_d.png Initial implementation of the new Base Game Template and some starting modules. 2017-02-24 02:40:56 -06:00
wav-square_h.png Initial implementation of the new Base Game Template and some starting modules. 2017-02-24 02:40:56 -06:00
wav-square_i.png Initial implementation of the new Base Game Template and some starting modules. 2017-02-24 02:40:56 -06:00
wav-square_n.png Initial implementation of the new Base Game Template and some starting modules. 2017-02-24 02:40:56 -06:00
wav-triangle_d.png Initial implementation of the new Base Game Template and some starting modules. 2017-02-24 02:40:56 -06:00
wav-triangle_h.png Initial implementation of the new Base Game Template and some starting modules. 2017-02-24 02:40:56 -06:00
wav-triangle_i.png Initial implementation of the new Base Game Template and some starting modules. 2017-02-24 02:40:56 -06:00
wav-triangle_n.png Initial implementation of the new Base Game Template and some starting modules. 2017-02-24 02:40:56 -06:00
wav_none_d_image.asset.taml Converts all game, gui editor, and system classes to utilize assets 2021-07-19 01:07:08 -05:00
wav_none_h_image.asset.taml Converts all game, gui editor, and system classes to utilize assets 2021-07-19 01:07:08 -05:00
wav_none_i_image.asset.taml Converts all game, gui editor, and system classes to utilize assets 2021-07-19 01:07:08 -05:00
wav_none_n_image.asset.taml Converts all game, gui editor, and system classes to utilize assets 2021-07-19 01:07:08 -05:00
wav_sine_d_image.asset.taml Converts all game, gui editor, and system classes to utilize assets 2021-07-19 01:07:08 -05:00
wav_sine_h_image.asset.taml Converts all game, gui editor, and system classes to utilize assets 2021-07-19 01:07:08 -05:00
wav_sine_i_image.asset.taml Converts all game, gui editor, and system classes to utilize assets 2021-07-19 01:07:08 -05:00
wav_sine_n_image.asset.taml Converts all game, gui editor, and system classes to utilize assets 2021-07-19 01:07:08 -05:00
wav_square_d_image.asset.taml Converts all game, gui editor, and system classes to utilize assets 2021-07-19 01:07:08 -05:00
wav_square_h_image.asset.taml Converts all game, gui editor, and system classes to utilize assets 2021-07-19 01:07:08 -05:00
wav_square_i_image.asset.taml Converts all game, gui editor, and system classes to utilize assets 2021-07-19 01:07:08 -05:00
wav_square_n_image.asset.taml Converts all game, gui editor, and system classes to utilize assets 2021-07-19 01:07:08 -05:00
wav_triangle_d_image.asset.taml Converts all game, gui editor, and system classes to utilize assets 2021-07-19 01:07:08 -05:00
wav_triangle_h_image.asset.taml Converts all game, gui editor, and system classes to utilize assets 2021-07-19 01:07:08 -05:00
wav_triangle_i_image.asset.taml Converts all game, gui editor, and system classes to utilize assets 2021-07-19 01:07:08 -05:00
wav_triangle_n_image.asset.taml Converts all game, gui editor, and system classes to utilize assets 2021-07-19 01:07:08 -05:00