Torque3D/Engine/source/gui/utility/messageVector.h
marauder2k7 2b295fb7f0 rest of virtuals removed
virtuals removed and replaced with override where necessary on the rest of the code base, clang-tidy to the rescue.
2024-03-18 18:40:22 +00:00

128 lines
3.8 KiB
C++

//-----------------------------------------------------------------------------
// Copyright (c) 2012 GarageGames, LLC
//
// Permission is hereby granted, free of charge, to any person obtaining a copy
// of this software and associated documentation files (the "Software"), to
// deal in the Software without restriction, including without limitation the
// rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
// sell copies of the Software, and to permit persons to whom the Software is
// furnished to do so, subject to the following conditions:
//
// The above copyright notice and this permission notice shall be included in
// all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
// IN THE SOFTWARE.
//-----------------------------------------------------------------------------
#ifndef _MESSAGEVECTOR_H_
#define _MESSAGEVECTOR_H_
#ifndef _PLATFORM_H_
#include "platform/platform.h"
#endif
#ifndef _TVECTOR_H_
#include "core/util/tVector.h"
#endif
#ifndef _SIMBASE_H_
#include "console/simBase.h"
#endif
/// Store a list of chat messages.
///
/// This is responsible for managing messages which appear in the chat HUD.
///
/// @see GuiMessageVectorCtrl for more details on how this is used.
class MessageVector : public SimObject
{
typedef SimObject Parent;
//-------------------------------------- Public interface...
public:
MessageVector();
~MessageVector();
public:
struct MessageLine {
char* message;
S32 messageTag;
};
// Spectator registration...
public:
enum MessageCode {
LineInserted = 0,
LineDeleted = 1,
VectorDeletion = 2
};
typedef void (*SpectatorCallback)(void * spectatorKey,
const MessageCode code,
const U32 argument);
void registerSpectator(SpectatorCallback, void * spectatorKey);
void unregisterSpectator(void *spectatorKey);
// Query functions
public:
U32 getNumLines() const;
const MessageLine& getLine(const U32 line) const;
// Mutators
public:
void pushBackLine(const char*, const S32);
void popBackLine();
void pushFrontLine(const char*, const S32);
void popFrontLine();
void clear();
virtual void insertLine(const U32 position, const char*, const S32);
virtual void deleteLine(const U32);
bool dump( const char* filename, const char* header = NULL );
//-------------------------------------- Internal interface
protected:
bool onAdd() override;
void onRemove() override;
private:
struct SpectatorRef {
SpectatorCallback callback;
void * key;
};
Vector<MessageLine> mMessageLines;
Vector<SpectatorRef> mSpectators;
void spectatorMessage(MessageCode, const U32 arg);
public:
DECLARE_CONOBJECT(MessageVector);
static void initPersistFields();
};
//--------------------------------------------------------------------------
inline U32 MessageVector::getNumLines() const
{
return mMessageLines.size();
}
//--------------------------------------------------------------------------
inline const MessageVector::MessageLine& MessageVector::getLine(const U32 line) const
{
AssertFatal(line < mMessageLines.size(), "MessageVector::getLine: out of bounds line index");
return mMessageLines[line];
}
#endif // _H_GUICHATVECTOR_