Torque3D/Engine/lib/libsndfile/src/ALAC/ALACBitUtilities.c
marauder2k7 a745fc3757 Initial commit
added libraries:
opus
flac
libsndfile

updated:
libvorbis
libogg
openal

- Everything works as expected for now. Bare in mind libsndfile needed the check for whether or not it could find the xiph libraries removed in order for this to work.
2024-03-21 17:33:47 +00:00

262 lines
5.5 KiB
C

/*
* Copyright (c) 2011 Apple Inc. All rights reserved.
*
* @APPLE_APACHE_LICENSE_HEADER_START@
*
* Licensed under the Apache License, Version 2.0 (the "License") ;
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*
* @APPLE_APACHE_LICENSE_HEADER_END@
*/
/*=============================================================================
File: ALACBitUtilities.c
$NoKeywords: $
=============================================================================*/
#include <stdio.h>
#include "ALACBitUtilities.h"
#define PRAGMA_MARK 0
// BitBufferInit
//
void BitBufferInit (BitBuffer * bits, uint8_t * buffer, uint32_t byteSize)
{
bits->cur = buffer ;
bits->end = bits->cur + byteSize ;
bits->bitIndex = 0 ;
bits->byteSize = byteSize ;
}
// BitBufferRead
//
uint32_t BitBufferRead (BitBuffer * bits, uint8_t numBits)
{
uint32_t returnBits ;
//Assert (numBits <= 16) ;
returnBits = ((uint32_t) bits->cur [0] << 16) | ((uint32_t) bits->cur [1] << 8) | ((uint32_t) bits->cur [2]) ;
returnBits = returnBits << bits->bitIndex ;
returnBits &= 0x00FFFFFF ;
bits->bitIndex += numBits ;
returnBits = returnBits >> (24 - numBits) ;
bits->cur += (bits->bitIndex >> 3) ;
bits->bitIndex &= 7 ;
//Assert (bits->cur <= bits->end) ;
return returnBits ;
}
// BitBufferReadSmall
//
// Reads up to 8 bits
uint8_t BitBufferReadSmall (BitBuffer * bits, uint8_t numBits)
{
uint16_t returnBits ;
//Assert (numBits <= 8) ;
returnBits = (bits->cur [0] << 8) | bits->cur [1] ;
returnBits = returnBits << bits->bitIndex ;
bits->bitIndex += numBits ;
returnBits = returnBits >> (16 - numBits) ;
bits->cur += (bits->bitIndex >> 3) ;
bits->bitIndex &= 7 ;
//Assert (bits->cur <= bits->end) ;
return (uint8_t) returnBits ;
}
// BitBufferReadOne
//
// Reads one byte
uint8_t BitBufferReadOne (BitBuffer * bits)
{
uint8_t returnBits ;
returnBits = (bits->cur [0] >> (7 - bits->bitIndex)) & 1 ;
bits->bitIndex++ ;
bits->cur += (bits->bitIndex >> 3) ;
bits->bitIndex &= 7 ;
//Assert (bits->cur <= bits->end) ;
return returnBits ;
}
// BitBufferPeek
//
uint32_t BitBufferPeek (BitBuffer * bits, uint8_t numBits)
{
return ((((((uint32_t) bits->cur [0] << 16) | ((uint32_t) bits->cur [1] << 8) |
((uint32_t) bits->cur [2])) << bits->bitIndex) & 0x00FFFFFF) >> (24 - numBits)) ;
}
// BitBufferPeekOne
//
uint32_t BitBufferPeekOne (BitBuffer * bits)
{
return ((bits->cur [0] >> (7 - bits->bitIndex)) & 1) ;
}
// BitBufferUnpackBERSize
//
uint32_t BitBufferUnpackBERSize (BitBuffer * bits)
{
uint32_t size ;
uint8_t tmp ;
for (size = 0, tmp = 0x80u ; tmp &= 0x80u ; size = (size << 7u) | (tmp & 0x7fu))
tmp = (uint8_t) BitBufferReadSmall (bits, 8) ;
return size ;
}
// BitBufferGetPosition
//
uint32_t BitBufferGetPosition (BitBuffer * bits)
{
uint8_t * begin ;
begin = bits->end - bits->byteSize ;
return ((uint32_t) (bits->cur - begin) * 8) + bits->bitIndex ;
}
// BitBufferByteAlign
//
void BitBufferByteAlign (BitBuffer * bits, int32_t addZeros)
{
// align bit buffer to next byte boundary, writing zeros if requested
if (bits->bitIndex == 0)
return ;
if (addZeros)
BitBufferWrite (bits, 0, 8 - bits->bitIndex) ;
else
BitBufferAdvance (bits, 8 - bits->bitIndex) ;
}
// BitBufferAdvance
//
void BitBufferAdvance (BitBuffer * bits, uint32_t numBits)
{
if (numBits)
{
bits->bitIndex += numBits ;
bits->cur += (bits->bitIndex >> 3) ;
bits->bitIndex &= 7 ;
}
}
// BitBufferRewind
//
void BitBufferRewind (BitBuffer * bits, uint32_t numBits)
{
uint32_t numBytes ;
if (numBits == 0)
return ;
if (bits->bitIndex >= numBits)
{
bits->bitIndex -= numBits ;
return ;
}
numBits -= bits->bitIndex ;
bits->bitIndex = 0 ;
numBytes = numBits / 8 ;
numBits = numBits % 8 ;
bits->cur -= numBytes ;
if (numBits > 0)
{
bits->bitIndex = 8 - numBits ;
bits->cur-- ;
}
if (bits->cur < (bits->end - bits->byteSize))
{
//DebugCMsg ("BitBufferRewind: Rewound too far.") ;
bits->cur = (bits->end - bits->byteSize) ;
bits->bitIndex = 0 ;
}
}
// BitBufferWrite
//
void BitBufferWrite (BitBuffer * bits, uint32_t bitValues, uint32_t numBits)
{
uint32_t invBitIndex ;
RequireAction (bits != NULL, return ;) ;
RequireActionSilent (numBits > 0, return ;) ;
invBitIndex = 8 - bits->bitIndex ;
while (numBits > 0)
{
uint32_t tmp ;
uint8_t shift ;
uint8_t mask ;
uint32_t curNum ;
curNum = MIN (invBitIndex, numBits) ;
tmp = bitValues >> (numBits - curNum) ;
shift = (uint8_t) (invBitIndex - curNum) ;
mask = 0xffu >> (8 - curNum) ; // must be done in two steps to avoid compiler sequencing ambiguity
mask <<= shift ;
bits->cur [0] = (bits->cur [0] & ~mask) | (((uint8_t) tmp << shift) & mask) ;
numBits -= curNum ;
// increment to next byte if need be
invBitIndex -= curNum ;
if (invBitIndex == 0)
{
invBitIndex = 8 ;
bits->cur++ ;
}
}
bits->bitIndex = 8 - invBitIndex ;
}
void BitBufferReset (BitBuffer * bits)
//void BitBufferInit (BitBuffer * bits, uint8_t * buffer, uint32_t byteSize)
{
bits->cur = bits->end - bits->byteSize ;
bits->bitIndex = 0 ;
}
#if PRAGMA_MARK
#pragma mark -
#endif