Torque3D/Engine/source/math/public
marauder2k7 18d0aa0418 further sse simd additions
avx2 float3 added
added normalize_magnitude
added divide fast to float3 may copy to float4

move static spheremesh to drawSphere (initialize on first use) so platform has a chance to load the math backend
2026-02-26 21:11:31 +00:00
..
float3_dispatch.h further sse simd additions 2026-02-26 21:11:31 +00:00
float4_dispatch.cpp further sse simd additions 2026-02-26 21:11:31 +00:00
float4_dispatch.h further sse simd additions 2026-02-26 21:11:31 +00:00
math_backend.cpp further sse simd additions 2026-02-26 21:11:31 +00:00
math_backend.h further sse simd additions 2026-02-26 21:11:31 +00:00