Torque3D/Engine/source/gui/editor
marauder2k7 1721bd007e Adds a new FieldDescriptor struct
Use the field descriptor struct to add fields instead of the overloads
Adds a visibility function to control whether a field is visible in the inspector

EG:
ADD_FIELD("soundFile", TypeAssetLooseFilePath, Offset(mSoundFile, SoundAsset))
            .doc("Path to the sound file.")
            .elements(SFXPlayList::SFXPlaylistSettings::NUM_SLOTS)
            .onSet(&_setSoundFile);

the grammar can change to make these easier to work with, review changes carefully
2026-05-03 15:50:44 +01:00
..
inspector Adds a new FieldDescriptor struct 2026-05-03 15:50:44 +01:00
editorFunctions.cpp Engine directory for ticket #1 2012-09-19 11:15:01 -04:00
editorFunctions.h Engine directory for ticket #1 2012-09-19 11:15:01 -04:00
guiDebugger.cpp uninitialized variables-gui 2020-05-11 15:03:27 -05:00
guiDebugger.h rest of virtuals removed 2024-03-18 18:40:22 +00:00
guiEaseViewCtrl.cpp fill in the validated variables 2025-03-09 11:53:23 -05:00
guiEaseViewCtrl.h rest of virtuals removed 2024-03-18 18:40:22 +00:00
guiEditCtrl.cpp fill in the validated variables 2025-03-09 11:53:23 -05:00
guiEditCtrl.h rest of virtuals removed 2024-03-18 18:40:22 +00:00
guiFilterCtrl.cpp fill in the validated variables 2025-03-09 11:53:23 -05:00
guiFilterCtrl.h rest of virtuals removed 2024-03-18 18:40:22 +00:00
guiGraphCtrl.cpp fill in the validated variables 2025-03-09 11:53:23 -05:00
guiGraphCtrl.h rest of virtuals removed 2024-03-18 18:40:22 +00:00
guiImageList.cpp add a docsURL; macro to link a given set of script config vars to git or similar storage urls via clicking on the inspector 2023-01-27 01:13:15 -06:00
guiImageList.h Engine directory for ticket #1 2012-09-19 11:15:01 -04:00
guiInspector.cpp Adds a new FieldDescriptor struct 2026-05-03 15:50:44 +01:00
guiInspector.h Adds a new FieldDescriptor struct 2026-05-03 15:50:44 +01:00
guiInspectorTypes.cpp for some reason undo was comming in as a global method. so no temp vars 2026-04-09 23:59:52 -05:00
guiInspectorTypes.h add numerous new validators 2025-03-09 11:51:54 -05:00
guiMenuBar.cpp dial back nullPtr usage 2025-12-29 17:45:09 -06:00
guiMenuBar.h rest of virtuals removed 2024-03-18 18:40:22 +00:00
guiParticleGraphCtrl.cpp followup to array acess breaches: waterobject and guiparticlegraphctrl need to check >=, not just > 2020-07-27 10:45:45 -05:00
guiParticleGraphCtrl.h rest of virtuals removed 2024-03-18 18:40:22 +00:00
guiPopupMenuCtrl.cpp dial back nullPtr usage 2025-12-29 17:45:09 -06:00
guiPopupMenuCtrl.h rest of virtuals removed 2024-03-18 18:40:22 +00:00
guiRectHandles.cpp fill in the validated variables 2025-03-09 11:53:23 -05:00
guiRectHandles.h rest of virtuals removed 2024-03-18 18:40:22 +00:00
guiSeparatorCtrl.cpp fill in the validated variables 2025-03-09 11:53:23 -05:00
guiSeparatorCtrl.h rest of virtuals removed 2024-03-18 18:40:22 +00:00
guiShapeEdPreview.cpp dial back nullPtr usage 2025-12-29 17:45:09 -06:00
guiShapeEdPreview.h rest of virtuals removed 2024-03-18 18:40:22 +00:00
popupMenu.cpp dial back nullPtr usage 2025-12-29 17:45:09 -06:00
popupMenu.h rest of virtuals removed 2024-03-18 18:40:22 +00:00