mirror of
https://github.com/TorqueGameEngines/Torque3D.git
synced 2026-01-20 20:54:46 +00:00
216 lines
5.6 KiB
C++
216 lines
5.6 KiB
C++
//-----------------------------------------------------------------------------
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// Verve
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// Copyright (C) 2014 - Violent Tulip
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//
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// Permission is hereby granted, free of charge, to any person obtaining a copy
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// of this software and associated documentation files (the "Software"), to
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// deal in the Software without restriction, including without limitation the
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// rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
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// sell copies of the Software, and to permit persons to whom the Software is
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// furnished to do so, subject to the following conditions:
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//
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// The above copyright notice and this permission notice shall be included in
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// all copies or substantial portions of the Software.
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//
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// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
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// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
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// IN THE SOFTWARE.
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//-----------------------------------------------------------------------------
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#include "Verve/GUI/VEditorButton.h"
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#include "console/consoleTypes.h"
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#include "gfx/gfxDrawUtil.h"
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#include "gui/core/guiCanvas.h"
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#include "gui/core/guiDefaultControlRender.h"
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//-----------------------------------------------------------------------------
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IMPLEMENT_CONOBJECT( VEditorButton );
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//-----------------------------------------------------------------------------
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VEditorButton::VEditorButton( void ) :
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mIsDraggable( false )
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{
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// Void.
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}
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void VEditorButton::initPersistFields( void )
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{
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Parent::initPersistFields();
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addField( "IsDraggable", TypeBool, Offset( mIsDraggable, VEditorButton ) );
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}
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//-----------------------------------------------------------------------------
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void VEditorButton::onMouseDown( const GuiEvent &pEvent )
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{
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if ( !mActive )
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{
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return;
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}
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Parent::onMouseDown( pEvent );
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onMouseEvent( "onMouseDown", pEvent );
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}
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void VEditorButton::onMouseUp( const GuiEvent &pEvent )
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{
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if ( !mActive )
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{
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return;
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}
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Parent::onMouseUp( pEvent );
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if ( mIsDraggable && isMouseLocked() )
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{
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// Unlock.
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mouseUnlock();
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}
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onMouseEvent( "onMouseUp", pEvent );
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}
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void VEditorButton::onMouseDragged( const GuiEvent &pEvent )
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{
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if ( !mActive || !mIsDraggable )
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{
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return;
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}
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Parent::onMouseDragged( pEvent );
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if ( !isMouseLocked() )
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{
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GuiCanvas *canvas = getRoot();
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if ( canvas->getMouseLockedControl() )
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{
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GuiEvent event;
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canvas->getMouseLockedControl()->onMouseLeave( event );
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canvas->mouseUnlock( canvas->getMouseLockedControl() );
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}
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// Lock.
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mouseLock();
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}
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onMouseEvent( "onMouseDragged", pEvent );
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}
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void VEditorButton::onRightMouseDown( const GuiEvent &pEvent )
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{
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if ( !mActive )
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{
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return;
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}
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Parent::onRightMouseDown( pEvent );
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onMouseEvent( "onRightMouseDown", pEvent );
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}
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void VEditorButton::onRightMouseUp( const GuiEvent &pEvent )
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{
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if ( !mActive )
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{
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return;
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}
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Parent::onRightMouseUp( pEvent );
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onMouseEvent( "onRightMouseUp", pEvent );
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}
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void VEditorButton::onMouseEnter( const GuiEvent &pEvent )
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{
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if ( !mActive )
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{
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return;
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}
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Parent::onMouseEnter( pEvent );
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onMouseEvent( "onMouseEnter", pEvent );
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}
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void VEditorButton::onMouseLeave( const GuiEvent &pEvent )
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{
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if ( !mActive )
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{
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return;
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}
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Parent::onMouseLeave( pEvent );
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onMouseEvent( "onMouseLeave", pEvent );
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}
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void VEditorButton::onMouseEvent( const char *pEventName, const GuiEvent &pEvent )
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{
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// Argument Buffers.
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char argBuffer[3][32];
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// Format Event-Position Buffer.
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dSprintf( argBuffer[0], 32, "%d %d", pEvent.mousePoint.x, pEvent.mousePoint.y );
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// Format Event-Modifier Buffer.
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dSprintf( argBuffer[1], 32, "%d", pEvent.modifier );
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// Format Mouse-Click Count Buffer.
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dSprintf( argBuffer[2], 32, "%d", pEvent.mouseClickCount );
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// Call Scripts.
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Con::executef( this, pEventName, argBuffer[0], argBuffer[1], argBuffer[2] );
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}
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//-----------------------------------------------------------------------------
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void VEditorButton::onRender( Point2I offset, const RectI& updateRect )
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{
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// Fetch Texture.
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GFXTexHandle texture = getTextureForCurrentState();
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// Valid?
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if ( texture )
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{
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GFX->getDrawUtil()->clearBitmapModulation();
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GFX->getDrawUtil()->drawBitmapStretch( texture, RectI( offset, getExtent() ) );
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}
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else
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{
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if ( mProfile->mBorder != 0 )
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{
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RectI boundsRect( offset, getExtent() );
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if ( mDepressed || mStateOn || mMouseOver )
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{
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renderFilledBorder( boundsRect, mProfile->mBorderColorHL, mProfile->mFillColorHL );
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}
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else
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{
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renderFilledBorder( boundsRect, mProfile->mBorderColor, mProfile->mFillColor );
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}
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}
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}
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// Render Text.
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GFX->getDrawUtil()->setBitmapModulation( mProfile->mFontColor );
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renderJustifiedText( offset + mProfile->mTextOffset, getExtent(), mButtonText );
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renderChildControls( offset, updateRect);
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}
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//-----------------------------------------------------------------------------
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//
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// Console Methods.
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//
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//-----------------------------------------------------------------------------
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ConsoleMethod( VEditorButton, getState, bool, 2, 2, "()" )
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{
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return object->getStateOn();
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} |