Torque3D/Engine/lib/sdl
2019-08-21 02:40:32 -05:00
..
acinclude Update to SDL2.0.10 2019-08-19 23:30:35 -05:00
build-scripts Update to SDL2.0.10 2019-08-19 23:30:35 -05:00
cmake Update to SDL2.0.10 2019-08-19 23:30:35 -05:00
debian Update to SDL2.0.10 2019-08-19 23:30:35 -05:00
include Update to SDL2.0.10 2019-08-19 23:30:35 -05:00
src Update to SDL2.0.10 2019-08-19 23:30:35 -05:00
test Update to SDL2.0.10 2019-08-19 23:30:35 -05:00
Android.mk Update to SDL2.0.10 2019-08-19 23:30:35 -05:00
autogen.sh sdl 2.0.8 update 2018-05-09 23:09:05 +10:00
BUGS.txt sdl 2.0.8 update 2018-05-09 23:09:05 +10:00
cmake_uninstall.cmake.in sdl 2.0.8 update 2018-05-09 23:09:05 +10:00
CMakeLists.txt from @rextimmy: appends vcruntime as a release dependency when using visual studio versions exceeding mark 1920, as failure to do so was leading to Error LNK2019 unresolved external symbol memset referenced in function SDL_vsnprintf_REAL 2019-08-21 02:40:32 -05:00
configure Update to SDL2.0.10 2019-08-19 23:30:35 -05:00
configure.ac Update to SDL2.0.10 2019-08-19 23:30:35 -05:00
configure.in Revert "Updated SDL, Bullet and OpenAL soft libs" 2019-07-08 09:49:44 -05:00
COPYING.txt Update to SDL2.0.10 2019-08-19 23:30:35 -05:00
CREDITS.txt Add library SDL2 2015-01-18 21:05:38 +01:00
INSTALL.txt sdl 2.0.8 update 2018-05-09 23:09:05 +10:00
Makefile.in Update to SDL2.0.10 2019-08-19 23:30:35 -05:00
Makefile.minimal Update to SDL2.0.10 2019-08-19 23:30:35 -05:00
Makefile.os2 Update to SDL2.0.10 2019-08-19 23:30:35 -05:00
Makefile.pandora Update to SDL2.0.10 2019-08-19 23:30:35 -05:00
Makefile.psp Update to SDL2.0.10 2019-08-19 23:30:35 -05:00
Makefile.wiz Update to SDL2.0.10 2019-08-19 23:30:35 -05:00
README-SDL.txt sdl 2.0.8 update 2018-05-09 23:09:05 +10:00
README.txt sdl 2.0.8 update 2018-05-09 23:09:05 +10:00
sdl2-config.cmake.in Somebody broke SDL when they updated it. The new version depends on AudioToolbox, so added that as dependency in torque3d.cmake 2017-01-13 10:44:05 -05:00
sdl2-config.in Add library SDL2 2015-01-18 21:05:38 +01:00
sdl2.m4 Update to SDL2.0.10 2019-08-19 23:30:35 -05:00
sdl2.pc.in Add library SDL2 2015-01-18 21:05:38 +01:00
SDL2.spec Update to SDL2.0.10 2019-08-19 23:30:35 -05:00
SDL2.spec.in Update to SDL2.0.10 2019-08-19 23:30:35 -05:00
SDL2Config.cmake sdl 2.0.8 update 2018-05-09 23:09:05 +10:00
TODO.txt Add library SDL2 2015-01-18 21:05:38 +01:00
VisualC.html Somebody broke SDL when they updated it. The new version depends on AudioToolbox, so added that as dependency in torque3d.cmake 2017-01-13 10:44:05 -05:00
WhatsNew.txt Revert "Updated SDL, Bullet and OpenAL soft libs" 2019-07-08 09:49:44 -05:00

                         Simple DirectMedia Layer

                                  (SDL)

                                Version 2.0

---
https://www.libsdl.org/

Simple DirectMedia Layer is a cross-platform development library designed
to provide low level access to audio, keyboard, mouse, joystick, and graphics
hardware via OpenGL and Direct3D. It is used by video playback software,
emulators, and popular games including Valve's award winning catalog
and many Humble Bundle games.

More extensive documentation is available in the docs directory, starting
with README.md

Enjoy!
	Sam Lantinga				(slouken@libsdl.org)