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console
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Initial implementation of the new Base Game Template and some starting modules.
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2017-02-24 02:40:56 -06:00 |
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fonts
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Initial implementation of the new Base Game Template and some starting modules.
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2017-02-24 02:40:56 -06:00 |
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gfxData
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Initial implementation of the new Base Game Template and some starting modules.
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2017-02-24 02:40:56 -06:00 |
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gfxprofile
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Initial implementation of the new Base Game Template and some starting modules.
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2017-02-24 02:40:56 -06:00 |
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images
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Move the common shader and postFX stuff to core, and moved the debug visualizers to the world editor, where they're actually used.
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2017-02-27 15:29:35 -06:00 |
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lighting
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Move the common shader and postFX stuff to core, and moved the debug visualizers to the world editor, where they're actually used.
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2017-02-27 15:29:35 -06:00 |
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postFX
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Move the common shader and postFX stuff to core, and moved the debug visualizers to the world editor, where they're actually used.
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2017-02-27 15:29:35 -06:00 |
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sfx
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Initial implementation of the new Base Game Template and some starting modules.
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2017-02-24 02:40:56 -06:00 |
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shaders
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Move the common shader and postFX stuff to core, and moved the debug visualizers to the world editor, where they're actually used.
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2017-02-27 15:29:35 -06:00 |
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audio.cs
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Initial implementation of the new Base Game Template and some starting modules.
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2017-02-24 02:40:56 -06:00 |
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canvas.cs
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Initial implementation of the new Base Game Template and some starting modules.
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2017-02-24 02:40:56 -06:00 |
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cursor.cs
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Initial implementation of the new Base Game Template and some starting modules.
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2017-02-24 02:40:56 -06:00 |
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globals.cs
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Move the common shader and postFX stuff to core, and moved the debug visualizers to the world editor, where they're actually used.
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2017-02-27 15:29:35 -06:00 |
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helperFunctions.cs
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Initial implementation of the new Base Game Template and some starting modules.
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2017-02-24 02:40:56 -06:00 |
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lighting.cs
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Initial implementation of the new Base Game Template and some starting modules.
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2017-02-24 02:40:56 -06:00 |
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main.cs
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Move the common shader and postFX stuff to core, and moved the debug visualizers to the world editor, where they're actually used.
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2017-02-27 15:29:35 -06:00 |
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parseArgs.cs
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Initial implementation of the new Base Game Template and some starting modules.
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2017-02-24 02:40:56 -06:00 |
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postFx.cs
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Move the common shader and postFX stuff to core, and moved the debug visualizers to the world editor, where they're actually used.
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2017-02-27 15:29:35 -06:00 |
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profiles.cs
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Initial implementation of the new Base Game Template and some starting modules.
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2017-02-24 02:40:56 -06:00 |
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renderManager.cs
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Initial implementation of the new Base Game Template and some starting modules.
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2017-02-24 02:40:56 -06:00 |