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arch
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Removed the unneeded PPC And Altivec elements, and removed the LOCBUILD flag
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2017-04-09 23:26:35 -05:00 |
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assimp
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Activates assignment for material light maps.
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2019-05-26 03:21:42 -04:00 |
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collada
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Merge branch 'Assimp_Settings' of https://github.com/OTHGMars/Torque3D into Preview4_0
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2019-05-25 01:08:16 -05:00 |
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loader
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Merge branch 'AssimpWIP' of https://github.com/Areloch/Torque3D into development
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2019-05-04 16:25:16 -05:00 |
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instancingMatHook.cpp
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instancingMatHook.h
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tsAnimate.cpp
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animation clarification
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2018-03-13 17:54:35 -05:00 |
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tsCollision.cpp
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Merge pull request #2236 from Azaezel/memberMess
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2018-05-30 20:36:43 -05:00 |
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tsDecal.cpp
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tsDecal.h
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tsDump.cpp
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overgeneralised variable 'name' clarified between use-cases
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2018-03-12 04:04:41 -05:00 |
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tsIntegerSet.cpp
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tsIntegerSet.h
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tsLastDetail.cpp
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Merge branch 'development' into EngineAPI-Refactor
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2018-12-09 14:48:50 -06:00 |
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tsLastDetail.h
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tsMaterialList.cpp
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Implementation of sRGB image support. Overhauls the linearization setup to utilize the sRGB image types, as well as refactors the use of ColorF and ColorI to be properly internally consistent. ColorIs are used only for front-facing/editing/UI settings, and ColorFs, now renamed to LinearColorF to reduce confusion of purpose, are used for color info in the engine itself. This avoids confusing and expensive conversions back and forth between types and avoids botches with linearity. Majority work done by @rextimmy
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2017-06-23 11:36:20 -05:00 |
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tsMaterialList.h
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tsMesh.cpp
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Merge branch 'CustomShaderFeatures' of https://github.com/Areloch/Torque3D into development
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2019-05-11 21:53:08 -05:00 |
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tsMesh.h
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more compiler compliant cleanups plus a full set of tsMesh::foo to tsmesh::mFoo class var conversions for consistency
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2018-03-13 14:53:23 -05:00 |
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tsMeshFit.cpp
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more compiler compliant cleanups plus a full set of tsMesh::foo to tsmesh::mFoo class var conversions for consistency
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2018-03-13 14:53:23 -05:00 |
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tsMeshIntrinsics.cpp
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Removed the unneeded PPC And Altivec elements, and removed the LOCBUILD flag
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2017-04-09 23:26:35 -05:00 |
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tsMeshIntrinsics.h
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Hardware Skinning Support
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2016-08-21 01:43:30 +01:00 |
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tsPartInstance.cpp
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Hardware Skinning Support
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2016-08-21 01:43:30 +01:00 |
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tsPartInstance.h
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tsRenderState.cpp
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Working on shader const binding
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2017-10-17 08:48:31 -05:00 |
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tsRenderState.h
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asdasd
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2017-10-26 17:06:27 -05:00 |
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tsShape.cpp
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WIP of assimp integration.
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2019-02-08 16:25:43 -06:00 |
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tsShape.h
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cleaned up member::radius
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2018-03-13 15:31:00 -05:00 |
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tsShapeAlloc.cpp
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replaced UNUSED and assert combination by a fixed up assert macro - thanks luis! :)
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2014-03-15 12:50:38 +01:00 |
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tsShapeAlloc.h
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tsShapeConstruct.cpp
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Merge branch 'Assimp_Settings' of https://github.com/OTHGMars/Torque3D into Preview4_0
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2019-05-25 01:08:16 -05:00 |
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tsShapeConstruct.h
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Import settings persistence
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2019-05-21 01:18:27 -04:00 |
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tsShapeEdit.cpp
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more compiler compliant cleanups plus a full set of tsMesh::foo to tsmesh::mFoo class var conversions for consistency
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2018-03-13 14:53:23 -05:00 |
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tsShapeInstance.cpp
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Merge pull request #2236 from Azaezel/memberMess
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2018-05-30 20:36:43 -05:00 |
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tsShapeInstance.h
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Merge pull request #2236 from Azaezel/memberMess
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2018-05-30 20:36:43 -05:00 |
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tsShapeOldRead.cpp
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many *many* generic is and js
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2018-03-13 00:57:31 -05:00 |
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tsSortedMesh.cpp
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more compiler compliant cleanups plus a full set of tsMesh::foo to tsmesh::mFoo class var conversions for consistency
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2018-03-13 14:53:23 -05:00 |
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tsSortedMesh.h
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more compiler compliant cleanups plus a full set of tsMesh::foo to tsmesh::mFoo class var conversions for consistency
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2018-03-13 14:53:23 -05:00 |
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tsThread.cpp
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pos to mSeqPos to resolve a method entry vs class entry
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2018-03-12 23:09:20 -05:00 |
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tsTransform.cpp
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tsTransform.h
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