Torque3D/Engine/source/gfx
DavidWyand-GG 15673810c6 Expand PostFX Viewport Options
- Added an option for a postFX to get its viewport from a named texture
in slot 0, if there is one.  This allows the postFX to operate when the
named input texture's viewport is different than the current viewport.
- Modified the SSAO postFX to use the new
PFXTargetViewport_NamedInTexture0 option to more closely link SSAO with
the prepass buffer.
- Modifed the GFX method setActiveRenderTarget() with a new parameter
that indicates if the current viewport should be modified with the new
rendering target.  This defaults to true to maintain its previous
behaviour.  The postFX rendering pipeline sets this to false as it now
handles its own viewport setup, and removes an unnecessary
GFX->setViewport() call.
2013-10-24 13:40:44 -04:00
..
bitmap Remove namespace from header 2013-07-28 12:55:52 -05:00
D3D9 Remove namespace from header 2013-07-28 12:55:52 -05:00
gl Engine directory for ticket #1 2012-09-19 11:15:01 -04:00
Null Engine directory for ticket #1 2012-09-19 11:15:01 -04:00
sim Engine directory for ticket #1 2012-09-19 11:15:01 -04:00
test Engine directory for ticket #1 2012-09-19 11:15:01 -04:00
util Engine directory for ticket #1 2012-09-19 11:15:01 -04:00
video TheoraTextureObject 2013-04-23 11:24:05 -04:00
genericConstBuffer.cpp Engine directory for ticket #1 2012-09-19 11:15:01 -04:00
genericConstBuffer.h Engine directory for ticket #1 2012-09-19 11:15:01 -04:00
gFont.cpp Engine directory for ticket #1 2012-09-19 11:15:01 -04:00
gFont.h Engine directory for ticket #1 2012-09-19 11:15:01 -04:00
gfxAdapter.h GFX now handles non-default adapters 2013-04-09 12:50:17 -04:00
gfxAPI.cpp Engine directory for ticket #1 2012-09-19 11:15:01 -04:00
gfxAPI.h Engine directory for ticket #1 2012-09-19 11:15:01 -04:00
gfxCardProfile.cpp Engine directory for ticket #1 2012-09-19 11:15:01 -04:00
gfxCardProfile.h Engine directory for ticket #1 2012-09-19 11:15:01 -04:00
gfxCubemap.cpp Engine directory for ticket #1 2012-09-19 11:15:01 -04:00
gfxCubemap.h Engine directory for ticket #1 2012-09-19 11:15:01 -04:00
gfxDebugEvent.h Engine directory for ticket #1 2012-09-19 11:15:01 -04:00
gfxDevice.cpp Expand PostFX Viewport Options 2013-10-24 13:40:44 -04:00
gfxDevice.h Expand PostFX Viewport Options 2013-10-24 13:40:44 -04:00
gfxDeviceStatistics.cpp Engine directory for ticket #1 2012-09-19 11:15:01 -04:00
gfxDeviceStatistics.h Engine directory for ticket #1 2012-09-19 11:15:01 -04:00
gfxDrawUtil.cpp Engine directory for ticket #1 2012-09-19 11:15:01 -04:00
gfxDrawUtil.h Engine directory for ticket #1 2012-09-19 11:15:01 -04:00
gfxEnums.h Engine directory for ticket #1 2012-09-19 11:15:01 -04:00
gfxFence.cpp Engine directory for ticket #1 2012-09-19 11:15:01 -04:00
gfxFence.h Engine directory for ticket #1 2012-09-19 11:15:01 -04:00
gfxFontRenderBatcher.cpp Fix for Issue #116 for Crash with unicode 2012-11-05 19:16:25 -05:00
gfxFontRenderBatcher.h Engine directory for ticket #1 2012-09-19 11:15:01 -04:00
gfxFormatUtils.cpp Engine directory for ticket #1 2012-09-19 11:15:01 -04:00
gfxFormatUtils.h Engine directory for ticket #1 2012-09-19 11:15:01 -04:00
gfxInit.cpp GFX now handles non-default adapters 2013-04-09 12:50:17 -04:00
gfxInit.h GFX now handles non-default adapters 2013-04-09 12:50:17 -04:00
gfxOcclusionQuery.cpp Engine directory for ticket #1 2012-09-19 11:15:01 -04:00
gfxOcclusionQuery.h Engine directory for ticket #1 2012-09-19 11:15:01 -04:00
gfxPrimitiveBuffer.cpp Engine directory for ticket #1 2012-09-19 11:15:01 -04:00
gfxPrimitiveBuffer.h Engine directory for ticket #1 2012-09-19 11:15:01 -04:00
gfxResource.cpp Engine directory for ticket #1 2012-09-19 11:15:01 -04:00
gfxResource.h Engine directory for ticket #1 2012-09-19 11:15:01 -04:00
gfxShader.cpp Engine directory for ticket #1 2012-09-19 11:15:01 -04:00
gfxShader.h Engine directory for ticket #1 2012-09-19 11:15:01 -04:00
gfxStateBlock.cpp Engine directory for ticket #1 2012-09-19 11:15:01 -04:00
gfxStateBlock.h Engine directory for ticket #1 2012-09-19 11:15:01 -04:00
gfxStringEnumTranslate.cpp Engine directory for ticket #1 2012-09-19 11:15:01 -04:00
gfxStringEnumTranslate.h Engine directory for ticket #1 2012-09-19 11:15:01 -04:00
gfxStructs.cpp Engine directory for ticket #1 2012-09-19 11:15:01 -04:00
gfxStructs.h Engine directory for ticket #1 2012-09-19 11:15:01 -04:00
gfxTarget.cpp Engine directory for ticket #1 2012-09-19 11:15:01 -04:00
gfxTarget.h Engine directory for ticket #1 2012-09-19 11:15:01 -04:00
gfxTextureHandle.cpp Engine directory for ticket #1 2012-09-19 11:15:01 -04:00
gfxTextureHandle.h Engine directory for ticket #1 2012-09-19 11:15:01 -04:00
gfxTextureManager.cpp Remove namespace from header 2013-07-28 12:55:52 -05:00
gfxTextureManager.h Remove hard coded paths pass 1 2013-01-30 14:09:23 -05:00
gfxTextureObject.cpp Engine directory for ticket #1 2012-09-19 11:15:01 -04:00
gfxTextureObject.h Engine directory for ticket #1 2012-09-19 11:15:01 -04:00
gfxTextureProfile.cpp Engine directory for ticket #1 2012-09-19 11:15:01 -04:00
gfxTextureProfile.h Engine directory for ticket #1 2012-09-19 11:15:01 -04:00
gfxTransformSaver.h Engine directory for ticket #1 2012-09-19 11:15:01 -04:00
gfxVertexBuffer.cpp Engine directory for ticket #1 2012-09-19 11:15:01 -04:00
gfxVertexBuffer.h Engine directory for ticket #1 2012-09-19 11:15:01 -04:00
gfxVertexColor.cpp Engine directory for ticket #1 2012-09-19 11:15:01 -04:00
gfxVertexColor.h Engine directory for ticket #1 2012-09-19 11:15:01 -04:00
gfxVertexFormat.cpp Engine directory for ticket #1 2012-09-19 11:15:01 -04:00
gfxVertexFormat.h Engine directory for ticket #1 2012-09-19 11:15:01 -04:00
gfxVertexTypes.cpp Engine directory for ticket #1 2012-09-19 11:15:01 -04:00
gfxVertexTypes.h Engine directory for ticket #1 2012-09-19 11:15:01 -04:00
primBuilder.cpp Engine directory for ticket #1 2012-09-19 11:15:01 -04:00
primBuilder.h Engine directory for ticket #1 2012-09-19 11:15:01 -04:00
screenshot.cpp Engine directory for ticket #1 2012-09-19 11:15:01 -04:00
screenshot.h Engine directory for ticket #1 2012-09-19 11:15:01 -04:00