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editor
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add a docsURL; macro to link a given set of script config vars to git or similar storage urls via clicking on the inspector
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2023-01-27 01:13:15 -06:00 |
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glsl
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Reworks the $Core::commonShaderPath variable usage to be a static variable in ShaderGen for efficiency(only one getVariable when shadergen is initialized), as well as implements the ability to set a default value, and ensures that it tries to set a path even if the pref variable is missing which is important for ported projects from older builds.
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2017-07-24 00:40:27 -05:00 |
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hlsl
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Reworks the $Core::commonShaderPath variable usage to be a static variable in ShaderGen for efficiency(only one getVariable when shadergen is initialized), as well as implements the ability to set a default value, and ensures that it tries to set a path even if the pref variable is missing which is important for ported projects from older builds.
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2017-07-24 00:40:27 -05:00 |
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ts
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Converts all game, gui editor, and system classes to utilize assets
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2021-07-19 01:07:08 -05:00 |
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forest.cpp
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add a docsURL; macro to link a given set of script config vars to git or similar storage urls via clicking on the inspector
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2023-01-27 01:13:15 -06:00 |
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forest.h
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uninitialized variables-environment and forrest
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2020-05-11 14:56:04 -05:00 |
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forestCell.cpp
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Reordering initialization methods #1912
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2017-04-19 14:02:45 -04:00 |
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forestCell.h
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Engine directory for ticket #1
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2012-09-19 11:15:01 -04:00 |
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forestCellBatch.cpp
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Engine directory for ticket #1
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2012-09-19 11:15:01 -04:00 |
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forestCellBatch.h
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Engine directory for ticket #1
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2012-09-19 11:15:01 -04:00 |
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forestCollision.cpp
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uninitialized variables-collision
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2020-05-11 14:33:59 -05:00 |
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forestCollision.h
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uninitialized variables-environment and forrest
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2020-05-11 14:56:04 -05:00 |
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forestDataFile.cpp
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tAlgorythm fed namespace T3D for better library interoperability. resulted in the need to specify usage in... a few places.
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2017-12-27 22:57:47 -06:00 |
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forestDataFile.h
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Engine directory for ticket #1
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2012-09-19 11:15:01 -04:00 |
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forestItem.cpp
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add a docsURL; macro to link a given set of script config vars to git or similar storage urls via clicking on the inspector
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2023-01-27 01:13:15 -06:00 |
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forestItem.h
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code duplication prune. should aid in stability
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2021-10-03 02:56:26 -05:00 |
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forestRender.cpp
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shadow caching
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2015-10-13 18:12:19 -05:00 |
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forestWindAccumulator.cpp
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more unused variable cleanups
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2016-10-16 14:41:34 -05:00 |
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forestWindAccumulator.h
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Engine directory for ticket #1
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2012-09-19 11:15:01 -04:00 |
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forestWindEmitter.cpp
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add a docsURL; macro to link a given set of script config vars to git or similar storage urls via clicking on the inspector
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2023-01-27 01:13:15 -06:00 |
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forestWindEmitter.h
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Engine directory for ticket #1
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2012-09-19 11:15:01 -04:00 |
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forestWindMgr.cpp
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tAlgorythm fed namespace T3D for better library interoperability. resulted in the need to specify usage in... a few places.
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2017-12-27 22:57:47 -06:00 |
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forestWindMgr.h
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Engine directory for ticket #1
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2012-09-19 11:15:01 -04:00 |
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windDeformation.cpp
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Engine directory for ticket #1
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2012-09-19 11:15:01 -04:00 |
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windDeformation.h
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Engine directory for ticket #1
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2012-09-19 11:15:01 -04:00 |