Torque3D/Templates/BaseGame/game/data/ExampleModule
Areloch 11f0ec2c0f Overhauled keybind remap part of options menu
Fix audio options menu so it correctly save and applies settings
2020-06-01 03:55:25 -05:00
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components typos 2019-10-16 19:22:56 +01:00
datablocks Implemented proper ScriptAsset execution on load 2019-09-13 00:27:48 -05:00
GUIs Makes the graphics menu in the stock UI mostly functional again 2019-08-29 00:22:33 -05:00
levels Updated Assimp 2020-03-19 09:47:38 -05:00
postFXs Moved unneeded modules to Templates/Modules 2019-09-29 06:44:43 -05:00
scripts Overhauled keybind remap part of options menu 2020-06-01 03:55:25 -05:00
source Updated path handling for loose asset files for CPP, Image, Level, Material, PostFX, Shape, Terrain, TerrainMat and StateMachine assets to be more predictable in when and how they expando the loose file path into a full, useable path 2020-02-04 01:47:28 -06:00
ExampleModule.cs Re-enabled ExampleModule's keybinds 2019-09-29 23:12:46 -05:00
ExampleModule.module Moved unneeded modules to Templates/Modules 2019-09-29 06:44:43 -05:00