mirror of
https://github.com/TorqueGameEngines/Torque3D.git
synced 2026-03-25 07:09:27 +00:00
27 lines
775 B
C++
27 lines
775 B
C++
//---------------------------------------------------------------------------
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#include <vcl.h>
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#pragma hdrstop
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USERES("MngDump.res");
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USEFORM("Main.cpp", MainForm);
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USEUNIT("Chunks.cpp");
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USEUNIT("About.cpp");
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USEUNIT("Callback.cpp");
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USEUNIT("Help.cpp");
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USELIB("..\..\..\bcb\win32dll\libmng.lib");
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//---------------------------------------------------------------------------
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WINAPI WinMain(HINSTANCE, HINSTANCE, LPSTR, int)
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{
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try
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{
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Application->Initialize();
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Application->Title = "MngDump";
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Application->CreateForm(__classid(TMainForm), &MainForm);
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Application->Run();
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}
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catch (Exception &exception)
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{
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Application->ShowException(&exception);
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}
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return 0;
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}
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//---------------------------------------------------------------------------
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