Torque3D/Engine/source/gui
JeffR 0fa8b97f91 Reimplements ability to utilize direct file load alongside ImageAsset fields when utilizing the ImageAsset macros
Updates Asset Browser generated preview images to not utilize full assets, but just the preview image files themselves
2025-05-27 17:12:03 -05:00
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3d fill in the validated variables 2025-03-09 11:53:23 -05:00
buttons Reimplements ability to utilize direct file load alongside ImageAsset fields when utilizing the ImageAsset macros 2025-05-27 17:12:03 -05:00
containers Merge branch 'development' into imageAsset_refactor_rev3 2025-03-24 20:07:06 +00:00
controls Reimplements ability to utilize direct file load alongside ImageAsset fields when utilizing the ImageAsset macros 2025-05-27 17:12:03 -05:00
core - Reimplements autosave logic to handle levels, subscenes and terrains in a more consistent, reliable way. 2025-05-25 07:40:10 -05:00
editor Merge remote-tracking branch 'upstream/development' into imageAsset_refactor_rev3 2025-05-12 14:45:41 +01:00
game third case 2025-05-21 11:06:50 -05:00
shaderEditor fill in the validated variables 2025-03-09 11:53:23 -05:00
shiny fill in the validated variables 2025-03-09 11:53:23 -05:00
theora rest of virtuals removed 2024-03-18 18:40:22 +00:00
utility - Reimplements autosave logic to handle levels, subscenes and terrains in a more consistent, reliable way. 2025-05-25 07:40:10 -05:00
worldEditor - Reimplements autosave logic to handle levels, subscenes and terrains in a more consistent, reliable way. 2025-05-25 07:40:10 -05:00