Torque3D/Templates/BaseGame/game/tools/assetBrowser/guis
Areloch c51adb6c1c Fixes regression of Select Asset Path selection
Fixes setting for showing core and tools dirs in Asset Browser
Fixes path for newly created PostFX, state machine and cubemap assets
Improves logic for getModuleFromAddress from asset browser directory handler
Prevents error if no field was edited in the Create New Asset window before hitting the create button
Forces acquiring newly created asset just so they can be utilized immediately
Updates PostFXAsset template files to better hook in and provide a better example of basic behaviors.
2020-09-08 01:22:57 -05:00
..
addModuleWindow.gui Initial implementation of the Asset Browser tool. 2018-01-28 15:30:17 -06:00
addPackageWindow.gui Initial implementation of the Asset Browser tool. 2018-01-28 15:30:17 -06:00
assetBrowser.gui Separated ShapeAsset's fileName for the loose file name and the fully processed file path to avoid potential save-out problems 2020-08-07 00:24:26 -05:00
assetImport.gui Added initial implement of Image Types for GFX resource management 2020-02-17 00:32:50 -06:00
AssetImportConfigEditor.gui Added initial implement of Image Types for GFX resource management 2020-02-17 00:32:50 -06:00
assetImportLog.gui Added asset import logging 2020-01-09 18:28:53 -06:00
assetNameEdit.gui Adds functionality to duplicate an existing asset, currently works with image and level. Other types to follow. 2020-04-05 01:28:34 -05:00
assetPreviewButtonsTemplate.gui Updated path handling for loose asset files for CPP, Image, Level, Material, PostFX, Shape, Terrain, TerrainMat and StateMachine assets to be more predictable in when and how they expando the loose file path into a full, useable path 2020-02-04 01:47:28 -06:00
createNewCollectionSet.gui Added/Improved some asset type icons 2020-07-11 16:49:06 -05:00
editAsset.gui Added/Improved some asset type icons 2020-07-11 16:49:06 -05:00
editModule.gui Added/Improved some asset type icons 2020-07-11 16:49:06 -05:00
GameObjectCreator.gui Corrected profile for GameObjectAsset type field button 2019-12-05 20:42:47 -06:00
looseFileAudit.gui Added initial implement of Image Types for GFX resource management 2020-02-17 00:32:50 -06:00
newAsset.gui Added asset import logging 2020-01-09 18:28:53 -06:00
newComponentAsset.gui Moved unneeded modules to Templates/Modules 2019-09-29 06:44:43 -05:00
newFolder.gui Removed unneeded deletion of asset definition in various asset deconstructors - was causing crash on shutdown when a new asset was made 2019-12-03 00:09:18 -06:00
selectModule.gui Moved unneeded modules to Templates/Modules 2019-09-29 06:44:43 -05:00
selectPackage.gui Moved unneeded modules to Templates/Modules 2019-09-29 06:44:43 -05:00
selectPath.gui Fixes regression of Select Asset Path selection 2020-09-08 01:22:57 -05:00