Torque3D/Templates/BaseGame/game/core
2021-01-19 21:32:31 +01:00
..
clientServer Parametrize script extension, default to 'tscript' 2021-01-19 21:32:31 +01:00
console Parametrize script extension, default to 'tscript' 2021-01-19 21:32:31 +01:00
gameObjects Parametrize script extension, default to 'tscript' 2021-01-19 21:32:31 +01:00
gui Parametrize script extension, default to 'tscript' 2021-01-19 21:32:31 +01:00
lighting Parametrize script extension, default to 'tscript' 2021-01-19 21:32:31 +01:00
postFX Parametrize script extension, default to 'tscript' 2021-01-19 21:32:31 +01:00
rendering Parametrize script extension, default to 'tscript' 2021-01-19 21:32:31 +01:00
sfx Parametrize script extension, default to 'tscript' 2021-01-19 21:32:31 +01:00
utility Parametrize script extension, default to 'tscript' 2021-01-19 21:32:31 +01:00
Core.module Parametrize script extension, default to 'tscript' 2021-01-19 21:32:31 +01:00
Core.tscript Parametrize script extension, default to 'tscript' 2021-01-19 21:32:31 +01:00
settings.xml Updated path handling for loose asset files for CPP, Image, Level, Material, PostFX, Shape, Terrain, TerrainMat and StateMachine assets to be more predictable in when and how they expando the loose file path into a full, useable path 2020-02-04 01:47:28 -06:00