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clientServer
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Parametrize script extension, default to 'tscript'
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2021-01-19 21:32:31 +01:00 |
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console
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Parametrize script extension, default to 'tscript'
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2021-01-19 21:32:31 +01:00 |
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gameObjects
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Parametrize script extension, default to 'tscript'
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2021-01-19 21:32:31 +01:00 |
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gui
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Parametrize script extension, default to 'tscript'
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2021-01-19 21:32:31 +01:00 |
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lighting
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Parametrize script extension, default to 'tscript'
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2021-01-19 21:32:31 +01:00 |
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postFX
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Parametrize script extension, default to 'tscript'
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2021-01-19 21:32:31 +01:00 |
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rendering
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Parametrize script extension, default to 'tscript'
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2021-01-19 21:32:31 +01:00 |
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sfx
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Parametrize script extension, default to 'tscript'
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2021-01-19 21:32:31 +01:00 |
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utility
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Parametrize script extension, default to 'tscript'
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2021-01-19 21:32:31 +01:00 |
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Core.module
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Parametrize script extension, default to 'tscript'
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2021-01-19 21:32:31 +01:00 |
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Core.tscript
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Parametrize script extension, default to 'tscript'
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2021-01-19 21:32:31 +01:00 |
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settings.xml
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Updated path handling for loose asset files for CPP, Image, Level, Material, PostFX, Shape, Terrain, TerrainMat and StateMachine assets to be more predictable in when and how they expando the loose file path into a full, useable path
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2020-02-04 01:47:28 -06:00 |