mirror of
https://github.com/TorqueGameEngines/Torque3D.git
synced 2026-01-20 12:44:46 +00:00
163 lines
5.1 KiB
C++
163 lines
5.1 KiB
C++
//-----------------------------------------------------------------------------
|
|
// Copyright (c) 2012 GarageGames, LLC
|
|
//
|
|
// Permission is hereby granted, free of charge, to any person obtaining a copy
|
|
// of this software and associated documentation files (the "Software"), to
|
|
// deal in the Software without restriction, including without limitation the
|
|
// rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
|
|
// sell copies of the Software, and to permit persons to whom the Software is
|
|
// furnished to do so, subject to the following conditions:
|
|
//
|
|
// The above copyright notice and this permission notice shall be included in
|
|
// all copies or substantial portions of the Software.
|
|
//
|
|
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
|
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
|
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
|
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
|
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
|
|
// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
|
|
// IN THE SOFTWARE.
|
|
//-----------------------------------------------------------------------------
|
|
#ifndef _GUIGRADIENTCTRL_H_
|
|
#define _GUIGRADIENTCTRL_H_
|
|
|
|
#ifndef _GUICONTROL_H_
|
|
#include "gui/core/guiControl.h"
|
|
#endif
|
|
|
|
#ifndef _GUISWATCHBUTTONCTRL_H_
|
|
#include "gui/buttons/guiSwatchButtonCtrl.h"
|
|
#endif
|
|
|
|
class GuiGradientSwatchCtrl : public GuiSwatchButtonCtrl
|
|
{
|
|
private:
|
|
typedef GuiSwatchButtonCtrl Parent;
|
|
private:
|
|
Point2I mMouseDownPosition;
|
|
RectI mOrigBounds;
|
|
public:
|
|
DECLARE_CONOBJECT(GuiGradientSwatchCtrl);
|
|
DECLARE_CALLBACK( void, onMouseDown, ());
|
|
DECLARE_CALLBACK( void, onDoubleClick, ());
|
|
GuiGradientSwatchCtrl();
|
|
void onMouseDown(const GuiEvent &);
|
|
void onRightMouseDown(const GuiEvent &);
|
|
void onMouseDragged(const GuiEvent &event);
|
|
void onRender(Point2I offset, const RectI &updateRect);
|
|
bool onWake();
|
|
protected:
|
|
GFXTexHandle mPointer;
|
|
StringTableEntry mColorFunction;
|
|
};
|
|
//----------------------------
|
|
/// GuiGradientCtrl
|
|
|
|
class GuiGradientCtrl : public GuiControl
|
|
{
|
|
typedef GuiControl Parent;
|
|
|
|
public:
|
|
enum PickMode
|
|
{
|
|
pHorizColorRange, ///< We have a range of base colors going horizontally
|
|
pHorizAlphaRange, ///< We have a box which shows a range in alpha going horizontally
|
|
};
|
|
|
|
enum SelectorMode
|
|
{
|
|
sHorizontal = 0, ///< Horizontal selector with small gap
|
|
sVertical, ///< Vertical selector with small gap
|
|
};
|
|
|
|
struct ColorRange
|
|
{
|
|
GuiGradientSwatchCtrl* swatch;
|
|
S32 pos;
|
|
ColorF color;
|
|
};
|
|
|
|
Vector<ColorRange> mColorRange;
|
|
Vector<ColorRange> mAlphaRange;
|
|
S32 mSwatchFactor;
|
|
RectI mBlendRangeBox;
|
|
|
|
private:
|
|
|
|
/// @name Core Rendering functions
|
|
/// @{
|
|
void renderColorBox(RectI &bounds); ///< Function that draws the actual color box
|
|
//void drawSelector(RectI &bounds, Point2I &selectorPos, SelectorMode mode); ///< Function that draws the selection indicator
|
|
void drawBlendRangeBox(RectI &bounds, bool vertical, Vector<ColorRange> colorRange);
|
|
/// @}
|
|
|
|
/// @name Core Variables
|
|
/// @{
|
|
ColorF mPickColor; ///< Color that has been picked from control
|
|
ColorF mBaseColor; ///< Colour we display (in case of pallet and blend mode)
|
|
PickMode mDisplayMode; ///< Current color display mode of the selector
|
|
PickMode mSaveDisplayMode;
|
|
|
|
bool mPositionChanged; ///< Current position has changed since last render?
|
|
bool mMouseOver; ///< Mouse is over?
|
|
bool mMouseDown; ///< Mouse button down?
|
|
bool mActionOnMove; ///< Perform onAction() when position has changed?
|
|
|
|
GFXStateBlockRef mStateBlock;
|
|
|
|
ColorF colorWhite;
|
|
ColorF colorWhiteBlend;
|
|
ColorF colorBlack;
|
|
ColorF colorAlpha;
|
|
ColorF colorAlphaW;
|
|
/// @}
|
|
String mColorFunction;
|
|
|
|
public:
|
|
|
|
DECLARE_CONOBJECT(GuiGradientCtrl);
|
|
DECLARE_CATEGORY( "Gui Editor" );
|
|
|
|
GuiGradientCtrl();
|
|
|
|
static void initPersistFields();
|
|
void onRender(Point2I offset, const RectI &updateRect);
|
|
bool mShowReticle; ///< Show reticle on render
|
|
/// @name Color Value Functions
|
|
/// @{
|
|
/// NOTE: setValue only sets baseColor, since setting pickColor wouldn't be useful
|
|
void setValue(ColorF &value) {mBaseColor = value;}
|
|
/// NOTE: getValue() returns baseColor if pallet (since pallet controls can't "pick" colours themselves)
|
|
ColorF getValue() {return mPickColor;}
|
|
void updateColor() {mPositionChanged = true;}
|
|
/// @}
|
|
|
|
/// @name Input Events
|
|
/// @{
|
|
void onMouseDown(const GuiEvent &);
|
|
void onMouseUp(const GuiEvent &);
|
|
|
|
void onMouseEnter(const GuiEvent &);
|
|
void onMouseLeave(const GuiEvent &);
|
|
/// @}
|
|
|
|
void addColorRange(ColorI color);
|
|
void setupDefaultRange();
|
|
|
|
bool onAdd();
|
|
void inspectPreApply();
|
|
void inspectPostApply();
|
|
void reInitSwatches( GuiGradientCtrl::PickMode );
|
|
void addColorRange( Point2I pos, ColorF color );
|
|
void removeColorRange( GuiGradientSwatchCtrl* swatch );
|
|
void sortColorRange();
|
|
|
|
PickMode getDisplayMode() { return mDisplayMode; }
|
|
};
|
|
|
|
typedef GuiGradientCtrl::PickMode GuiGradientPickMode;
|
|
DefineEnumType( GuiGradientPickMode );
|
|
|
|
#endif
|