Torque3D/Engine
Areloch 0dddeeb6dd Corrects preload logic for projectiles to only fail if shape is specified, but failed to load
Corrects logic in Project Importer for if cubemapData is defined in material scripts, it can process them correctly.
2021-08-09 18:55:05 -05:00
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bin Old project generator is dead 2019-11-26 22:02:12 +10:00
lib Update usage of TinyXML to use TinyXML2 2021-07-31 21:54:19 +02:00
modules/Verve (Mostly) updated verve implementation. 2019-03-07 16:23:41 -06:00
source Corrects preload logic for projectiles to only fail if shape is specified, but failed to load 2021-08-09 18:55:05 -05:00