Torque3D/Engine/source/ts/assimp
marauder2k7 05960e4d25 extra fixes
Torque sees the seqEnd in appSequence as a time in seconds whereas in Assimp this is in frames.
This is then converted to frames in generateSequences.
2024-02-10 20:01:52 +00:00
..
assimpAppMaterial.cpp Converts all game, gui editor, and system classes to utilize assets 2021-07-19 01:07:08 -05:00
assimpAppMaterial.h Import settings persistence 2019-05-21 01:18:27 -04:00
assimpAppMesh.cpp Adds a format scale multiplier for shape formats that use a default unit other than meters. 2020-03-22 02:25:12 -04:00
assimpAppMesh.h Copies Collada import options to Assimp. 2019-04-15 18:57:24 -04:00
assimpAppNode.cpp extra fixes 2024-02-10 20:01:52 +00:00
assimpAppNode.h Sequence timing options. 2019-04-22 06:52:59 -04:00
assimpAppSequence.cpp extra fixes 2024-02-10 20:01:52 +00:00
assimpAppSequence.h extra fixes 2024-02-10 20:01:52 +00:00
assimpShapeLoader.cpp extra fixes 2024-02-10 20:01:52 +00:00
assimpShapeLoader.h Adds a format scale multiplier for shape formats that use a default unit other than meters. 2020-03-22 02:25:12 -04:00