Torque3D/Engine/source/console/console.cpp

2747 lines
78 KiB
C++

//-----------------------------------------------------------------------------
// Copyright (c) 2012 GarageGames, LLC
//
// Permission is hereby granted, free of charge, to any person obtaining a copy
// of this software and associated documentation files (the "Software"), to
// deal in the Software without restriction, including without limitation the
// rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
// sell copies of the Software, and to permit persons to whom the Software is
// furnished to do so, subject to the following conditions:
//
// The above copyright notice and this permission notice shall be included in
// all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
// IN THE SOFTWARE.
//-----------------------------------------------------------------------------
#include "platform/platform.h"
#include "platform/platformTLS.h"
#include "platform/threads/thread.h"
#include "console/console.h"
#include "console/consoleInternal.h"
#include "console/consoleObject.h"
#include "console/consoleParser.h"
#include "core/stream/fileStream.h"
#include "console/ast.h"
#include "core/tAlgorithm.h"
#include "console/consoleTypes.h"
#include "console/telnetDebugger.h"
#include "console/simBase.h"
#include "console/compiler.h"
#include "console/stringStack.h"
#include "console/ICallMethod.h"
#include "console/engineAPI.h"
#include <stdarg.h>
#include "platform/threads/mutex.h"
#include "core/util/journal/journal.h"
extern StringStack STR;
extern ConsoleValueStack CSTK;
ConsoleDocFragment* ConsoleDocFragment::smFirst;
ExprEvalState gEvalState;
StmtNode *gStatementList;
StmtNode *gAnonFunctionList;
U32 gAnonFunctionID = 0;
ConsoleConstructor *ConsoleConstructor::first = NULL;
bool gWarnUndefinedScriptVariables;
static char scratchBuffer[4096];
CON_DECLARE_PARSER(CMD);
static const char * prependDollar ( const char * name )
{
if(name[0] != '$')
{
S32 len = dStrlen(name);
AssertFatal(len < sizeof(scratchBuffer)-2, "CONSOLE: name too long");
scratchBuffer[0] = '$';
dMemcpy(scratchBuffer + 1, name, len + 1);
name = scratchBuffer;
}
return name;
}
static const char * prependPercent ( const char * name )
{
if(name[0] != '%')
{
S32 len = dStrlen(name);
AssertFatal(len < sizeof(scratchBuffer)-2, "CONSOLE: name too long");
scratchBuffer[0] = '%';
dMemcpy(scratchBuffer + 1, name, len + 1);
name = scratchBuffer;
}
return name;
}
//--------------------------------------
void ConsoleConstructor::init( const char *cName, const char *fName, const char *usg, S32 minArgs, S32 maxArgs, bool isToolOnly, ConsoleFunctionHeader* header )
{
mina = minArgs;
maxa = maxArgs;
funcName = fName;
usage = usg;
className = cName;
sc = 0; fc = 0; vc = 0; bc = 0; ic = 0;
callback = group = false;
next = first;
ns = false;
first = this;
toolOnly = isToolOnly;
this->header = header;
}
void ConsoleConstructor::setup()
{
for(ConsoleConstructor *walk = first; walk; walk = walk->next)
{
#ifdef TORQUE_DEBUG
walk->validate();
#endif
if( walk->sc )
Con::addCommand( walk->className, walk->funcName, walk->sc, walk->usage, walk->mina, walk->maxa, walk->toolOnly, walk->header );
else if( walk->ic )
Con::addCommand( walk->className, walk->funcName, walk->ic, walk->usage, walk->mina, walk->maxa, walk->toolOnly, walk->header );
else if( walk->fc )
Con::addCommand( walk->className, walk->funcName, walk->fc, walk->usage, walk->mina, walk->maxa, walk->toolOnly, walk->header );
else if( walk->vc )
Con::addCommand( walk->className, walk->funcName, walk->vc, walk->usage, walk->mina, walk->maxa, walk->toolOnly, walk->header );
else if( walk->bc )
Con::addCommand( walk->className, walk->funcName, walk->bc, walk->usage, walk->mina, walk->maxa, walk->toolOnly, walk->header );
else if( walk->group )
Con::markCommandGroup( walk->className, walk->funcName, walk->usage );
else if( walk->callback )
Con::noteScriptCallback( walk->className, walk->funcName, walk->usage, walk->header );
else if( walk->ns )
{
Namespace* ns = Namespace::find( StringTable->insert( walk->className ) );
if( ns )
ns->mUsage = walk->usage;
}
else
{
AssertISV( false, "Found a ConsoleConstructor with an indeterminate type!" );
}
}
}
ConsoleConstructor::ConsoleConstructor(const char *className, const char *funcName, StringCallback sfunc, const char *usage, S32 minArgs, S32 maxArgs, bool isToolOnly, ConsoleFunctionHeader* header )
{
init( className, funcName, usage, minArgs, maxArgs, isToolOnly, header );
sc = sfunc;
}
ConsoleConstructor::ConsoleConstructor(const char *className, const char *funcName, IntCallback ifunc, const char *usage, S32 minArgs, S32 maxArgs, bool isToolOnly, ConsoleFunctionHeader* header )
{
init( className, funcName, usage, minArgs, maxArgs, isToolOnly, header );
ic = ifunc;
}
ConsoleConstructor::ConsoleConstructor(const char *className, const char *funcName, FloatCallback ffunc, const char *usage, S32 minArgs, S32 maxArgs, bool isToolOnly, ConsoleFunctionHeader* header )
{
init( className, funcName, usage, minArgs, maxArgs, isToolOnly, header );
fc = ffunc;
}
ConsoleConstructor::ConsoleConstructor(const char *className, const char *funcName, VoidCallback vfunc, const char *usage, S32 minArgs, S32 maxArgs, bool isToolOnly, ConsoleFunctionHeader* header )
{
init( className, funcName, usage, minArgs, maxArgs, isToolOnly, header );
vc = vfunc;
}
ConsoleConstructor::ConsoleConstructor(const char *className, const char *funcName, BoolCallback bfunc, const char *usage, S32 minArgs, S32 maxArgs, bool isToolOnly, ConsoleFunctionHeader* header )
{
init( className, funcName, usage, minArgs, maxArgs, isToolOnly, header );
bc = bfunc;
}
ConsoleConstructor::ConsoleConstructor(const char* className, const char* groupName, const char* aUsage)
{
init(className, groupName, usage, -1, -2);
group = true;
// Somewhere, the entry list is getting flipped, partially.
// so we have to do tricks to deal with making sure usage
// is properly populated.
// This is probably redundant.
static char * lastUsage = NULL;
if(aUsage)
lastUsage = (char *)aUsage;
usage = lastUsage;
}
ConsoleConstructor::ConsoleConstructor(const char *className, const char *callbackName, const char *usage, ConsoleFunctionHeader* header )
{
init( className, callbackName, usage, -2, -3, false, header );
callback = true;
ns = true;
}
void ConsoleConstructor::validate()
{
#ifdef TORQUE_DEBUG
// Don't do the following check if we're not a method/func.
if(this->group)
return;
// In debug, walk the list and make sure this isn't a duplicate.
for(ConsoleConstructor *walk = first; walk; walk = walk->next)
{
// Skip mismatching func/method names.
if(dStricmp(walk->funcName, this->funcName))
continue;
// Don't compare functions with methods or vice versa.
if(bool(this->className) != bool(walk->className))
continue;
// Skip mismatching classnames, if they're present.
if(this->className && walk->className && dStricmp(walk->className, this->className))
continue;
// If we encounter ourselves, stop searching; this prevents duplicate
// firing of the assert, instead only firing for the latter encountered
// entry.
if(this == walk)
break;
// Match!
if(this->className)
{
AssertISV(false, avar("ConsoleConstructor::setup - ConsoleMethod '%s::%s' collides with another of the same name.", this->className, this->funcName));
}
else
{
AssertISV(false, avar("ConsoleConstructor::setup - ConsoleFunction '%s' collides with another of the same name.", this->funcName));
}
}
#endif
}
// We comment out the implementation of the Con namespace when doxygenizing because
// otherwise Doxygen decides to ignore our docs in console.h
#ifndef DOXYGENIZING
namespace Con
{
static Vector<ConsumerCallback> gConsumers(__FILE__, __LINE__);
static Vector< String > sInstantGroupStack( __FILE__, __LINE__ );
static DataChunker consoleLogChunker;
static Vector<ConsoleLogEntry> consoleLog(__FILE__, __LINE__);
static bool consoleLogLocked;
static bool logBufferEnabled=true;
static S32 printLevel = 10;
static FileStream consoleLogFile;
static const char *defLogFileName = "console.log";
static S32 consoleLogMode = 0;
static bool active = false;
static bool newLogFile;
static const char *logFileName;
static const S32 MaxCompletionBufferSize = 4096;
static char completionBuffer[MaxCompletionBufferSize];
static char tabBuffer[MaxCompletionBufferSize] = {0};
static SimObjectPtr<SimObject> tabObject;
static U32 completionBaseStart;
static U32 completionBaseLen;
String gInstantGroup;
Con::ConsoleInputEvent smConsoleInput;
/// Current script file name and root, these are registered as
/// console variables.
/// @{
///
StringTableEntry gCurrentFile;
StringTableEntry gCurrentRoot;
/// @}
S32 gObjectCopyFailures = -1;
bool alwaysUseDebugOutput = true;
bool useTimestamp = false;
ConsoleFunctionGroupBegin( Clipboard, "Miscellaneous functions to control the clipboard and clear the console.");
DefineConsoleFunction( cls, void, (), , "()"
"@brief Clears the console output.\n\n"
"@ingroup Console")
{
if(consoleLogLocked)
return;
consoleLogChunker.freeBlocks();
consoleLog.setSize(0);
};
DefineConsoleFunction( getClipboard, const char*, (), , "()"
"@brief Get text from the clipboard.\n\n"
"@internal")
{
return Platform::getClipboard();
};
DefineConsoleFunction( setClipboard, bool, (const char* text), , "(string text)"
"@brief Set the system clipboard.\n\n"
"@internal")
{
return Platform::setClipboard(text);
};
ConsoleFunctionGroupEnd( Clipboard );
void postConsoleInput( RawData data );
void init()
{
AssertFatal(active == false, "Con::init should only be called once.");
// Set up general init values.
active = true;
logFileName = NULL;
newLogFile = true;
gWarnUndefinedScriptVariables = false;
// Initialize subsystems.
Namespace::init();
ConsoleConstructor::setup();
// Set up the parser(s)
CON_ADD_PARSER(CMD, "cs", true); // TorqueScript
// Setup the console types.
ConsoleBaseType::initialize();
// And finally, the ACR...
AbstractClassRep::initialize();
// Variables
setVariable("Con::prompt", "% ");
addVariable("Con::logBufferEnabled", TypeBool, &logBufferEnabled, "If true, the log buffer will be enabled.\n"
"@ingroup Console\n");
addVariable("Con::printLevel", TypeS32, &printLevel,
"@brief This is deprecated.\n\n"
"It is no longer in use and does nothing.\n"
"@ingroup Console\n");
addVariable("Con::warnUndefinedVariables", TypeBool, &gWarnUndefinedScriptVariables, "If true, a warning will be displayed in the console whenever a undefined variable is used in script.\n"
"@ingroup Console\n");
addVariable( "instantGroup", TypeRealString, &gInstantGroup, "The group that objects will be added to when they are created.\n"
"@ingroup Console\n");
addVariable("Con::objectCopyFailures", TypeS32, &gObjectCopyFailures, "If greater than zero then it counts the number of object creation "
"failures based on a missing copy object and does not report an error..\n"
"@ingroup Console\n");
// Current script file name and root
addVariable( "Con::File", TypeString, &gCurrentFile, "The currently executing script file.\n"
"@ingroup FileSystem\n");
addVariable( "Con::Root", TypeString, &gCurrentRoot, "The mod folder for the currently executing script file.\n"
"@ingroup FileSystem\n" );
// alwaysUseDebugOutput determines whether to send output to the platform's
// "debug" system. see winConsole for an example.
// in ship builds we don't expose this variable to script
// and we set it to false by default (don't want to provide more information
// to potential hackers). platform code should also ifdef out the code that
// pays attention to this in ship builds (see winConsole.cpp)
// note that enabling this can slow down your game
// if you are running from the debugger and printing a lot of console messages.
#ifndef TORQUE_SHIPPING
addVariable("Con::alwaysUseDebugOutput", TypeBool, &alwaysUseDebugOutput,
"@brief Determines whether to send output to the platform's \"debug\" system.\n\n"
"@note This is disabled in shipping builds.\n"
"@ingroup Console");
#else
alwaysUseDebugOutput = false;
#endif
// controls whether a timestamp is prepended to every console message
addVariable("Con::useTimestamp", TypeBool, &useTimestamp, "If true a timestamp is prepended to every console message.\n"
"@ingroup Console\n");
// Plug us into the journaled console input signal.
smConsoleInput.notify(postConsoleInput);
}
//--------------------------------------
void shutdown()
{
AssertFatal(active == true, "Con::shutdown should only be called once.");
active = false;
smConsoleInput.remove(postConsoleInput);
consoleLogFile.close();
Namespace::shutdown();
AbstractClassRep::shutdown();
Compiler::freeConsoleParserList();
}
bool isActive()
{
return active;
}
bool isMainThread()
{
#ifdef TORQUE_MULTITHREAD
return ThreadManager::isMainThread();
#else
// If we're single threaded we're always in the main thread.
return true;
#endif
}
//--------------------------------------
void getLockLog(ConsoleLogEntry *&log, U32 &size)
{
consoleLogLocked = true;
log = consoleLog.address();
size = consoleLog.size();
}
void unlockLog()
{
consoleLogLocked = false;
}
U32 tabComplete(char* inputBuffer, U32 cursorPos, U32 maxResultLength, bool forwardTab)
{
// Check for null input.
if (!inputBuffer[0])
{
return cursorPos;
}
// Cap the max result length.
if (maxResultLength > MaxCompletionBufferSize)
{
maxResultLength = MaxCompletionBufferSize;
}
// See if this is the same partial text as last checked.
if (dStrcmp(tabBuffer, inputBuffer))
{
// If not...
// Save it for checking next time.
dStrcpy(tabBuffer, inputBuffer);
// Scan backward from the cursor position to find the base to complete from.
S32 p = cursorPos;
while ((p > 0) && (inputBuffer[p - 1] != ' ') && (inputBuffer[p - 1] != '.') && (inputBuffer[p - 1] != '('))
{
p--;
}
completionBaseStart = p;
completionBaseLen = cursorPos - p;
// Is this function being invoked on an object?
if (inputBuffer[p - 1] == '.')
{
// If so...
if (p <= 1)
{
// Bail if no object identifier.
return cursorPos;
}
// Find the object identifier.
S32 objLast = --p;
while ((p > 0) && (inputBuffer[p - 1] != ' ') && (inputBuffer[p - 1] != '('))
{
p--;
}
if (objLast == p)
{
// Bail if no object identifier.
return cursorPos;
}
// Look up the object identifier.
dStrncpy(completionBuffer, inputBuffer + p, objLast - p);
completionBuffer[objLast - p] = 0;
tabObject = Sim::findObject(completionBuffer);
if (tabObject == NULL)
{
// Bail if not found.
return cursorPos;
}
}
else
{
// Not invoked on an object; we'll use the global namespace.
tabObject = 0;
}
}
// Chop off the input text at the cursor position.
inputBuffer[cursorPos] = 0;
// Try to find a completion in the appropriate namespace.
const char *newText;
if (tabObject != 0)
{
newText = tabObject->tabComplete(inputBuffer + completionBaseStart, completionBaseLen, forwardTab);
}
else
{
// In the global namespace, we can complete on global vars as well as functions.
if (inputBuffer[completionBaseStart] == '$')
{
newText = gEvalState.globalVars.tabComplete(inputBuffer + completionBaseStart, completionBaseLen, forwardTab);
}
else
{
newText = Namespace::global()->tabComplete(inputBuffer + completionBaseStart, completionBaseLen, forwardTab);
}
}
if (newText)
{
// If we got something, append it to the input text.
S32 len = dStrlen(newText);
if (len + completionBaseStart > maxResultLength)
{
len = maxResultLength - completionBaseStart;
}
dStrncpy(inputBuffer + completionBaseStart, newText, len);
inputBuffer[completionBaseStart + len] = 0;
// And set the cursor after it.
cursorPos = completionBaseStart + len;
}
// Save the modified input buffer for checking next time.
dStrcpy(tabBuffer, inputBuffer);
// Return the new (maybe) cursor position.
return cursorPos;
}
//------------------------------------------------------------------------------
static void log(const char *string)
{
// Bail if we ain't logging.
if (!consoleLogMode)
{
return;
}
// In mode 1, we open, append, close on each log write.
if ((consoleLogMode & 0x3) == 1)
{
consoleLogFile.open(defLogFileName, Torque::FS::File::ReadWrite);
}
// Write to the log if its status is hunky-dory.
if ((consoleLogFile.getStatus() == Stream::Ok) || (consoleLogFile.getStatus() == Stream::EOS))
{
consoleLogFile.setPosition(consoleLogFile.getStreamSize());
// If this is the first write...
if (newLogFile)
{
// Make a header.
Platform::LocalTime lt;
Platform::getLocalTime(lt);
char buffer[128];
dSprintf(buffer, sizeof(buffer), "//-------------------------- %d/%d/%d -- %02d:%02d:%02d -----\r\n",
lt.month + 1,
lt.monthday,
lt.year + 1900,
lt.hour,
lt.min,
lt.sec);
consoleLogFile.write(dStrlen(buffer), buffer);
newLogFile = false;
if (consoleLogMode & 0x4)
{
// Dump anything that has been printed to the console so far.
consoleLogMode -= 0x4;
U32 size, line;
ConsoleLogEntry *log;
getLockLog(log, size);
for (line = 0; line < size; line++)
{
consoleLogFile.write(dStrlen(log[line].mString), log[line].mString);
consoleLogFile.write(2, "\r\n");
}
unlockLog();
}
}
// Now write what we came here to write.
consoleLogFile.write(dStrlen(string), string);
consoleLogFile.write(2, "\r\n");
}
if ((consoleLogMode & 0x3) == 1)
{
consoleLogFile.close();
}
}
//------------------------------------------------------------------------------
static void _printf(ConsoleLogEntry::Level level, ConsoleLogEntry::Type type, const char* fmt, va_list argptr)
{
if (!active)
return;
Con::active = false;
char buffer[8192];
U32 offset = 0;
if( gEvalState.traceOn && gEvalState.getStackDepth() > 0 )
{
offset = gEvalState.getStackDepth() * 3;
for(U32 i = 0; i < offset; i++)
buffer[i] = ' ';
}
if (useTimestamp)
{
static U32 startTime = Platform::getRealMilliseconds();
U32 curTime = Platform::getRealMilliseconds() - startTime;
offset += dSprintf(buffer + offset, sizeof(buffer) - offset, "[+%4d.%03d]", U32(curTime * 0.001), curTime % 1000);
}
dVsprintf(buffer + offset, sizeof(buffer) - offset, fmt, argptr);
for(S32 i = 0; i < gConsumers.size(); i++)
gConsumers[i](level, buffer);
if(logBufferEnabled || consoleLogMode)
{
char *pos = buffer;
while(*pos)
{
if(*pos == '\t')
*pos = '^';
pos++;
}
pos = buffer;
for(;;)
{
char *eofPos = dStrchr(pos, '\n');
if(eofPos)
*eofPos = 0;
log(pos);
if(logBufferEnabled && !consoleLogLocked)
{
ConsoleLogEntry entry;
entry.mLevel = level;
entry.mType = type;
#ifndef TORQUE_SHIPPING // this is equivalent to a memory leak, turn it off in ship build
entry.mString = (const char *)consoleLogChunker.alloc(dStrlen(pos) + 1);
dStrcpy(const_cast<char*>(entry.mString), pos);
// This prevents infinite recursion if the console itself needs to
// re-allocate memory to accommodate the new console log entry, and
// LOG_PAGE_ALLOCS is defined. It is kind of a dirty hack, but the
// uses for LOG_PAGE_ALLOCS are limited, and it is not worth writing
// a lot of special case code to support this situation. -patw
const bool save = Con::active;
Con::active = false;
consoleLog.push_back(entry);
Con::active = save;
#endif
}
if(!eofPos)
break;
pos = eofPos + 1;
}
}
Con::active = true;
}
//------------------------------------------------------------------------------
void printf(const char* fmt,...)
{
va_list argptr;
va_start(argptr, fmt);
_printf(ConsoleLogEntry::Normal, ConsoleLogEntry::General, fmt, argptr);
va_end(argptr);
}
void warnf(ConsoleLogEntry::Type type, const char* fmt,...)
{
va_list argptr;
va_start(argptr, fmt);
_printf(ConsoleLogEntry::Warning, type, fmt, argptr);
va_end(argptr);
}
void errorf(ConsoleLogEntry::Type type, const char* fmt,...)
{
va_list argptr;
va_start(argptr, fmt);
_printf(ConsoleLogEntry::Error, type, fmt, argptr);
va_end(argptr);
}
void warnf(const char* fmt,...)
{
va_list argptr;
va_start(argptr, fmt);
_printf(ConsoleLogEntry::Warning, ConsoleLogEntry::General, fmt, argptr);
va_end(argptr);
}
void errorf(const char* fmt,...)
{
va_list argptr;
va_start(argptr, fmt);
_printf(ConsoleLogEntry::Error, ConsoleLogEntry::General, fmt, argptr);
va_end(argptr);
}
//---------------------------------------------------------------------------
bool getVariableObjectField(const char *name, SimObject **object, const char **field)
{
// get the field info from the object..
const char *dot = dStrchr(name, '.');
if(name[0] != '$' && dot)
{
S32 len = dStrlen(name);
AssertFatal(len < sizeof(scratchBuffer)-1, "Sim::getVariable - name too long");
dMemcpy(scratchBuffer, name, len+1);
char * token = dStrtok(scratchBuffer, ".");
SimObject * obj = Sim::findObject(token);
if(!obj)
return false;
token = dStrtok(0, ".\0");
if(!token)
return false;
while(token != NULL)
{
const char * val = obj->getDataField(StringTable->insert(token), 0);
if(!val)
return false;
char *fieldToken = token;
token = dStrtok(0, ".\0");
if(token)
{
obj = Sim::findObject(token);
if(!obj)
return false;
}
else
{
*object = obj;
*field = fieldToken;
return true;
}
}
}
return false;
}
Dictionary::Entry *getLocalVariableEntry(const char *name)
{
name = prependPercent(name);
return gEvalState.getCurrentFrame().lookup(StringTable->insert(name));
}
Dictionary::Entry *getVariableEntry(const char *name)
{
name = prependDollar(name);
return gEvalState.globalVars.lookup(StringTable->insert(name));
}
Dictionary::Entry *addVariableEntry(const char *name)
{
name = prependDollar(name);
return gEvalState.globalVars.add(StringTable->insert(name));
}
Dictionary::Entry *getAddVariableEntry(const char *name)
{
name = prependDollar(name);
StringTableEntry stName = StringTable->insert(name);
Dictionary::Entry *entry = gEvalState.globalVars.lookup(stName);
if (!entry)
entry = gEvalState.globalVars.add(stName);
return entry;
}
Dictionary::Entry *getAddLocalVariableEntry(const char *name)
{
name = prependPercent(name);
StringTableEntry stName = StringTable->insert(name);
Dictionary::Entry *entry = gEvalState.getCurrentFrame().lookup(stName);
if (!entry)
entry = gEvalState.getCurrentFrame().add(stName);
return entry;
}
void setVariable(const char *name, const char *value)
{
SimObject *obj = NULL;
const char *objField = NULL;
if (getVariableObjectField(name, &obj, &objField))
{
obj->setDataField(StringTable->insert(objField), 0, value);
}
else
{
name = prependDollar(name);
gEvalState.globalVars.setVariable(StringTable->insert(name), value);
}
}
void setLocalVariable(const char *name, const char *value)
{
name = prependPercent(name);
gEvalState.getCurrentFrame().setVariable(StringTable->insert(name), value);
}
void setBoolVariable(const char *varName, bool value)
{
SimObject *obj = NULL;
const char *objField = NULL;
if (getVariableObjectField(varName, &obj, &objField))
{
obj->setDataField(StringTable->insert(objField), 0, value ? "1" : "0");
}
else
{
varName = prependDollar(varName);
Dictionary::Entry *entry = getAddVariableEntry(varName);
entry->setStringValue(value ? "1" : "0");
}
}
void setIntVariable(const char *varName, S32 value)
{
SimObject *obj = NULL;
const char *objField = NULL;
if (getVariableObjectField(varName, &obj, &objField))
{
char scratchBuffer[32];
dSprintf(scratchBuffer, sizeof(scratchBuffer), "%d", value);
obj->setDataField(StringTable->insert(objField), 0, scratchBuffer);
}
else
{
varName = prependDollar(varName);
Dictionary::Entry *entry = getAddVariableEntry(varName);
entry->setIntValue(value);
}
}
void setFloatVariable(const char *varName, F32 value)
{
SimObject *obj = NULL;
const char *objField = NULL;
if (getVariableObjectField(varName, &obj, &objField))
{
char scratchBuffer[32];
dSprintf(scratchBuffer, sizeof(scratchBuffer), "%g", value);
obj->setDataField(StringTable->insert(objField), 0, scratchBuffer);
}
else
{
varName = prependDollar(varName);
Dictionary::Entry *entry = getAddVariableEntry(varName);
entry->setFloatValue(value);
}
}
//---------------------------------------------------------------------------
void addConsumer(ConsumerCallback consumer)
{
gConsumers.push_back(consumer);
}
// dhc - found this empty -- trying what I think is a reasonable impl.
void removeConsumer(ConsumerCallback consumer)
{
for(S32 i = 0; i < gConsumers.size(); i++)
{
if (gConsumers[i] == consumer)
{
// remove it from the list.
gConsumers.erase(i);
break;
}
}
}
void stripColorChars(char* line)
{
char* c = line;
char cp = *c;
while (cp)
{
if (cp < 18)
{
// Could be a color control character; let's take a closer look.
if ((cp != 8) && (cp != 9) && (cp != 10) && (cp != 13))
{
// Yep... copy following chars forward over this.
char* cprime = c;
char cpp;
do
{
cpp = *++cprime;
*(cprime - 1) = cpp;
}
while (cpp);
// Back up 1 so we'll check this position again post-copy.
c--;
}
}
cp = *++c;
}
}
//
const char *getObjectTokenField(const char *name)
{
const char *dot = dStrchr(name, '.');
if(name[0] != '$' && dot)
{
S32 len = dStrlen(name);
AssertFatal(len < sizeof(scratchBuffer)-1, "Sim::getVariable - object name too long");
dMemcpy(scratchBuffer, name, len+1);
char * token = dStrtok(scratchBuffer, ".");
SimObject * obj = Sim::findObject(token);
if(!obj)
return("");
token = dStrtok(0, ".\0");
if(!token)
return("");
while(token != NULL)
{
const char * val = obj->getDataField(StringTable->insert(token), 0);
if(!val)
return("");
token = dStrtok(0, ".\0");
if(token)
{
obj = Sim::findObject(token);
if(!obj)
return("");
}
else
return(val);
}
}
return NULL;
}
const char *getVariable(const char *name, const char* def)
{
const char *objField = getObjectTokenField(name);
if (objField)
{
return objField;
}
else
{
Dictionary::Entry *entry = getVariableEntry(name);
return entry ? entry->getStringValue() : def;
}
}
const char *getLocalVariable(const char *name)
{
name = prependPercent(name);
return gEvalState.getCurrentFrame().getVariable(StringTable->insert(name));
}
bool getBoolVariable(const char *varName, bool def)
{
const char *objField = getObjectTokenField(varName);
if (objField)
{
return *objField ? dAtob(objField) : def;
}
else
{
Dictionary::Entry *entry = getVariableEntry(varName);
objField = entry ? entry->getStringValue() : "";
return *objField ? dAtob(objField) : def;
}
}
S32 getIntVariable(const char *varName, S32 def)
{
const char *objField = getObjectTokenField(varName);
if (objField)
{
return *objField ? dAtoi(objField) : def;
}
else
{
Dictionary::Entry *entry = getVariableEntry(varName);
return entry ? entry->getIntValue() : def;
}
}
F32 getFloatVariable(const char *varName, F32 def)
{
const char *objField = getObjectTokenField(varName);
if (objField)
{
return *objField ? dAtof(objField) : def;
}
else
{
Dictionary::Entry *entry = getVariableEntry(varName);
return entry ? entry->getFloatValue() : def;
}
}
//---------------------------------------------------------------------------
void addVariable( const char *name,
S32 type,
void *dptr,
const char* usage )
{
gEvalState.globalVars.addVariable( name, type, dptr, usage );
}
void addConstant( const char *name,
S32 type,
const void *dptr,
const char* usage )
{
Dictionary::Entry* entry = gEvalState.globalVars.addVariable( name, type, const_cast< void* >( dptr ), usage );
entry->mIsConstant = true;
}
bool removeVariable(const char *name)
{
name = StringTable->lookup(prependDollar(name));
return name!=0 && gEvalState.globalVars.removeVariable(name);
}
void addVariableNotify( const char *name, const NotifyDelegate &callback )
{
gEvalState.globalVars.addVariableNotify( name, callback );
}
void removeVariableNotify( const char *name, const NotifyDelegate &callback )
{
gEvalState.globalVars.removeVariableNotify( name, callback );
}
//---------------------------------------------------------------------------
void addCommand( const char *nsName, const char *name,StringCallback cb, const char *usage, S32 minArgs, S32 maxArgs, bool isToolOnly, ConsoleFunctionHeader* header )
{
Namespace *ns = lookupNamespace(nsName);
ns->addCommand( StringTable->insert(name), cb, usage, minArgs, maxArgs, isToolOnly, header );
}
void addCommand( const char *nsName, const char *name,VoidCallback cb, const char *usage, S32 minArgs, S32 maxArgs, bool isToolOnly, ConsoleFunctionHeader* header )
{
Namespace *ns = lookupNamespace(nsName);
ns->addCommand( StringTable->insert(name), cb, usage, minArgs, maxArgs, isToolOnly, header );
}
void addCommand( const char *nsName, const char *name,IntCallback cb, const char *usage, S32 minArgs, S32 maxArgs, bool isToolOnly, ConsoleFunctionHeader* header )
{
Namespace *ns = lookupNamespace(nsName);
ns->addCommand( StringTable->insert(name), cb, usage, minArgs, maxArgs, isToolOnly, header );
}
void addCommand( const char *nsName, const char *name,FloatCallback cb, const char *usage, S32 minArgs, S32 maxArgs, bool isToolOnly, ConsoleFunctionHeader* header )
{
Namespace *ns = lookupNamespace(nsName);
ns->addCommand( StringTable->insert(name), cb, usage, minArgs, maxArgs, isToolOnly, header );
}
void addCommand( const char *nsName, const char *name,BoolCallback cb, const char *usage, S32 minArgs, S32 maxArgs, bool isToolOnly, ConsoleFunctionHeader* header )
{
Namespace *ns = lookupNamespace(nsName);
ns->addCommand( StringTable->insert(name), cb, usage, minArgs, maxArgs, isToolOnly, header );
}
void noteScriptCallback( const char *className, const char *funcName, const char *usage, ConsoleFunctionHeader* header )
{
Namespace *ns = lookupNamespace(className);
ns->addScriptCallback( StringTable->insert(funcName), usage, header );
}
void markCommandGroup(const char * nsName, const char *name, const char* usage)
{
Namespace *ns = lookupNamespace(nsName);
ns->markGroup(name,usage);
}
void beginCommandGroup(const char * nsName, const char *name, const char* usage)
{
markCommandGroup(nsName, name, usage);
}
void endCommandGroup(const char * nsName, const char *name)
{
markCommandGroup(nsName, name, NULL);
}
void addCommand( const char *name,StringCallback cb,const char *usage, S32 minArgs, S32 maxArgs, bool isToolOnly, ConsoleFunctionHeader* header )
{
Namespace::global()->addCommand( StringTable->insert(name), cb, usage, minArgs, maxArgs, isToolOnly, header );
}
void addCommand( const char *name,VoidCallback cb,const char *usage, S32 minArgs, S32 maxArgs, bool isToolOnly, ConsoleFunctionHeader* header )
{
Namespace::global()->addCommand( StringTable->insert(name), cb, usage, minArgs, maxArgs, isToolOnly, header );
}
void addCommand( const char *name,IntCallback cb,const char *usage, S32 minArgs, S32 maxArgs, bool isToolOnly, ConsoleFunctionHeader* header )
{
Namespace::global()->addCommand( StringTable->insert(name), cb, usage, minArgs, maxArgs, isToolOnly, header );
}
void addCommand( const char *name,FloatCallback cb,const char *usage, S32 minArgs, S32 maxArgs, bool isToolOnly, ConsoleFunctionHeader* header )
{
Namespace::global()->addCommand( StringTable->insert(name), cb, usage, minArgs, maxArgs, isToolOnly, header );
}
void addCommand( const char *name,BoolCallback cb,const char *usage, S32 minArgs, S32 maxArgs, bool isToolOnly, ConsoleFunctionHeader* header )
{
Namespace::global()->addCommand( StringTable->insert(name), cb, usage, minArgs, maxArgs, isToolOnly, header );
}
bool executeFile(const char* fileName, bool noCalls, bool journalScript)
{
bool journal = false;
char scriptFilenameBuffer[1024];
U32 execDepth = 0;
U32 journalDepth = 1;
execDepth++;
if (journalDepth >= execDepth)
journalDepth = execDepth + 1;
else
journal = true;
bool ret = false;
if (journalScript && !journal)
{
journal = true;
journalDepth = execDepth;
}
// Determine the filename we actually want...
Con::expandScriptFilename(scriptFilenameBuffer, sizeof(scriptFilenameBuffer), fileName);
// since this function expects a script file reference, if it's a .dso
// lets terminate the string before the dso so it will act like a .cs
if (dStrEndsWith(scriptFilenameBuffer, ".dso"))
{
scriptFilenameBuffer[dStrlen(scriptFilenameBuffer) - dStrlen(".dso")] = '\0';
}
// Figure out where to put DSOs
StringTableEntry dsoPath = Con::getDSOPath(scriptFilenameBuffer);
const char *ext = dStrrchr(scriptFilenameBuffer, '.');
if (!ext)
{
// We need an extension!
Con::errorf(ConsoleLogEntry::Script, "exec: invalid script file name %s.", scriptFilenameBuffer);
execDepth--;
return false;
}
// Check Editor Extensions
bool isEditorScript = false;
// If the script file extension is '.ed.cs' then compile it to a different compiled extension
if (dStricmp(ext, ".cs") == 0)
{
const char* ext2 = ext - 3;
if (dStricmp(ext2, ".ed.cs") == 0)
isEditorScript = true;
}
else if (dStricmp(ext, ".gui") == 0)
{
const char* ext2 = ext - 3;
if (dStricmp(ext2, ".ed.gui") == 0)
isEditorScript = true;
}
StringTableEntry scriptFileName = StringTable->insert(scriptFilenameBuffer);
// Is this a file we should compile? (anything in the prefs path should not be compiled)
StringTableEntry prefsPath = Platform::getPrefsPath();
bool compiled = dStricmp(ext, ".mis") && !journal && !Con::getBoolVariable("Scripts::ignoreDSOs");
// [tom, 12/5/2006] stripBasePath() fucks up if the filename is not in the exe
// path, current directory or prefs path. Thus, getDSOFilename() will also screw
// up and so this allows the scripts to still load but without a DSO.
if (Platform::isFullPath(Platform::stripBasePath(scriptFilenameBuffer)))
compiled = false;
// [tom, 11/17/2006] It seems to make sense to not compile scripts that are in the
// prefs directory. However, getDSOPath() can handle this situation and will put
// the dso along with the script to avoid name clashes with tools/game dsos.
if ((dsoPath && *dsoPath == 0) || (prefsPath && prefsPath[0] && dStrnicmp(scriptFileName, prefsPath, dStrlen(prefsPath)) == 0))
compiled = false;
// If we're in a journaling mode, then we will read the script
// from the journal file.
if (journal && Journal::IsPlaying())
{
char fileNameBuf[256];
bool fileRead = false;
U32 fileSize;
Journal::ReadString(fileNameBuf);
Journal::Read(&fileRead);
if (!fileRead)
{
Con::errorf(ConsoleLogEntry::Script, "Journal script read (failed) for %s", fileNameBuf);
execDepth--;
return false;
}
Journal::Read(&fileSize);
char *script = new char[fileSize + 1];
Journal::Read(fileSize, script);
script[fileSize] = 0;
Con::printf("Executing (journal-read) %s.", scriptFileName);
CodeBlock *newCodeBlock = new CodeBlock();
newCodeBlock->compileExec(scriptFileName, script, noCalls, 0);
delete[] script;
execDepth--;
return true;
}
// Ok, we let's try to load and compile the script.
Torque::FS::FileNodeRef scriptFile = Torque::FS::GetFileNode(scriptFileName);
Torque::FS::FileNodeRef dsoFile;
// ResourceObject *rScr = gResourceManager->find(scriptFileName);
// ResourceObject *rCom = NULL;
char nameBuffer[512];
char* script = NULL;
U32 version;
Stream *compiledStream = NULL;
Torque::Time scriptModifiedTime, dsoModifiedTime;
// Check here for .edso
bool edso = false;
if (dStricmp(ext, ".edso") == 0 && scriptFile != NULL)
{
edso = true;
dsoFile = scriptFile;
scriptFile = NULL;
dsoModifiedTime = dsoFile->getModifiedTime();
dStrcpy(nameBuffer, scriptFileName);
}
// If we're supposed to be compiling this file, check to see if there's a DSO
if (compiled && !edso)
{
const char *filenameOnly = dStrrchr(scriptFileName, '/');
if (filenameOnly)
++filenameOnly;
else
filenameOnly = scriptFileName;
char pathAndFilename[1024];
Platform::makeFullPathName(filenameOnly, pathAndFilename, sizeof(pathAndFilename), dsoPath);
if (isEditorScript)
dStrcpyl(nameBuffer, sizeof(nameBuffer), pathAndFilename, ".edso", NULL);
else
dStrcpyl(nameBuffer, sizeof(nameBuffer), pathAndFilename, ".dso", NULL);
dsoFile = Torque::FS::GetFileNode(nameBuffer);
if (scriptFile != NULL)
scriptModifiedTime = scriptFile->getModifiedTime();
if (dsoFile != NULL)
dsoModifiedTime = dsoFile->getModifiedTime();
}
// Let's do a sanity check to complain about DSOs in the future.
//
// MM: This doesn't seem to be working correctly for now so let's just not issue
// the warning until someone knows how to resolve it.
//
//if(compiled && rCom && rScr && Platform::compareFileTimes(comModifyTime, scrModifyTime) < 0)
//{
//Con::warnf("exec: Warning! Found a DSO from the future! (%s)", nameBuffer);
//}
// If we had a DSO, let's check to see if we should be reading from it.
//MGT: fixed bug with dsos not getting recompiled correctly
//Note: Using Nathan Martin's version from the forums since its easier to read and understand
if (compiled && dsoFile != NULL && (scriptFile == NULL || (dsoModifiedTime >= scriptModifiedTime)))
{ //MGT: end
compiledStream = FileStream::createAndOpen(nameBuffer, Torque::FS::File::Read);
if (compiledStream)
{
// Check the version!
compiledStream->read(&version);
if (version != Con::DSOVersion)
{
Con::warnf("exec: Found an old DSO (%s, ver %d < %d), ignoring.", nameBuffer, version, Con::DSOVersion);
delete compiledStream;
compiledStream = NULL;
}
}
}
// If we're journalling, let's write some info out.
if (journal && Journal::IsRecording())
Journal::WriteString(scriptFileName);
if (scriptFile != NULL && !compiledStream)
{
// If we have source but no compiled version, then we need to compile
// (and journal as we do so, if that's required).
void *data;
U32 dataSize = 0;
Torque::FS::ReadFile(scriptFileName, data, dataSize, true);
if (journal && Journal::IsRecording())
Journal::Write(bool(data != NULL));
if (data == NULL)
{
Con::errorf(ConsoleLogEntry::Script, "exec: invalid script file %s.", scriptFileName);
execDepth--;
return false;
}
else
{
if (!dataSize)
{
execDepth--;
return false;
}
script = (char *)data;
if (journal && Journal::IsRecording())
{
Journal::Write(dataSize);
Journal::Write(dataSize, data);
}
}
#ifndef TORQUE_NO_DSO_GENERATION
if (compiled)
{
// compile this baddie.
#ifdef TORQUE_DEBUG
Con::printf("Compiling %s...", scriptFileName);
#endif
CodeBlock *code = new CodeBlock();
code->compile(nameBuffer, scriptFileName, script);
delete code;
code = NULL;
compiledStream = FileStream::createAndOpen(nameBuffer, Torque::FS::File::Read);
if (compiledStream)
{
compiledStream->read(&version);
}
else
{
// We have to exit out here, as otherwise we get double error reports.
delete[] script;
execDepth--;
return false;
}
}
#endif
}
else
{
if (journal && Journal::IsRecording())
Journal::Write(bool(false));
}
if (compiledStream)
{
// Delete the script object first to limit memory used
// during recursive execs.
delete[] script;
script = 0;
// We're all compiled, so let's run it.
#ifdef TORQUE_DEBUG
Con::printf("Loading compiled script %s.", scriptFileName);
#endif
CodeBlock *code = new CodeBlock;
code->read(scriptFileName, *compiledStream);
delete compiledStream;
code->exec(0, scriptFileName, NULL, 0, NULL, noCalls, NULL, 0);
ret = true;
}
else
if (scriptFile)
{
// No compiled script, let's just try executing it
// directly... this is either a mission file, or maybe
// we're on a readonly volume.
#ifdef TORQUE_DEBUG
Con::printf("Executing %s.", scriptFileName);
#endif
CodeBlock *newCodeBlock = new CodeBlock();
StringTableEntry name = StringTable->insert(scriptFileName);
newCodeBlock->compileExec(name, script, noCalls, 0);
ret = true;
}
else
{
// Don't have anything.
Con::warnf(ConsoleLogEntry::Script, "Missing file: %s!", scriptFileName);
ret = false;
}
delete[] script;
execDepth--;
return ret;
}
ConsoleValueRef evaluate(const char* string, bool echo, const char *fileName)
{
ConsoleStackFrameSaver stackSaver;
stackSaver.save();
if (echo)
{
if (string[0] == '%')
Con::printf("%s", string);
else
Con::printf("%s%s", getVariable( "$Con::Prompt" ), string);
}
if(fileName)
fileName = StringTable->insert(fileName);
CodeBlock *newCodeBlock = new CodeBlock();
return newCodeBlock->compileExec(fileName, string, false, fileName ? -1 : 0);
}
//------------------------------------------------------------------------------
ConsoleValueRef evaluatef(const char* string, ...)
{
ConsoleStackFrameSaver stackSaver;
stackSaver.save();
char buffer[4096];
va_list args;
va_start(args, string);
dVsprintf(buffer, sizeof(buffer), string, args);
va_end(args);
CodeBlock *newCodeBlock = new CodeBlock();
return newCodeBlock->compileExec(NULL, buffer, false, 0);
}
//------------------------------------------------------------------------------
// Internal execute for global function which does not save the stack
ConsoleValueRef _internalExecute(S32 argc, ConsoleValueRef argv[])
{
Namespace::Entry *ent;
StringTableEntry funcName = StringTable->insert(argv[0]);
ent = Namespace::global()->lookup(funcName);
if(!ent)
{
warnf(ConsoleLogEntry::Script, "%s: Unknown command.", (const char*)argv[0]);
STR.clearFunctionOffset();
return ConsoleValueRef();
}
return ent->execute(argc, argv, &gEvalState);
}
ConsoleValueRef execute(S32 argc, ConsoleValueRef argv[])
{
#ifdef TORQUE_MULTITHREAD
if(isMainThread())
{
#endif
ConsoleStackFrameSaver stackSaver;
stackSaver.save();
return _internalExecute(argc, argv);
#ifdef TORQUE_MULTITHREAD
}
else
{
SimConsoleThreadExecCallback cb;
SimConsoleThreadExecEvent *evt = new SimConsoleThreadExecEvent(argc, argv, false, &cb);
Sim::postEvent(Sim::getRootGroup(), evt, Sim::getCurrentTime());
return cb.waitForResult();
}
#endif
}
ConsoleValueRef execute(S32 argc, const char *argv[])
{
ConsoleStackFrameSaver stackSaver;
stackSaver.save();
StringStackConsoleWrapper args(argc, argv);
return execute(args.count(), args);
}
//------------------------------------------------------------------------------
// Internal execute for object method which does not save the stack
ConsoleValueRef _internalExecute(SimObject *object, S32 argc, ConsoleValueRef argv[], bool thisCallOnly)
{
if(argc < 2)
{
STR.clearFunctionOffset();
return ConsoleValueRef();
}
// [neo, 10/05/2007 - #3010]
// Make sure we don't get recursive calls, respect the flag!
// Should we be calling handlesMethod() first?
if( !thisCallOnly )
{
ICallMethod *com = dynamic_cast<ICallMethod *>(object);
if(com)
{
STR.pushFrame();
CSTK.pushFrame();
com->callMethodArgList(argc, argv, false);
STR.popFrame();
CSTK.popFrame();
}
}
if(object->getNamespace())
{
U32 ident = object->getId();
ConsoleValueRef oldIdent(argv[1]);
StringTableEntry funcName = StringTable->insert(argv[0]);
Namespace::Entry *ent = object->getNamespace()->lookup(funcName);
if(ent == NULL)
{
//warnf(ConsoleLogEntry::Script, "%s: undefined for object '%s' - id %d", funcName, object->getName(), object->getId());
STR.clearFunctionOffset();
return ConsoleValueRef();
}
// Twiddle %this argument
ConsoleValue func_ident;
func_ident.setIntValue((S32)ident);
argv[1] = ConsoleValueRef::fromValue(&func_ident);
SimObject *save = gEvalState.thisObject;
gEvalState.thisObject = object;
ConsoleValueRef ret = ent->execute(argc, argv, &gEvalState);
gEvalState.thisObject = save;
// Twiddle it back
argv[1] = oldIdent;
return ret;
}
warnf(ConsoleLogEntry::Script, "Con::execute - %d has no namespace: %s", object->getId(), (const char*)argv[0]);
STR.clearFunctionOffset();
return ConsoleValueRef();
}
ConsoleValueRef execute(SimObject *object, S32 argc, ConsoleValueRef argv[], bool thisCallOnly)
{
if(argc < 2)
{
STR.clearFunctionOffset();
return ConsoleValueRef();
}
ConsoleStackFrameSaver stackSaver;
stackSaver.save();
if (object->getNamespace() || !thisCallOnly)
{
if (isMainThread())
{
return _internalExecute(object, argc, argv, thisCallOnly);
}
else
{
SimConsoleThreadExecCallback cb;
SimConsoleThreadExecEvent *evt = new SimConsoleThreadExecEvent(argc, argv, true, &cb);
Sim::postEvent(object, evt, Sim::getCurrentTime());
}
}
warnf(ConsoleLogEntry::Script, "Con::execute - %d has no namespace: %s", object->getId(), (const char*)argv[0]);
STR.clearFunctionOffset();
return ConsoleValueRef();
}
ConsoleValueRef execute(SimObject *object, S32 argc, const char *argv[], bool thisCallOnly)
{
ConsoleStackFrameSaver stackSaver;
stackSaver.save();
StringStackConsoleWrapper args(argc, argv);
return execute(object, args.count(), args, thisCallOnly);
}
inline ConsoleValueRef _executef(SimObject *obj, S32 checkArgc, S32 argc, ConsoleValueRef *argv)
{
const U32 maxArg = 12;
AssertWarn(checkArgc == argc, "Incorrect arg count passed to Con::executef(SimObject*)");
AssertFatal(argc <= maxArg - 1, "Too many args passed to Con::_executef(SimObject*). Please update the function to handle more.");
return execute(obj, argc, argv);
}
//------------------------------------------------------------------------------
inline ConsoleValueRef _executef(S32 checkArgc, S32 argc, ConsoleValueRef *argv)
{
const U32 maxArg = 10;
AssertFatal(checkArgc == argc, "Incorrect arg count passed to Con::executef()");
AssertFatal(argc <= maxArg, "Too many args passed to Con::_executef(). Please update the function to handle more.");
return execute(argc, argv);
}
//------------------------------------------------------------------------------
bool isFunction(const char *fn)
{
const char *string = StringTable->lookup(fn);
if(!string)
return false;
else
return Namespace::global()->lookup(string) != NULL;
}
//------------------------------------------------------------------------------
void setLogMode(S32 newMode)
{
if ((newMode & 0x3) != (consoleLogMode & 0x3)) {
if (newMode && !consoleLogMode) {
// Enabling logging when it was previously disabled.
newLogFile = true;
}
if ((consoleLogMode & 0x3) == 2) {
// Changing away from mode 2, must close logfile.
consoleLogFile.close();
}
else if ((newMode & 0x3) == 2) {
#ifdef _XBOX
// Xbox is not going to support logging to a file. Use the OutputDebugStr
// log consumer
Platform::debugBreak();
#endif
// Starting mode 2, must open logfile.
consoleLogFile.open(defLogFileName, Torque::FS::File::Write);
}
consoleLogMode = newMode;
}
}
Namespace *lookupNamespace(const char *ns)
{
if(!ns)
return Namespace::global();
return Namespace::find(StringTable->insert(ns));
}
bool linkNamespaces(const char *parent, const char *child)
{
Namespace *pns = lookupNamespace(parent);
Namespace *cns = lookupNamespace(child);
if(pns && cns)
return cns->classLinkTo(pns);
return false;
}
bool unlinkNamespaces(const char *parent, const char *child)
{
Namespace *pns = lookupNamespace(parent);
Namespace *cns = lookupNamespace(child);
if(pns == cns)
{
Con::warnf("Con::unlinkNamespaces - trying to unlink '%s' from itself, aborting.", parent);
return false;
}
if(pns && cns)
return cns->unlinkClass(pns);
return false;
}
bool classLinkNamespaces(Namespace *parent, Namespace *child)
{
if(parent && child)
return child->classLinkTo(parent);
return false;
}
void setData(S32 type, void *dptr, S32 index, S32 argc, const char **argv, const EnumTable *tbl, BitSet32 flag)
{
ConsoleBaseType *cbt = ConsoleBaseType::getType(type);
AssertFatal(cbt, "Con::setData - could not resolve type ID!");
cbt->setData((void *) (((const char *)dptr) + index * cbt->getTypeSize()),argc, argv, tbl, flag);
}
const char *getData(S32 type, void *dptr, S32 index, const EnumTable *tbl, BitSet32 flag)
{
ConsoleBaseType *cbt = ConsoleBaseType::getType(type);
AssertFatal(cbt, "Con::getData - could not resolve type ID!");
return cbt->getData((void *) (((const char *)dptr) + index * cbt->getTypeSize()), tbl, flag);
}
const char *getFormattedData(S32 type, const char *data, const EnumTable *tbl, BitSet32 flag)
{
ConsoleBaseType *cbt = ConsoleBaseType::getType( type );
AssertFatal(cbt, "Con::getData - could not resolve type ID!");
// Datablock types are just a datablock
// name and don't ever need formatting.
if ( cbt->isDatablock() )
return data;
bool currWarn = gWarnUndefinedScriptVariables;
gWarnUndefinedScriptVariables = false;
const char* globalValue = Con::getVariable(data);
gWarnUndefinedScriptVariables = currWarn;
if (dStrlen(globalValue) > 0)
return globalValue;
void* variable = cbt->getNativeVariable();
if (variable)
{
Con::setData(type, variable, 0, 1, &data, tbl, flag);
const char* formattedVal = Con::getData(type, variable, 0, tbl, flag);
static const U32 bufSize = 2048;
char* returnBuffer = Con::getReturnBuffer(bufSize);
dSprintf(returnBuffer, bufSize, "%s\0", formattedVal );
cbt->deleteNativeVariable(variable);
return returnBuffer;
}
else
return data;
}
//------------------------------------------------------------------------------
bool isCurrentScriptToolScript()
{
// With a player build we ALWAYS return false
#ifndef TORQUE_TOOLS
return false;
#else
const StringTableEntry cbFullPath = CodeBlock::getCurrentCodeBlockFullPath();
if(cbFullPath == NULL)
return false;
const StringTableEntry exePath = Platform::getMainDotCsDir();
return dStrnicmp(exePath, cbFullPath, dStrlen(exePath)) == 0;
#endif
}
//------------------------------------------------------------------------------
StringTableEntry getModNameFromPath(const char *path)
{
if(path == NULL || *path == 0)
return NULL;
char buf[1024];
buf[0] = 0;
if(path[0] == '/' || path[1] == ':')
{
// It's an absolute path
const StringTableEntry exePath = Platform::getMainDotCsDir();
U32 len = dStrlen(exePath);
if(dStrnicmp(exePath, path, len) == 0)
{
const char *ptr = path + len + 1;
const char *slash = dStrchr(ptr, '/');
if(slash)
{
dStrncpy(buf, ptr, slash - ptr);
buf[slash - ptr] = 0;
}
else
return NULL;
}
else
return NULL;
}
else
{
const char *slash = dStrchr(path, '/');
if(slash)
{
dStrncpy(buf, path, slash - path);
buf[slash - path] = 0;
}
else
return NULL;
}
return StringTable->insert(buf);
}
void postConsoleInput( RawData data )
{
// Schedule this to happen at the next time event.
ConsoleValue values[2];
ConsoleValueRef argv[2];
values[0].init();
values[0].setStringValue("eval");
values[1].init();
values[1].setStringValue((const char*)data.data);
argv[0].value = &values[0];
argv[1].value = &values[1];
Sim::postCurrentEvent(Sim::getRootGroup(), new SimConsoleEvent(2, argv, false));
}
//------------------------------------------------------------------------------
void pushInstantGroup( String name )
{
sInstantGroupStack.push_back( gInstantGroup );
gInstantGroup = name;
}
void popInstantGroup()
{
if( sInstantGroupStack.empty() )
gInstantGroup = String::EmptyString;
else
{
gInstantGroup = sInstantGroupStack.last();
sInstantGroupStack.pop_back();
}
}
typedef HashMap<StringTableEntry, StringTableEntry> typePathExpandoMap;
static typePathExpandoMap PathExpandos;
//-----------------------------------------------------------------------------
void addPathExpando(const char* pExpandoName, const char* pPath)
{
// Sanity!
AssertFatal(pExpandoName != NULL, "Expando name cannot be NULL.");
AssertFatal(pPath != NULL, "Expando path cannot be NULL.");
// Fetch expando name.
StringTableEntry expandoName = StringTable->insert(pExpandoName);
// Fetch the length of the path.
S32 pathLength = dStrlen(pPath);
char pathBuffer[1024];
// Sanity!
if (pathLength == 0 || pathLength >= sizeof(pathBuffer))
{
Con::warnf("Cannot add path expando '%s' with path '%s' as the path is an invalid length.", pExpandoName, pPath);
return;
}
// Strip repeat slashes.
if (!Con::stripRepeatSlashes(pathBuffer, pPath, sizeof(pathBuffer)))
{
Con::warnf("Cannot add path expando '%s' with path '%s' as the path is an invalid length.", pExpandoName, pPath);
return;
}
// Fetch new path length.
pathLength = dStrlen(pathBuffer);
// Sanity!
if (pathLength == 0)
{
Con::warnf("Cannot add path expando '%s' with path '%s' as the path is an invalid length.", pExpandoName, pPath);
return;
}
// Remove any terminating slash.
if (pathBuffer[pathLength - 1] == '/')
pathBuffer[pathLength - 1] = 0;
// Fetch expanded path.
StringTableEntry expandedPath = StringTable->insert(pathBuffer);
// Info.
#if defined(TORQUE_DEBUG)
Con::printf("Adding path expando of '%s' as '%s'.", expandoName, expandedPath);
#endif
// Find any existing path expando.
typePathExpandoMap::iterator expandoItr = PathExpandos.find(pExpandoName);
// Does the expando exist?
if (expandoItr != PathExpandos.end())
{
// Yes, so modify the path.
expandoItr->value = expandedPath;
return;
}
// Insert expando.
PathExpandos.insert(expandoName, expandedPath);
}
//-----------------------------------------------------------------------------
StringTableEntry getPathExpando(const char* pExpandoName)
{
// Sanity!
AssertFatal(pExpandoName != NULL, "Expando name cannot be NULL.");
// Fetch expando name.
StringTableEntry expandoName = StringTable->insert(pExpandoName);
// Find any existing path expando.
typePathExpandoMap::iterator expandoItr = PathExpandos.find(expandoName);
// Does the expando exist?
if (expandoItr != PathExpandos.end())
{
// Yes, so return it.
return expandoItr->value;
}
// Not found.
return NULL;
}
//-----------------------------------------------------------------------------
void removePathExpando(const char* pExpandoName)
{
// Sanity!
AssertFatal(pExpandoName != NULL, "Expando name cannot be NULL.");
// Fetch expando name.
StringTableEntry expandoName = StringTable->insert(pExpandoName);
// Find any existing path expando.
typePathExpandoMap::iterator expandoItr = PathExpandos.find(expandoName);
// Does the expando exist?
if (expandoItr == PathExpandos.end())
{
// No, so warn.
#if defined(TORQUE_DEBUG)
Con::warnf("Removing path expando of '%s' but it does not exist.", expandoName);
#endif
return;
}
// Info.
#if defined(TORQUE_DEBUG)
Con::printf("Removing path expando of '%s' as '%s'.", expandoName, expandoItr->value);
#endif
// Remove expando.
PathExpandos.erase(expandoItr);
}
//-----------------------------------------------------------------------------
bool isPathExpando(const char* pExpandoName)
{
// Sanity!
AssertFatal(pExpandoName != NULL, "Expando name cannot be NULL.");
// Fetch expando name.
StringTableEntry expandoName = StringTable->insert(pExpandoName);
return PathExpandos.contains(expandoName);
}
//-----------------------------------------------------------------------------
U32 getPathExpandoCount(void)
{
return PathExpandos.size();
}
//-----------------------------------------------------------------------------
StringTableEntry getPathExpandoKey(U32 expandoIndex)
{
// Finish if index is out of range.
if (expandoIndex >= PathExpandos.size())
return NULL;
// Find indexed iterator.
typePathExpandoMap::iterator expandoItr = PathExpandos.begin();
while (expandoIndex > 0) { ++expandoItr; --expandoIndex; }
return expandoItr->key;
}
//-----------------------------------------------------------------------------
StringTableEntry getPathExpandoValue(U32 expandoIndex)
{
// Finish if index is out of range.
if (expandoIndex >= PathExpandos.size())
return NULL;
// Find indexed iterator.
typePathExpandoMap::iterator expandoItr = PathExpandos.begin();
while (expandoIndex > 0) { ++expandoItr; --expandoIndex; }
return expandoItr->value;
}
//-----------------------------------------------------------------------------
bool expandPath(char* pDstPath, U32 size, const char* pSrcPath, const char* pWorkingDirectoryHint, const bool ensureTrailingSlash)
{
char pathBuffer[2048];
const char* pSrc = pSrcPath;
char* pSlash;
// Fetch leading character.
const char leadingToken = *pSrc;
// Fetch following token.
const char followingToken = leadingToken != 0 ? pSrc[1] : 0;
// Expando.
if (leadingToken == '^')
{
// Initial prefix search.
const char* pPrefixSrc = pSrc + 1;
char* pPrefixDst = pathBuffer;
// Search for end of expando.
while (*pPrefixSrc != '/' && *pPrefixSrc != 0)
{
// Copy prefix character.
*pPrefixDst++ = *pPrefixSrc++;
}
// Yes, so terminate the expando string.
*pPrefixDst = 0;
// Fetch the expando path.
StringTableEntry expandoPath = getPathExpando(pathBuffer);
// Does the expando exist?
if (expandoPath == NULL)
{
// No, so error.
Con::errorf("expandPath() : Could not find path expando '%s' for path '%s'.", pathBuffer, pSrcPath);
// Are we ensuring the trailing slash?
if (ensureTrailingSlash)
{
// Yes, so ensure it.
Con::ensureTrailingSlash(pDstPath, pSrcPath);
}
else
{
// No, so just use the source path.
dStrcpy(pDstPath, pSrcPath);
}
return false;
}
// Skip the expando and the following slash.
pSrc += dStrlen(pathBuffer) + 1;
// Format the output path.
dSprintf(pathBuffer, sizeof(pathBuffer), "%s/%s", expandoPath, pSrc);
// Are we ensuring the trailing slash?
if (ensureTrailingSlash)
{
// Yes, so ensure it.
Con::ensureTrailingSlash(pathBuffer, pathBuffer);
}
// Strip repeat slashes.
Con::stripRepeatSlashes(pDstPath, pathBuffer, size);
return true;
}
// Script-Relative.
if (leadingToken == '.')
{
// Fetch the code-block file-path.
const StringTableEntry codeblockFullPath = CodeBlock::getCurrentCodeBlockFullPath();
// Do we have a code block full path?
if (codeblockFullPath == NULL)
{
// No, so error.
Con::errorf("expandPath() : Could not find relative path from code-block for path '%s'.", pSrcPath);
// Are we ensuring the trailing slash?
if (ensureTrailingSlash)
{
// Yes, so ensure it.
Con::ensureTrailingSlash(pDstPath, pSrcPath);
}
else
{
// No, so just use the source path.
dStrcpy(pDstPath, pSrcPath);
}
return false;
}
// Yes, so use it as the prefix.
dStrncpy(pathBuffer, codeblockFullPath, sizeof(pathBuffer) - 1);
// Find the final slash in the code-block.
pSlash = dStrrchr(pathBuffer, '/');
// Is this a parent directory token?
if (followingToken == '.')
{
// Yes, so terminate after the slash so we include it.
pSlash[1] = 0;
}
else
{
// No, it's a current directory token so terminate at the slash so we don't include it.
pSlash[0] = 0;
// Skip the current directory token.
pSrc++;
}
// Format the output path.
dStrncat(pathBuffer, "/", sizeof(pathBuffer) - 1 - strlen(pathBuffer));
dStrncat(pathBuffer, pSrc, sizeof(pathBuffer) - 1 - strlen(pathBuffer));
// Are we ensuring the trailing slash?
if (ensureTrailingSlash)
{
// Yes, so ensure it.
Con::ensureTrailingSlash(pathBuffer, pathBuffer);
}
// Strip repeat slashes.
Con::stripRepeatSlashes(pDstPath, pathBuffer, size);
return true;
}
// All else.
//Using a special case here because the code below barfs on trying to build a full path for apk reading
#ifdef TORQUE_OS_ANDROID
if (leadingToken == '/' || strstr(pSrcPath, "/") == NULL)
Platform::makeFullPathName(pSrcPath, pathBuffer, sizeof(pathBuffer), pWorkingDirectoryHint);
else
dSprintf(pathBuffer, sizeof(pathBuffer), "/%s", pSrcPath);
#else
Platform::makeFullPathName(pSrcPath, pathBuffer, sizeof(pathBuffer), pWorkingDirectoryHint);
#endif
// Are we ensuring the trailing slash?
if (ensureTrailingSlash)
{
// Yes, so ensure it.
Con::ensureTrailingSlash(pathBuffer, pathBuffer);
}
// Strip repeat slashes.
Con::stripRepeatSlashes(pDstPath, pathBuffer, size);
return true;
}
//-----------------------------------------------------------------------------
bool isBasePath(const char* SrcPath, const char* pBasePath)
{
char expandBuffer[1024];
Con::expandPath(expandBuffer, sizeof(expandBuffer), SrcPath);
return dStrnicmp(pBasePath, expandBuffer, dStrlen(pBasePath)) == 0;
}
//-----------------------------------------------------------------------------
void collapsePath(char* pDstPath, U32 size, const char* pSrcPath, const char* pWorkingDirectoryHint)
{
// Check path against expandos. If there are multiple matches, choose the
// expando that produces the shortest relative path.
char pathBuffer[2048];
// Fetch expando count.
const U32 expandoCount = getPathExpandoCount();
// Iterate expandos.
U32 expandoRelativePathLength = U32_MAX;
for (U32 expandoIndex = 0; expandoIndex < expandoCount; ++expandoIndex)
{
// Fetch expando value (path).
StringTableEntry expandoValue = getPathExpandoValue(expandoIndex);
// Skip if not the base path.
if (!isBasePath(pSrcPath, expandoValue))
continue;
// Fetch path relative to expando path.
StringTableEntry relativePath = Platform::makeRelativePathName(pSrcPath, expandoValue);
// If the relative path is simply a period
if (relativePath[0] == '.')
relativePath++;
if (dStrlen(relativePath) > expandoRelativePathLength)
{
// This expando covers less of the path than any previous one found.
// We will keep the previous one.
continue;
}
// Keep track of the relative path length
expandoRelativePathLength = dStrlen(relativePath);
// Fetch expando key (name).
StringTableEntry expandoName = getPathExpandoKey(expandoIndex);
// Format against expando.
dSprintf(pathBuffer, sizeof(pathBuffer), "^%s/%s", expandoName, relativePath);
}
// Check if we've found a suitable expando
if (expandoRelativePathLength != U32_MAX)
{
// Strip repeat slashes.
Con::stripRepeatSlashes(pDstPath, pathBuffer, size);
return;
}
// Fetch the working directory.
StringTableEntry workingDirectory = pWorkingDirectoryHint != NULL ? pWorkingDirectoryHint : Platform::getCurrentDirectory();
// Fetch path relative to current directory.
StringTableEntry relativePath = Platform::makeRelativePathName(pSrcPath, workingDirectory);
// If the relative path is simply a period
if (relativePath[0] == '.' && relativePath[1] != '.')
relativePath++;
// Format against expando.
dSprintf(pathBuffer, sizeof(pathBuffer), "%s/%s", workingDirectory, relativePath);
// Strip repeat slashes.
Con::stripRepeatSlashes(pDstPath, pathBuffer, size);
}
void ensureTrailingSlash(char* pDstPath, const char* pSrcPath)
{
// Copy to target.
dStrcpy(pDstPath, pSrcPath);
// Find trailing character index.
S32 trailIndex = dStrlen(pDstPath);
// Ignore if empty string.
if (trailIndex == 0)
return;
// Finish if the trailing slash already exists.
if (pDstPath[trailIndex - 1] == '/')
return;
// Add trailing slash.
pDstPath[trailIndex++] = '/';
pDstPath[trailIndex] = 0;
}
//-----------------------------------------------------------------------------
StringTableEntry getDSOPath(const char *scriptPath)
{
#ifndef TORQUE2D_TOOLS_FIXME
// [tom, 11/17/2006] Force old behavior for the player. May not want to do this.
const char *slash = dStrrchr(scriptPath, '/');
if (slash != NULL)
return StringTable->insertn(scriptPath, slash - scriptPath, true);
slash = dStrrchr(scriptPath, ':');
if (slash != NULL)
return StringTable->insertn(scriptPath, (slash - scriptPath) + 1, true);
return "";
#else
char relPath[1024], dsoPath[1024];
bool isPrefs = false;
// [tom, 11/17/2006] Prefs are handled slightly differently to avoid dso name clashes
StringTableEntry prefsPath = Platform::getPrefsPath();
if (dStrnicmp(scriptPath, prefsPath, dStrlen(prefsPath)) == 0)
{
relPath[0] = 0;
isPrefs = true;
}
else
{
StringTableEntry strippedPath = Platform::stripBasePath(scriptPath);
dStrcpy(relPath, strippedPath);
char *slash = dStrrchr(relPath, '/');
if (slash)
*slash = 0;
}
const char *overridePath;
if (!isPrefs)
overridePath = Con::getVariable("$Scripts::OverrideDSOPath");
else
overridePath = prefsPath;
if (overridePath && *overridePath)
Platform::makeFullPathName(relPath, dsoPath, sizeof(dsoPath), overridePath);
else
{
char t[1024];
dSprintf(t, sizeof(t), "compiledScripts/%s", relPath);
Platform::makeFullPathName(t, dsoPath, sizeof(dsoPath), Platform::getPrefsPath());
}
return StringTable->insert(dsoPath);
#endif
}
//-----------------------------------------------------------------------------
bool stripRepeatSlashes(char* pDstPath, const char* pSrcPath, S32 dstSize)
{
// Note original destination.
char* pOriginalDst = pDstPath;
// Reset last source character.
char lastSrcChar = 0;
// Search source...
while (dstSize > 0)
{
// Fetch characters.
const char srcChar = *pSrcPath++;
// Do we have a repeat slash?
if (srcChar == '/' && lastSrcChar == '/')
{
// Yes, so skip it.
continue;
}
// No, so copy character.
*pDstPath++ = srcChar;
// Finish if end of source.
if (srcChar == 0)
return true;
// Reduce room left in destination.
dstSize--;
// Set last character.
lastSrcChar = srcChar;
}
// Terminate the destination string as we ran out of room.
*pOriginalDst = 0;
// Fail!
return false;
}
} // end of Console namespace
#endif
//=============================================================================
// API.
//=============================================================================
// MARK: ---- API ----
//-----------------------------------------------------------------------------
DefineEngineFunction( log, void, ( const char* message ),,
"@brief Logs a message to the console.\n\n"
"@param message The message text.\n"
"@note By default, messages will appear white in the console.\n"
"@ingroup Logging")
{
Con::printf( "%s", message );
}
//-----------------------------------------------------------------------------
DefineEngineFunction( logError, void, ( const char* message ),,
"@brief Logs an error message to the console.\n\n"
"@param message The message text.\n"
"@note By default, errors will appear red in the console.\n"
"@ingroup Logging")
{
Con::errorf( "%s", message );
}
//-----------------------------------------------------------------------------
DefineEngineFunction( logWarning, void, ( const char* message ),,
"@brief Logs a warning message to the console.\n\n"
"@param message The message text.\n\n"
"@note By default, warnings will appear turquoise in the console.\n"
"@ingroup Logging")
{
Con::warnf( "%s", message );
}
//------------------------------------------------------------------------------
extern ConsoleValueStack CSTK;
ConsoleValueRef::ConsoleValueRef(const ConsoleValueRef &ref)
{
value = ref.value;
}
ConsoleValueRef& ConsoleValueRef::operator=(const ConsoleValueRef &newValue)
{
value = newValue.value;
return *this;
}
ConsoleValueRef& ConsoleValueRef::operator=(const char *newValue)
{
AssertFatal(value, "value should not be NULL");
value->setStringValue(newValue);
return *this;
}
ConsoleValueRef& ConsoleValueRef::operator=(S32 newValue)
{
AssertFatal(value, "value should not be NULL");
value->setIntValue(newValue);
return *this;
}
ConsoleValueRef& ConsoleValueRef::operator=(U32 newValue)
{
AssertFatal(value, "value should not be NULL");
value->setIntValue(newValue);
return *this;
}
ConsoleValueRef& ConsoleValueRef::operator=(F32 newValue)
{
AssertFatal(value, "value should not be NULL");
value->setFloatValue(newValue);
return *this;
}
ConsoleValueRef& ConsoleValueRef::operator=(F64 newValue)
{
AssertFatal(value, "value should not be NULL");
value->setFloatValue(newValue);
return *this;
}
//------------------------------------------------------------------------------
StringStackWrapper::StringStackWrapper(int targc, ConsoleValueRef targv[])
{
argv = new const char*[targc];
argc = targc;
for (int i=0; i<targc; i++)
{
argv[i] = dStrdup(targv[i]);
}
}
StringStackWrapper::~StringStackWrapper()
{
for (int i=0; i<argc; i++)
{
dFree(argv[i]);
}
delete[] argv;
}
StringStackConsoleWrapper::StringStackConsoleWrapper(int targc, const char** targ)
{
argv = new ConsoleValueRef[targc];
argvValue = new ConsoleValue[targc];
argc = targc;
for (int i=0; i<targc; i++) {
argvValue[i].init();
argv[i].value = &argvValue[i];
argvValue[i].setStackStringValue(targ[i]);
}
}
StringStackConsoleWrapper::~StringStackConsoleWrapper()
{
for (int i=0; i<argc; i++)
{
argv[i] = 0;
}
delete[] argv;
delete[] argvValue;
}
//------------------------------------------------------------------------------
S32 ConsoleValue::getSignedIntValue()
{
if(type <= TypeInternalString)
return (S32)fval;
else
return dAtoi(Con::getData(type, dataPtr, 0, enumTable));
}
U32 ConsoleValue::getIntValue()
{
if(type <= TypeInternalString)
return ival;
else
return dAtoi(Con::getData(type, dataPtr, 0, enumTable));
}
F32 ConsoleValue::getFloatValue()
{
if(type <= TypeInternalString)
return fval;
else
return dAtof(Con::getData(type, dataPtr, 0, enumTable));
}
const char *ConsoleValue::getStringValue()
{
if(type == TypeInternalString || type == TypeInternalStackString)
return sval;
else if (type == TypeInternalStringStackPtr)
return STR.mBuffer + (uintptr_t)sval;
else
{
// We need a string representation, so lets create one
const char *internalValue = NULL;
if(type == TypeInternalFloat)
internalValue = Con::getData(TypeF32, &fval, 0);
else if(type == TypeInternalInt)
internalValue = Con::getData(TypeS32, &ival, 0);
else
return Con::getData(type, dataPtr, 0, enumTable); // We can't save sval here since it is the same as dataPtr
if (!internalValue)
return "";
U32 stringLen = dStrlen(internalValue);
U32 newLen = ((stringLen + 1) + 15) & ~15; // pad upto next cache line
if (bufferLen == 0)
sval = (char *) dMalloc(newLen);
else if(newLen > bufferLen)
sval = (char *) dRealloc(sval, newLen);
dStrcpy(sval, internalValue);
bufferLen = newLen;
return sval;
}
}
StringStackPtr ConsoleValue::getStringStackPtr()
{
if (type == TypeInternalStringStackPtr)
return (uintptr_t)sval;
else
return (uintptr_t)-1;
}
bool ConsoleValue::getBoolValue()
{
if(type == TypeInternalString || type == TypeInternalStackString || type == TypeInternalStringStackPtr)
return dAtob(getStringValue());
if(type == TypeInternalFloat)
return fval > 0;
else if(type == TypeInternalInt)
return ival > 0;
else {
const char *value = Con::getData(type, dataPtr, 0, enumTable);
return dAtob(value);
}
}
void ConsoleValue::setIntValue(S32 val)
{
setFloatValue(val);
}
void ConsoleValue::setIntValue(U32 val)
{
if(type <= TypeInternalString)
{
fval = (F32)val;
ival = val;
if(bufferLen > 0)
{
dFree(sval);
bufferLen = 0;
}
sval = typeValueEmpty;
type = TypeInternalInt;
}
else
{
const char *dptr = Con::getData(TypeS32, &val, 0);
Con::setData(type, dataPtr, 0, 1, &dptr, enumTable);
}
}
void ConsoleValue::setBoolValue(bool val)
{
return setIntValue(val ? 1 : 0);
}
void ConsoleValue::setFloatValue(F32 val)
{
if(type <= TypeInternalString)
{
fval = val;
ival = static_cast<U32>(val);
if(bufferLen > 0)
{
dFree(sval);
bufferLen = 0;
}
sval = typeValueEmpty;
type = TypeInternalFloat;
}
else
{
const char *dptr = Con::getData(TypeF32, &val, 0);
Con::setData(type, dataPtr, 0, 1, &dptr, enumTable);
}
}
//------------------------------------------------------------------------------
ConsoleValueRef _BaseEngineConsoleCallbackHelper::_exec()
{
ConsoleValueRef returnValue;
if( mThis )
{
// Cannot invoke callback until object has been registered
if (mThis->isProperlyAdded()) {
returnValue = Con::_internalExecute( mThis, mArgc, mArgv, false );
} else {
STR.clearFunctionOffset();
returnValue = ConsoleValueRef();
}
}
else
returnValue = Con::_internalExecute( mArgc, mArgv );
mArgc = mInitialArgc; // reset args
return returnValue;
}
ConsoleValueRef _BaseEngineConsoleCallbackHelper::_execLater(SimConsoleThreadExecEvent *evt)
{
mArgc = mInitialArgc; // reset args
Sim::postEvent((SimObject*)Sim::getRootGroup(), evt, Sim::getCurrentTime());
return evt->getCB().waitForResult();
}
//------------------------------------------------------------------------------
void ConsoleStackFrameSaver::save()
{
CSTK.pushFrame();
STR.pushFrame();
mSaved = true;
}
void ConsoleStackFrameSaver::restore()
{
if (mSaved)
{
CSTK.popFrame();
STR.popFrame();
}
}