Torque3D/Engine/lib/collada/src/1.4/dom/domSampler.cpp
2012-09-19 11:15:01 -04:00

72 lines
2 KiB
C++

/*
* Copyright 2006 Sony Computer Entertainment Inc.
*
* Licensed under the SCEA Shared Source License, Version 1.0 (the "License"); you may not use this
* file except in compliance with the License. You may obtain a copy of the License at:
* http://research.scea.com/scea_shared_source_license.html
*
* Unless required by applicable law or agreed to in writing, software distributed under the License
* is distributed on an "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or
* implied. See the License for the specific language governing permissions and limitations under the
* License.
*/
#include <dae.h>
#include <dae/daeDom.h>
#include <dom/domSampler.h>
#include <dae/daeMetaCMPolicy.h>
#include <dae/daeMetaSequence.h>
#include <dae/daeMetaChoice.h>
#include <dae/daeMetaGroup.h>
#include <dae/daeMetaAny.h>
#include <dae/daeMetaElementAttribute.h>
daeElementRef
domSampler::create(DAE& dae)
{
domSamplerRef ref = new domSampler(dae);
return ref;
}
daeMetaElement *
domSampler::registerElement(DAE& dae)
{
daeMetaElement* meta = dae.getMeta(ID());
if ( meta != NULL ) return meta;
meta = new daeMetaElement(dae);
dae.setMeta(ID(), *meta);
meta->setName( "sampler" );
meta->registerClass(domSampler::create);
daeMetaCMPolicy *cm = NULL;
daeMetaElementAttribute *mea = NULL;
cm = new daeMetaSequence( meta, cm, 0, 1, 1 );
mea = new daeMetaElementArrayAttribute( meta, cm, 0, 1, -1 );
mea->setName( "input" );
mea->setOffset( daeOffsetOf(domSampler,elemInput_array) );
mea->setElementType( domInputLocal::registerElement(dae) );
cm->appendChild( mea );
cm->setMaxOrdinal( 0 );
meta->setCMRoot( cm );
// Add attribute: id
{
daeMetaAttribute *ma = new daeMetaAttribute;
ma->setName( "id" );
ma->setType( dae.getAtomicTypes().get("xsID"));
ma->setOffset( daeOffsetOf( domSampler , attrId ));
ma->setContainer( meta );
meta->appendAttribute(ma);
}
meta->setElementSize(sizeof(domSampler));
meta->validate();
return meta;
}