Torque3D/Templates/BaseGame/game/tools/projectImporter
Areloch 0dddeeb6dd Corrects preload logic for projectiles to only fail if shape is specified, but failed to load
Corrects logic in Project Importer for if cubemapData is defined in material scripts, it can process them correctly.
2021-08-09 18:55:05 -05:00
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guis Added getShapeConstructorFilePath console function on shapeAsset 2021-08-02 04:20:27 -05:00
scripts Corrects preload logic for projectiles to only fail if shape is specified, but failed to load 2021-08-09 18:55:05 -05:00
main.tscript Added getShapeConstructorFilePath console function on shapeAsset 2021-08-02 04:20:27 -05:00