Torque3D/Engine/source/console/consoleValueStack.h
2021-03-30 19:33:19 -04:00

122 lines
3.6 KiB
C++

//-----------------------------------------------------------------------------
// Copyright (c) 2013 GarageGames, LLC
// Copyright (c) 2021 TGEMIT Authors & Contributors
//
// Permission is hereby granted, free of charge, to any person obtaining a copy
// of this software and associated documentation files (the "Software"), to
// deal in the Software without restriction, including without limitation the
// rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
// sell copies of the Software, and to permit persons to whom the Software is
// furnished to do so, subject to the following conditions:
//
// The above copyright notice and this permission notice shall be included in
// all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
// IN THE SOFTWARE.
//-----------------------------------------------------------------------------
#ifndef _CONSOLE_CONSOLE_VALUE_STACK_H_
#define _CONSOLE_CONSOLE_VALUE_STACK_H_
template<S32 StackSize>
class ConsoleValueStack
{
constexpr static S32 allocatorSize = sizeof(ConsoleValue) * StackSize;
struct Frame
{
ConsoleValue* values;
S32 count;
S32 internalCounter;
};
Vector<Frame> stack;
char* memory;
S32 sp;
TORQUE_FORCEINLINE Frame alloc(S32 count)
{
AssertFatal(sp + count * sizeof(ConsoleValue) < allocatorSize, "ConsoleValueStack overflow");
ConsoleValue* ret = reinterpret_cast<ConsoleValue*>(memory + sp);
sp += count * sizeof(ConsoleValue);
return { ret, count, 1 };
}
TORQUE_FORCEINLINE void deAlloc(S32 count)
{
sp -= count * sizeof(ConsoleValue);
AssertFatal(sp >= 0, "Popped ConsoleValueStack too far, underflow");
}
public:
ConsoleValueStack()
{
memory = (char*)dMalloc(allocatorSize);
for (S32 i = 0; i < allocatorSize; i += sizeof(ConsoleValue))
{
constructInPlace<ConsoleValue>(reinterpret_cast<ConsoleValue*>(memory + i));
}
sp = 0;
}
~ConsoleValueStack()
{
dFree(memory);
}
TORQUE_FORCEINLINE void pushFrame(S32 count)
{
AssertISV(count >= 0, "Must be >= 0 when pushing stack frame");
// +1 for function name in argv[0]
const Frame& frame = alloc(count + 1);
stack.push_back(frame);
}
TORQUE_FORCEINLINE void popFrame()
{
AssertISV(stack.size() > 0, "Stack Underflow");
deAlloc(stack.last().count);
stack.pop_back();
}
TORQUE_FORCEINLINE void pushInt(S64 value)
{
Frame& frame = stack.last();
frame.values[frame.internalCounter++].setInt(value);
}
TORQUE_FORCEINLINE void pushFloat(F64 value)
{
Frame& frame = stack.last();
frame.values[frame.internalCounter++].setFloat(value);
}
TORQUE_FORCEINLINE void pushString(const char* value, S32 len)
{
Frame& frame = stack.last();
frame.values[frame.internalCounter++].setString(value, len);
}
TORQUE_FORCEINLINE void argvc(StringTableEntry fn, S32& argc, ConsoleValue** argv)
{
Frame& frame = stack.last();
argc = frame.count;
// First param is always function name
frame.values[0].setStringTableEntry(fn);
*argv = frame.values;
}
};
#endif