Torque3D/Tools/CMake/modules/module_bullet.cmake
2015-11-14 11:28:21 -06:00

37 lines
1.5 KiB
CMake

# -----------------------------------------------------------------------------
# Copyright (c) 2015 GarageGames, LLC
#
# Permission is hereby granted, free of charge, to any person obtaining a copy
# of this software and associated documentation files (the "Software"), to
# deal in the Software without restriction, including without limitation the
# rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
# sell copies of the Software, and to permit persons to whom the Software is
# furnished to do so, subject to the following conditions:
#
# The above copyright notice and this permission notice shall be included in
# all copies or substantial portions of the Software.
#
# THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
# IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
# FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
# AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
# LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
# FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
# IN THE SOFTWARE.
# -----------------------------------------------------------------------------
# Bullet module
option(TORQUE_PHYSICS_BULLET "Use Bullet physics" OFF)
if( NOT TORQUE_PHYSICS_BULLET )
return()
endif()
addDef( "TORQUE_PHYSICS_BULLET" )
addDef( "TORQUE_PHYSICS_ENABLED" )
addPath( "${srcDir}/T3D/physics/bullet" )
addInclude( "${libDir}/bullet/src" )
addLib( "libbullet" )