mirror of
https://github.com/TorqueGameEngines/Torque3D.git
synced 2026-01-20 20:54:46 +00:00
A snippet of example code: UTF16 pszFilter[1024]; ... convertUTF8toUTF16((UTF8 *)mData.mFilters, pszFilter, sizeof(pszFilter)); Since the conversion function is expecting the third parameter to be the length in 16-bit characters, *not* bytes, this results in the function writing outside the bounds of the output array. To make this less likely to happen in the future (I hope), I've provided a template function that infers the correct size of a static array, so it's no longer necessary to pass the size in most cases. The sized function has been renamed with an "N" suffix to hopefully encourage this use. This bug was caught due to a warning from MSVC about stack corruption occurring in codeBlock::exec(), after opening a file open dialog twice in succession. After some hunting, I found that this was due to FileDialog::Execute() passing incorrect buffer sizes to the conversion function, which resulted in the function writing a null terminator into some memory that happened to be in the stack frame of codeBlock::exec()!
342 lines
12 KiB
C++
342 lines
12 KiB
C++
//-----------------------------------------------------------------------------
|
|
// Copyright (c) 2012 GarageGames, LLC
|
|
//
|
|
// Permission is hereby granted, free of charge, to any person obtaining a copy
|
|
// of this software and associated documentation files (the "Software"), to
|
|
// deal in the Software without restriction, including without limitation the
|
|
// rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
|
|
// sell copies of the Software, and to permit persons to whom the Software is
|
|
// furnished to do so, subject to the following conditions:
|
|
//
|
|
// The above copyright notice and this permission notice shall be included in
|
|
// all copies or substantial portions of the Software.
|
|
//
|
|
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
|
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
|
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
|
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
|
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
|
|
// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
|
|
// IN THE SOFTWARE.
|
|
//-----------------------------------------------------------------------------
|
|
|
|
#include "core/util/rawData.h"
|
|
#include "core/strings/stringFunctions.h"
|
|
#include "core/strings/unicode.h"
|
|
|
|
#include "platformWin32/platformWin32.h"
|
|
#include "platformWin32/winConsole.h"
|
|
#include "console/consoleTypes.h"
|
|
#include "console/engineAPI.h"
|
|
#include "core/util/journal/process.h"
|
|
|
|
|
|
WinConsole *WindowsConsole = NULL;
|
|
|
|
namespace Con
|
|
{
|
|
extern bool alwaysUseDebugOutput;
|
|
}
|
|
|
|
DefineConsoleFunction( enableWinConsole, void, (bool flag), , "enableWinConsole(bool);")
|
|
{
|
|
WindowsConsole->enable(flag);
|
|
}
|
|
|
|
void WinConsole::create()
|
|
{
|
|
if( !WindowsConsole )
|
|
WindowsConsole = new WinConsole();
|
|
}
|
|
|
|
void WinConsole::destroy()
|
|
{
|
|
if( WindowsConsole )
|
|
delete WindowsConsole;
|
|
WindowsConsole = NULL;
|
|
}
|
|
|
|
void WinConsole::enable(bool enabled)
|
|
{
|
|
winConsoleEnabled = enabled;
|
|
if(winConsoleEnabled)
|
|
{
|
|
AllocConsole();
|
|
const char *title = Con::getVariable("Con::WindowTitle");
|
|
if (title && *title)
|
|
{
|
|
#ifdef UNICODE
|
|
UTF16 buf[512];
|
|
convertUTF8toUTF16((UTF8 *)title, buf);
|
|
SetConsoleTitle(buf);
|
|
#else
|
|
SetConsoleTitle(title);
|
|
#endif
|
|
}
|
|
stdOut = GetStdHandle(STD_OUTPUT_HANDLE);
|
|
stdIn = GetStdHandle(STD_INPUT_HANDLE);
|
|
stdErr = GetStdHandle(STD_ERROR_HANDLE);
|
|
|
|
printf("%s", Con::getVariable("Con::Prompt"));
|
|
}
|
|
}
|
|
|
|
bool WinConsole::isEnabled()
|
|
{
|
|
if ( WindowsConsole )
|
|
return WindowsConsole->winConsoleEnabled;
|
|
|
|
return false;
|
|
}
|
|
|
|
static void winConsoleConsumer(U32 level, const char *line)
|
|
{
|
|
if (WindowsConsole)
|
|
{
|
|
WindowsConsole->processConsoleLine(line);
|
|
#ifndef TORQUE_SHIPPING
|
|
// see console.cpp for a description of Con::alwaysUseDebugOutput
|
|
if( level == ConsoleLogEntry::Error || Con::alwaysUseDebugOutput)
|
|
{
|
|
// [rene, 04/05/2008] This is incorrect. Should do conversion from UTF8 here.
|
|
// Skipping for the sake of speed. Not meant to be seen by user anyway.
|
|
OutputDebugStringA( line );
|
|
OutputDebugStringA( "\n" );
|
|
}
|
|
#endif
|
|
}
|
|
}
|
|
|
|
WinConsole::WinConsole()
|
|
{
|
|
for (S32 iIndex = 0; iIndex < MAX_CMDS; iIndex ++)
|
|
rgCmds[iIndex][0] = '\0';
|
|
|
|
iCmdIndex = 0;
|
|
winConsoleEnabled = false;
|
|
Con::addConsumer(winConsoleConsumer);
|
|
inpos = 0;
|
|
lineOutput = false;
|
|
|
|
Process::notify(this, &WinConsole::process, PROCESS_LAST_ORDER);
|
|
}
|
|
|
|
WinConsole::~WinConsole()
|
|
{
|
|
Process::remove(this, &WinConsole::process);
|
|
Con::removeConsumer(winConsoleConsumer);
|
|
}
|
|
|
|
void WinConsole::printf(const char *s, ...)
|
|
{
|
|
// Get the line into a buffer.
|
|
static const S32 BufSize = 4096;
|
|
static char buffer[4096];
|
|
DWORD bytes;
|
|
va_list args;
|
|
va_start(args, s);
|
|
_vsnprintf(buffer, BufSize, s, args);
|
|
// Replace tabs with carats, like the "real" console does.
|
|
char *pos = buffer;
|
|
while (*pos) {
|
|
if (*pos == '\t') {
|
|
*pos = '^';
|
|
}
|
|
pos++;
|
|
}
|
|
// Axe the color characters.
|
|
Con::stripColorChars(buffer);
|
|
// Print it.
|
|
WriteFile(stdOut, buffer, strlen(buffer), &bytes, NULL);
|
|
FlushFileBuffers( stdOut );
|
|
}
|
|
|
|
void WinConsole::processConsoleLine(const char *consoleLine)
|
|
{
|
|
if(winConsoleEnabled)
|
|
{
|
|
inbuf[inpos] = 0;
|
|
if(lineOutput)
|
|
printf("%s\n", consoleLine);
|
|
else
|
|
printf("%c%s\n%s%s", '\r', consoleLine, Con::getVariable("Con::Prompt"), inbuf);
|
|
}
|
|
}
|
|
|
|
void WinConsole::process()
|
|
{
|
|
if(winConsoleEnabled)
|
|
{
|
|
DWORD numEvents;
|
|
GetNumberOfConsoleInputEvents(stdIn, &numEvents);
|
|
if(numEvents)
|
|
{
|
|
INPUT_RECORD rec[20];
|
|
char outbuf[512];
|
|
S32 outpos = 0;
|
|
|
|
ReadConsoleInput(stdIn, rec, 20, &numEvents);
|
|
DWORD i;
|
|
for(i = 0; i < numEvents; i++)
|
|
{
|
|
if(rec[i].EventType == KEY_EVENT)
|
|
{
|
|
KEY_EVENT_RECORD *ke = &(rec[i].Event.KeyEvent);
|
|
if(ke->bKeyDown)
|
|
{
|
|
switch (ke->uChar.AsciiChar)
|
|
{
|
|
// If no ASCII char, check if it's a handled virtual key
|
|
case 0:
|
|
switch (ke->wVirtualKeyCode)
|
|
{
|
|
// UP ARROW
|
|
case 0x26 :
|
|
// Go to the previous command in the cyclic array
|
|
if ((-- iCmdIndex) < 0)
|
|
iCmdIndex = MAX_CMDS - 1;
|
|
|
|
// If this command isn't empty ...
|
|
if (rgCmds[iCmdIndex][0] != '\0')
|
|
{
|
|
// Obliterate current displayed text
|
|
for (S32 i = outpos = 0; i < inpos; i ++)
|
|
{
|
|
outbuf[outpos ++] = '\b';
|
|
outbuf[outpos ++] = ' ';
|
|
outbuf[outpos ++] = '\b';
|
|
}
|
|
|
|
// Copy command into command and display buffers
|
|
for (inpos = 0; inpos < (S32)strlen(rgCmds[iCmdIndex]); inpos ++, outpos ++)
|
|
{
|
|
outbuf[outpos] = rgCmds[iCmdIndex][inpos];
|
|
inbuf [inpos ] = rgCmds[iCmdIndex][inpos];
|
|
}
|
|
}
|
|
// If previous is empty, stay on current command
|
|
else if ((++ iCmdIndex) >= MAX_CMDS)
|
|
{
|
|
iCmdIndex = 0;
|
|
}
|
|
|
|
break;
|
|
|
|
// DOWN ARROW
|
|
case 0x28 : {
|
|
// Go to the next command in the command array, if
|
|
// it isn't empty
|
|
if (rgCmds[iCmdIndex][0] != '\0' && (++ iCmdIndex) >= MAX_CMDS)
|
|
iCmdIndex = 0;
|
|
|
|
// Obliterate current displayed text
|
|
for (S32 i = outpos = 0; i < inpos; i ++)
|
|
{
|
|
outbuf[outpos ++] = '\b';
|
|
outbuf[outpos ++] = ' ';
|
|
outbuf[outpos ++] = '\b';
|
|
}
|
|
|
|
// Copy command into command and display buffers
|
|
for (inpos = 0; inpos < (S32)strlen(rgCmds[iCmdIndex]); inpos ++, outpos ++)
|
|
{
|
|
outbuf[outpos] = rgCmds[iCmdIndex][inpos];
|
|
inbuf [inpos ] = rgCmds[iCmdIndex][inpos];
|
|
}
|
|
}
|
|
break;
|
|
|
|
// LEFT ARROW
|
|
case 0x25 :
|
|
break;
|
|
|
|
// RIGHT ARROW
|
|
case 0x27 :
|
|
break;
|
|
|
|
default :
|
|
break;
|
|
}
|
|
break;
|
|
case '\b':
|
|
if(inpos > 0)
|
|
{
|
|
outbuf[outpos++] = '\b';
|
|
outbuf[outpos++] = ' ';
|
|
outbuf[outpos++] = '\b';
|
|
inpos--;
|
|
}
|
|
break;
|
|
case '\t':
|
|
// In the output buffer, we're going to have to erase the current line (in case
|
|
// we're cycling through various completions) and write out the whole input
|
|
// buffer, so (inpos * 3) + complen <= 512. Should be OK. The input buffer is
|
|
// also 512 chars long so that constraint will also be fine for the input buffer.
|
|
{
|
|
// Erase the current line.
|
|
U32 i;
|
|
for (i = 0; i < inpos; i++) {
|
|
outbuf[outpos++] = '\b';
|
|
outbuf[outpos++] = ' ';
|
|
outbuf[outpos++] = '\b';
|
|
}
|
|
// Modify the input buffer with the completion.
|
|
U32 maxlen = 512 - (inpos * 3);
|
|
if (ke->dwControlKeyState & SHIFT_PRESSED) {
|
|
inpos = Con::tabComplete(inbuf, inpos, maxlen, false);
|
|
}
|
|
else {
|
|
inpos = Con::tabComplete(inbuf, inpos, maxlen, true);
|
|
}
|
|
// Copy the input buffer to the output.
|
|
for (i = 0; i < inpos; i++) {
|
|
outbuf[outpos++] = inbuf[i];
|
|
}
|
|
}
|
|
break;
|
|
case '\n':
|
|
case '\r':
|
|
outbuf[outpos++] = '\r';
|
|
outbuf[outpos++] = '\n';
|
|
|
|
inbuf[inpos] = 0;
|
|
outbuf[outpos] = 0;
|
|
printf("%s", outbuf);
|
|
|
|
// Pass the line along to the console for execution.
|
|
{
|
|
RawData rd;
|
|
rd.size = inpos + 1;
|
|
rd.data = ( S8* ) inbuf;
|
|
|
|
Con::smConsoleInput.trigger(rd);
|
|
}
|
|
|
|
// If we've gone off the end of our array, wrap
|
|
// back to the beginning
|
|
if (iCmdIndex >= MAX_CMDS)
|
|
iCmdIndex %= MAX_CMDS;
|
|
|
|
// Put the new command into the array
|
|
strcpy(rgCmds[iCmdIndex ++], inbuf);
|
|
|
|
printf("%s", Con::getVariable("Con::Prompt"));
|
|
inpos = outpos = 0;
|
|
break;
|
|
default:
|
|
inbuf[inpos++] = ke->uChar.AsciiChar;
|
|
outbuf[outpos++] = ke->uChar.AsciiChar;
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
if(outpos)
|
|
{
|
|
outbuf[outpos] = 0;
|
|
printf("%s", outbuf);
|
|
}
|
|
}
|
|
}
|
|
}
|