Torque3D/Templates/Empty/game/shaders/common/water/gl
2016-11-09 00:12:35 -06:00
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waterBasicP.glsl Direct3D11 common shader changes. 2016-03-20 21:50:21 +10:00
waterBasicV.glsl Removed unused vertex colors from GFXWaterVertex 2015-10-22 21:54:35 +10:00
waterP.glsl Corrects the specular handling as per Richard's suggestion in #1783 2016-11-09 00:12:35 -06:00
waterV.glsl Changes to GLSL files for OpenGL 2014-04-13 19:55:45 +02:00