Torque3D/Engine/source/persistence/taml
Azaezel 28e509af1a Merge branch 'development' of https://github.com/GarageGames/Torque3D into memberMess
# Conflicts:
#	Engine/source/console/consoleFunctions.cpp
2018-03-28 15:42:34 -05:00
..
binary Initial Implementation of the Taml, Asset and Modules systems. 2015-10-13 15:19:36 -05:00
json local obectName doubleup 2018-03-12 04:03:46 -05:00
xml Engine was also using raw strcat/strcpy 2018-03-07 00:49:46 -05:00
fsTinyXml.cpp Merge branch 'development' of https://github.com/GarageGames/Torque3D into memberMess 2018-03-28 15:42:34 -05:00
fsTinyXml.h tinyxml core class uses a 'value' variable. method io and tempvars altered to work around the 'conflict' 2018-03-15 20:45:18 -05:00
taml.cpp Merge branch 'development' of https://github.com/GarageGames/Torque3D into memberMess 2018-03-28 15:42:34 -05:00
taml.h Initial Implementation of the Taml, Asset and Modules systems. 2015-10-13 15:19:36 -05:00
taml_ScriptBinding.h clang catch: garbage in line directives 2016-10-18 11:37:18 -05:00
tamlCallbacks.h Initial Implementation of the Taml, Asset and Modules systems. 2015-10-13 15:19:36 -05:00
tamlChildren.h Initial Implementation of the Taml, Asset and Modules systems. 2015-10-13 15:19:36 -05:00
tamlCustom.cpp Use strncpy instead of strcpy because again, buffer overflows 2018-03-06 02:35:33 -05:00
tamlCustom.h Use strncpy instead of strcpy because again, buffer overflows 2018-03-06 02:35:33 -05:00
tamlParser.h Initial Implementation of the Taml, Asset and Modules systems. 2015-10-13 15:19:36 -05:00
tamlVisitor.h Initial Implementation of the Taml, Asset and Modules systems. 2015-10-13 15:19:36 -05:00
tamlWriteNode.cpp Initial Implementation of the Taml, Asset and Modules systems. 2015-10-13 15:19:36 -05:00
tamlWriteNode.h As suggested, extract strlen calls from sizes into variables so it isn't called twice 2018-03-08 20:59:40 -05:00