Torque3D/Engine/source/T3D/systems/updateSystem.h

16 lines
301 B
C++

#pragma once
#include "componentSystem.h"
class UpdateSystemInterface : public SystemInterface<UpdateSystemInterface>
{
public:
bool mIsEnabled;
};
class UpdateSystem
{
public:
static void processTick();
static void advanceTime(U32 _tickMS);
static void interpolateTick(U32 _deltaMS);
};