mirror of
https://github.com/TorqueGameEngines/Torque3D.git
synced 2026-01-27 16:14:46 +00:00
54 lines
1.2 KiB
C++
54 lines
1.2 KiB
C++
#ifndef _OFFMESHCONNTOOL_H_
|
|
#define _OFFMESHCONNTOOL_H_
|
|
|
|
|
|
#ifndef _NAVMESH_TOOL_H_
|
|
#include "navigation/navMeshTool.h"
|
|
#endif
|
|
|
|
class OffMeshConnectionTool : public NavMeshTool
|
|
{
|
|
typedef NavMeshTool Parent;
|
|
bool mStartPosSet;
|
|
bool mBiDir;
|
|
S32 mLink;
|
|
S32 mCurLink;
|
|
Point3F mLinkStart;
|
|
LinkData mLinkCache;
|
|
F32 mLinkRadius;
|
|
public:
|
|
|
|
DECLARE_CONOBJECT(OffMeshConnectionTool);
|
|
|
|
OffMeshConnectionTool() {
|
|
mStartPosSet = false;
|
|
mBiDir = false;
|
|
mLink = -1;
|
|
mCurLink = -1;
|
|
mLinkStart = Point3F::Max;
|
|
mLinkCache = LinkData(0);
|
|
mLinkRadius = 1.0;
|
|
}
|
|
virtual ~OffMeshConnectionTool() {}
|
|
|
|
void setActiveNavMesh(NavMesh* nav_mesh) override {
|
|
mNavMesh = nav_mesh;
|
|
|
|
if (!mNavMesh.isNull())
|
|
mLinkRadius = mNavMesh->mWalkableRadius;
|
|
}
|
|
|
|
void onActivated(const Gui3DMouseEvent& evt) override;
|
|
void onDeactivated() override;
|
|
|
|
void on3DMouseDown(const Gui3DMouseEvent& evt) override;
|
|
void on3DMouseMove(const Gui3DMouseEvent& evt) override;
|
|
void onRender3D() override;
|
|
|
|
bool updateGuiInfo() override;
|
|
|
|
void setLinkProperties(const LinkData& d, bool biDir, F32 rad);
|
|
};
|
|
|
|
#endif
|