Torque3D/Engine/source/afx/xm/afxXM_Freeze.cpp
2025-03-09 11:53:23 -05:00

337 lines
8.3 KiB
C++

//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~~//
// Arcane-FX for MIT Licensed Open Source version of Torque 3D from GarageGames
// Copyright (C) 2015 Faust Logic, Inc.
//
// Permission is hereby granted, free of charge, to any person obtaining a copy
// of this software and associated documentation files (the "Software"), to
// deal in the Software without restriction, including without limitation the
// rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
// sell copies of the Software, and to permit persons to whom the Software is
// furnished to do so, subject to the following conditions:
//
// The above copyright notice and this permission notice shall be included in
// all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
// IN THE SOFTWARE.
//
//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~~//
#include "afx/arcaneFX.h"
#include "afx/afxEffectWrapper.h"
#include "afx/afxChoreographer.h"
#include "afx/xm/afxXfmMod.h"
//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~~//
class afxXM_FreezeData : public afxXM_BaseData
{
typedef afxXM_BaseData Parent;
public:
U32 mask;
F32 delay;
public:
/*C*/ afxXM_FreezeData() : mask(POSITION | ORIENTATION | POSITION2), delay(0.0f) { }
/*C*/ afxXM_FreezeData(const afxXM_FreezeData&, bool = false);
void packData(BitStream* stream) override;
void unpackData(BitStream* stream) override;
bool allowSubstitutions() const override { return true; }
static void initPersistFields();
afxXM_Base* create(afxEffectWrapper* fx, bool on_server) override;
DECLARE_CONOBJECT(afxXM_FreezeData);
};
//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~//
class afxXM_Freeze : public afxXM_Base
{
typedef afxXM_Base Parent;
U32 mask;
bool first;
Point3F frozen_pos;
MatrixF frozen_ori;
Point3F frozen_aim;
F32 delay;
public:
/*C*/ afxXM_Freeze(afxXM_FreezeData*, afxEffectWrapper*);
void updateParams(F32 dt, F32 elapsed, afxXM_Params& params) override;
};
//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~//
class afxXM_Freeze_all_but_scale : public afxXM_Base
{
typedef afxXM_Base Parent;
bool first;
Point3F frozen_pos;
MatrixF frozen_ori;
Point3F frozen_aim;
F32 delay;
public:
/*C*/ afxXM_Freeze_all_but_scale(afxXM_FreezeData*, afxEffectWrapper*);
void updateParams(F32 dt, F32 elapsed, afxXM_Params& params) override;
};
//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~//
class afxXM_Freeze_pos : public afxXM_Base
{
typedef afxXM_Base Parent;
bool first;
Point3F frozen_pos;
F32 delay;
public:
/*C*/ afxXM_Freeze_pos(afxXM_FreezeData*, afxEffectWrapper*);
void updateParams(F32 dt, F32 elapsed, afxXM_Params& params) override;
};
//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~//
class afxXM_Freeze_pos2 : public afxXM_Base
{
typedef afxXM_Base Parent;
bool first;
Point3F frozen_pos2;
F32 delay;
public:
/*C*/ afxXM_Freeze_pos2(afxXM_FreezeData*, afxEffectWrapper*);
void updateParams(F32 dt, F32 elapsed, afxXM_Params& params) override;
};
//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~//
class afxXM_Freeze_ori : public afxXM_Base
{
typedef afxXM_Base Parent;
bool first;
MatrixF frozen_ori;
F32 delay;
public:
/*C*/ afxXM_Freeze_ori(afxXM_FreezeData*, afxEffectWrapper*);
void updateParams(F32 dt, F32 elapsed, afxXM_Params& params) override;
};
//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~~//
IMPLEMENT_CO_DATABLOCK_V1(afxXM_FreezeData);
ConsoleDocClass( afxXM_FreezeData,
"@brief An xmod datablock.\n\n"
"@ingroup afxXMods\n"
"@ingroup AFX\n"
"@ingroup Datablocks\n"
);
afxXM_FreezeData::afxXM_FreezeData(const afxXM_FreezeData& other, bool temp_clone) : afxXM_BaseData(other, temp_clone)
{
mask = other.mask;
delay = other.delay;
}
void afxXM_FreezeData::initPersistFields()
{
docsURL;
addField("mask", TypeS32, Offset(mask, afxXM_FreezeData),
"...");
addFieldV("delay", TypeRangedF32, Offset(delay, afxXM_FreezeData), &CommonValidators::PositiveFloat,
"...");
Parent::initPersistFields();
}
void afxXM_FreezeData::packData(BitStream* stream)
{
Parent::packData(stream);
stream->write(mask);
stream->write(delay);
}
void afxXM_FreezeData::unpackData(BitStream* stream)
{
Parent::unpackData(stream);
stream->read(&mask);
stream->read(&delay);
}
afxXM_Base* afxXM_FreezeData::create(afxEffectWrapper* fx, bool on_server)
{
afxXM_FreezeData* datablock = this;
if (getSubstitutionCount() > 0)
{
datablock = new afxXM_FreezeData(*this, true);
this->performSubstitutions(datablock, fx->getChoreographer(), fx->getGroupIndex());
}
if (datablock->mask == ALL_BUT_SCALE)
return new afxXM_Freeze_all_but_scale(datablock, fx);
if (datablock->mask == POSITION)
return new afxXM_Freeze_pos(datablock, fx);
if (datablock->mask == ORIENTATION)
return new afxXM_Freeze_ori(datablock, fx);
if (datablock->mask == POSITION2)
return new afxXM_Freeze_pos2(datablock, fx);
return new afxXM_Freeze(datablock, fx);
}
//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~//
afxXM_Freeze::afxXM_Freeze(afxXM_FreezeData* db, afxEffectWrapper* fxw)
: afxXM_Base(db, fxw)
{
mask = db->mask;
first = true;
delay = db->delay;
}
void afxXM_Freeze::updateParams(F32 dt, F32 elapsed, afxXM_Params& params)
{
if (elapsed < delay) return;
if (first)
{
if (mask & POSITION)
frozen_pos = params.pos;
if (mask & ORIENTATION)
frozen_ori = params.ori;
if (mask & POSITION2)
frozen_aim = params.pos2;
first = false;
}
else
{
if (mask & POSITION)
params.pos = frozen_pos;
if (mask & ORIENTATION)
params.ori = frozen_ori;
if (mask & POSITION2)
params.pos2 = frozen_aim;
}
}
//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~//
afxXM_Freeze_all_but_scale::afxXM_Freeze_all_but_scale(afxXM_FreezeData* db, afxEffectWrapper* fxw)
: afxXM_Base(db, fxw)
{
first = true;
delay = db->delay;
}
void afxXM_Freeze_all_but_scale::updateParams(F32 dt, F32 elapsed, afxXM_Params& params)
{
if (elapsed < delay) return;
if (first)
{
frozen_pos = params.pos;
frozen_ori = params.ori;
frozen_aim = params.pos2;
first = false;
}
else
{
params.pos = frozen_pos;
params.ori = frozen_ori;
params.pos2 = frozen_aim;
}
}
//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~//
afxXM_Freeze_pos::afxXM_Freeze_pos(afxXM_FreezeData* db, afxEffectWrapper* fxw)
: afxXM_Base(db, fxw)
{
first = true;
delay = db->delay;
}
void afxXM_Freeze_pos::updateParams(F32 dt, F32 elapsed, afxXM_Params& params)
{
if (elapsed < delay) return;
if (first)
{
frozen_pos = params.pos;
first = false;
}
else
params.pos = frozen_pos;
}
//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~//
afxXM_Freeze_pos2::afxXM_Freeze_pos2(afxXM_FreezeData* db, afxEffectWrapper* fxw)
: afxXM_Base(db, fxw)
{
first = true;
delay = db->delay;
}
void afxXM_Freeze_pos2::updateParams(F32 dt, F32 elapsed, afxXM_Params& params)
{
if (elapsed < delay) return;
if (first)
{
frozen_pos2 = params.pos2;
first = false;
}
else
params.pos2 = frozen_pos2;
}
//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~//
afxXM_Freeze_ori::afxXM_Freeze_ori(afxXM_FreezeData* db, afxEffectWrapper* fxw)
: afxXM_Base(db, fxw)
{
first = true;
delay = db->delay;
}
void afxXM_Freeze_ori::updateParams(F32 dt, F32 elapsed, afxXM_Params& params)
{
if (elapsed < delay) return;
if (first)
{
frozen_ori = params.ori;
first = false;
}
else
params.ori = frozen_ori;
}
//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~~//