mirror of
https://github.com/TorqueGameEngines/Torque3D.git
synced 2026-01-24 14:44:45 +00:00
keeping the alt 87514151c4 (diff-73a8dc1ce58605f6c5ea53548454c3bae516ec5132a29c9d7ff7edf9730c75be)
275 lines
8.8 KiB
C++
275 lines
8.8 KiB
C++
/**
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* OpenAL cross platform audio library
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* Copyright (C) 2018 by authors.
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Library General Public
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* License as published by the Free Software Foundation; either
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* version 2 of the License, or (at your option) any later version.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Library General Public License for more details.
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*
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* You should have received a copy of the GNU Library General Public
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* License along with this library; if not, write to the
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* Free Software Foundation, Inc.,
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* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
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* Or go to http://www.gnu.org/copyleft/lgpl.html
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*/
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#include "config.h"
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#include "sdl2.h"
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#include <cassert>
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#include <cstdlib>
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#include <cstring>
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#include <string>
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#include <string_view>
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#include "alnumeric.h"
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#include "core/device.h"
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_Pragma("GCC diagnostic push")
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_Pragma("GCC diagnostic ignored \"-Wold-style-cast\"")
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#include "SDL.h"
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_Pragma("GCC diagnostic pop")
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namespace {
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using namespace std::string_view_literals;
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[[nodiscard]] constexpr auto getDefaultDeviceName() noexcept -> std::string_view
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{ return "Default Device"sv; }
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struct Sdl2Backend final : public BackendBase {
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explicit Sdl2Backend(DeviceBase *device) noexcept : BackendBase{device} { }
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~Sdl2Backend() override;
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void audioCallback(Uint8 *stream, int len) noexcept;
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void open(std::string_view name) override;
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bool reset() override;
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void start() override;
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void stop() override;
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std::string mSDLName;
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SDL_AudioDeviceID mDeviceID{0u};
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uint mFrameSize{0};
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};
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Sdl2Backend::~Sdl2Backend()
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{
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if(mDeviceID)
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SDL_CloseAudioDevice(mDeviceID);
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mDeviceID = 0;
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}
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void Sdl2Backend::audioCallback(Uint8 *stream, int len) noexcept
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{
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const auto ulen = static_cast<unsigned int>(len);
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assert((ulen % mFrameSize) == 0);
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mDevice->renderSamples(stream, ulen / mFrameSize, mDevice->channelsFromFmt());
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}
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void Sdl2Backend::open(std::string_view name)
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{
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SDL_AudioSpec want{}, have{};
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want.freq = static_cast<int>(mDevice->mSampleRate);
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switch(mDevice->FmtType)
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{
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case DevFmtUByte: want.format = AUDIO_U8; break;
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case DevFmtByte: want.format = AUDIO_S8; break;
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case DevFmtUShort: want.format = AUDIO_U16SYS; break;
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case DevFmtShort: want.format = AUDIO_S16SYS; break;
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case DevFmtUInt: /* fall-through */
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case DevFmtInt: want.format = AUDIO_S32SYS; break;
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case DevFmtFloat: want.format = AUDIO_F32; break;
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}
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want.channels = static_cast<Uint8>(std::min<uint>(mDevice->channelsFromFmt(),
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std::numeric_limits<Uint8>::max()));
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want.samples = static_cast<Uint16>(std::min(mDevice->mUpdateSize, 8192u));
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want.callback = [](void *ptr, Uint8 *stream, int len) noexcept
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{ return static_cast<Sdl2Backend*>(ptr)->audioCallback(stream, len); };
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want.userdata = this;
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/* Passing nullptr to SDL_OpenAudioDevice opens a default, which isn't
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* necessarily the first in the list.
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*/
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const auto defaultDeviceName = getDefaultDeviceName();
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if(name.empty() || name == defaultDeviceName)
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{
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name = defaultDeviceName;
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mSDLName.clear();
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mDeviceID = SDL_OpenAudioDevice(nullptr, SDL_FALSE, &want, &have,
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SDL_AUDIO_ALLOW_ANY_CHANGE);
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}
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else
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{
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mSDLName = name;
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mDeviceID = SDL_OpenAudioDevice(mSDLName.c_str(), SDL_FALSE, &want, &have,
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SDL_AUDIO_ALLOW_ANY_CHANGE);
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}
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if(!mDeviceID)
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throw al::backend_exception{al::backend_error::NoDevice, "{}", SDL_GetError()};
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DevFmtType devtype{};
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switch(have.format)
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{
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case AUDIO_U8: devtype = DevFmtUByte; break;
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case AUDIO_S8: devtype = DevFmtByte; break;
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case AUDIO_U16SYS: devtype = DevFmtUShort; break;
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case AUDIO_S16SYS: devtype = DevFmtShort; break;
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case AUDIO_S32SYS: devtype = DevFmtInt; break;
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case AUDIO_F32SYS: devtype = DevFmtFloat; break;
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default:
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throw al::backend_exception{al::backend_error::DeviceError,
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"Unhandled SDL format: {:#04x}", have.format};
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}
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mFrameSize = BytesFromDevFmt(devtype) * have.channels;
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mDeviceName = name;
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}
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bool Sdl2Backend::reset()
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{
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if(mDeviceID)
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SDL_CloseAudioDevice(mDeviceID);
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mDeviceID = 0;
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auto want = SDL_AudioSpec{};
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want.freq = static_cast<int>(mDevice->mSampleRate);
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switch(mDevice->FmtType)
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{
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case DevFmtUByte: want.format = AUDIO_U8; break;
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case DevFmtByte: want.format = AUDIO_S8; break;
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case DevFmtUShort: want.format = AUDIO_U16SYS; break;
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case DevFmtShort: want.format = AUDIO_S16SYS; break;
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case DevFmtUInt: [[fallthrough]];
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case DevFmtInt: want.format = AUDIO_S32SYS; break;
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case DevFmtFloat: want.format = AUDIO_F32; break;
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}
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want.channels = static_cast<Uint8>(std::min<uint>(mDevice->channelsFromFmt(),
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std::numeric_limits<Uint8>::max()));
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want.samples = static_cast<Uint16>(std::min(mDevice->mUpdateSize, 8192u));
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want.callback = [](void *ptr, Uint8 *stream, int len) noexcept
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{ return static_cast<Sdl2Backend*>(ptr)->audioCallback(stream, len); };
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want.userdata = this;
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auto have = SDL_AudioSpec{};
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if(mSDLName.empty())
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{
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mDeviceID = SDL_OpenAudioDevice(nullptr, SDL_FALSE, &want, &have,
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SDL_AUDIO_ALLOW_ANY_CHANGE);
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}
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else
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{
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mDeviceID = SDL_OpenAudioDevice(mSDLName.c_str(), SDL_FALSE, &want, &have,
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SDL_AUDIO_ALLOW_ANY_CHANGE);
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}
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if(!mDeviceID)
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throw al::backend_exception{al::backend_error::NoDevice, "{}", SDL_GetError()};
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if(have.channels != mDevice->channelsFromFmt())
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{
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/* SDL guarantees these layouts for the given channel count. */
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if(have.channels == 8)
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mDevice->FmtChans = DevFmtX71;
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else if(have.channels == 7)
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mDevice->FmtChans = DevFmtX61;
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else if(have.channels == 6)
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mDevice->FmtChans = DevFmtX51;
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else if(have.channels == 4)
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mDevice->FmtChans = DevFmtQuad;
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else if(have.channels >= 2)
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mDevice->FmtChans = DevFmtStereo;
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else if(have.channels == 1)
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mDevice->FmtChans = DevFmtMono;
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else
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throw al::backend_exception{al::backend_error::DeviceError,
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"Unhandled SDL channel count: {}", int{have.channels}};
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mDevice->mAmbiOrder = 0;
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}
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switch(have.format)
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{
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case AUDIO_U8: mDevice->FmtType = DevFmtUByte; break;
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case AUDIO_S8: mDevice->FmtType = DevFmtByte; break;
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case AUDIO_U16SYS: mDevice->FmtType = DevFmtUShort; break;
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case AUDIO_S16SYS: mDevice->FmtType = DevFmtShort; break;
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case AUDIO_S32SYS: mDevice->FmtType = DevFmtInt; break;
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case AUDIO_F32SYS: mDevice->FmtType = DevFmtFloat; break;
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default:
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throw al::backend_exception{al::backend_error::DeviceError,
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"Unhandled SDL format: {:#04x}", have.format};
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}
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mFrameSize = BytesFromDevFmt(mDevice->FmtType) * have.channels;
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if(have.freq < int{MinOutputRate})
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throw al::backend_exception{al::backend_error::DeviceError,
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"Unhandled SDL sample rate: {}", have.freq};
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mDevice->mSampleRate = static_cast<uint>(have.freq);
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mDevice->mUpdateSize = have.samples;
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mDevice->mBufferSize = std::max(have.size/mFrameSize, mDevice->mUpdateSize*2u);
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setDefaultWFXChannelOrder();
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return true;
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}
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void Sdl2Backend::start()
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{ SDL_PauseAudioDevice(mDeviceID, 0); }
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void Sdl2Backend::stop()
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{ SDL_PauseAudioDevice(mDeviceID, 1); }
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} // namespace
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BackendFactory &SDL2BackendFactory::getFactory()
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{
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static SDL2BackendFactory factory{};
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return factory;
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}
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bool SDL2BackendFactory::init()
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{ return (SDL_InitSubSystem(SDL_INIT_AUDIO) == 0); }
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bool SDL2BackendFactory::querySupport(BackendType type)
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{ return type == BackendType::Playback; }
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auto SDL2BackendFactory::enumerate(BackendType type) -> std::vector<std::string>
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{
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std::vector<std::string> outnames;
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if(type != BackendType::Playback)
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return outnames;
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int num_devices{SDL_GetNumAudioDevices(SDL_FALSE)};
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if(num_devices <= 0)
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return outnames;
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outnames.reserve(static_cast<unsigned int>(num_devices)+1_uz);
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outnames.emplace_back(getDefaultDeviceName());
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for(int i{0};i < num_devices;++i)
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{
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if(const char *name = SDL_GetAudioDeviceName(i, SDL_FALSE))
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outnames.emplace_back(name);
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else
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outnames.emplace_back("Unknown Device Name #"+std::to_string(i));
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}
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return outnames;
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}
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BackendPtr SDL2BackendFactory::createBackend(DeviceBase *device, BackendType type)
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{
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if(type == BackendType::Playback)
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return BackendPtr{new Sdl2Backend{device}};
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return nullptr;
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}
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