Torque3D/Engine/lib/openal-soft/alc/backends/pulseaudio.h
2024-06-30 14:35:57 -05:00

27 lines
659 B
C++

#ifndef BACKENDS_PULSEAUDIO_H
#define BACKENDS_PULSEAUDIO_H
#include <string>
#include <vector>
#include "alc/events.h"
#include "base.h"
struct DeviceBase;
class PulseBackendFactory final : public BackendFactory {
public:
auto init() -> bool final;
auto querySupport(BackendType type) -> bool final;
auto queryEventSupport(alc::EventType eventType, BackendType type) -> alc::EventSupport final;
auto enumerate(BackendType type) -> std::vector<std::string> final;
auto createBackend(DeviceBase *device, BackendType type) -> BackendPtr final;
static auto getFactory() -> BackendFactory&;
};
#endif /* BACKENDS_PULSEAUDIO_H */