mirror of
https://github.com/TorqueGameEngines/Torque3D.git
synced 2026-01-24 14:44:45 +00:00
keeping the alt 87514151c4 (diff-73a8dc1ce58605f6c5ea53548454c3bae516ec5132a29c9d7ff7edf9730c75be)
996 lines
33 KiB
C++
996 lines
33 KiB
C++
/*
|
|
* Copyright (C) 2011 The Android Open Source Project
|
|
*
|
|
* Licensed under the Apache License, Version 2.0 (the "License");
|
|
* you may not use this file except in compliance with the License.
|
|
* You may obtain a copy of the License at
|
|
*
|
|
* http://www.apache.org/licenses/LICENSE-2.0
|
|
*
|
|
* Unless required by applicable law or agreed to in writing, software
|
|
* distributed under the License is distributed on an "AS IS" BASIS,
|
|
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
|
* See the License for the specific language governing permissions and
|
|
* limitations under the License.
|
|
*/
|
|
|
|
/* This is an OpenAL backend for Android using the native audio APIs based on
|
|
* OpenSL ES 1.0.1. It is based on source code for the native-audio sample app
|
|
* bundled with NDK.
|
|
*/
|
|
|
|
#include "config.h"
|
|
|
|
#include "opensl.h"
|
|
|
|
#include <jni.h>
|
|
|
|
#include <array>
|
|
#include <cstdlib>
|
|
#include <cstring>
|
|
#include <mutex>
|
|
#include <new>
|
|
#include <thread>
|
|
#include <functional>
|
|
|
|
#include "albit.h"
|
|
#include "alnumeric.h"
|
|
#include "alsem.h"
|
|
#include "alstring.h"
|
|
#include "althrd_setname.h"
|
|
#include "core/device.h"
|
|
#include "core/helpers.h"
|
|
#include "core/logging.h"
|
|
#include "dynload.h"
|
|
#include "opthelpers.h"
|
|
#include "ringbuffer.h"
|
|
|
|
#include <SLES/OpenSLES.h>
|
|
#include <SLES/OpenSLES_Android.h>
|
|
#include <SLES/OpenSLES_AndroidConfiguration.h>
|
|
|
|
|
|
namespace {
|
|
|
|
using namespace std::string_view_literals;
|
|
|
|
|
|
#if HAVE_DYNLOAD
|
|
#define SLES_SYMBOLS(MAGIC) \
|
|
MAGIC(slCreateEngine); \
|
|
MAGIC(SL_IID_ANDROIDCONFIGURATION); \
|
|
MAGIC(SL_IID_ANDROIDSIMPLEBUFFERQUEUE); \
|
|
MAGIC(SL_IID_ENGINE); \
|
|
MAGIC(SL_IID_PLAY); \
|
|
MAGIC(SL_IID_RECORD);
|
|
|
|
void *sles_handle;
|
|
#define MAKE_SYMBOL(f) decltype(f) * p##f
|
|
SLES_SYMBOLS(MAKE_SYMBOL)
|
|
#undef MAKE_SYMBOL
|
|
|
|
#ifndef IN_IDE_PARSER
|
|
#define slCreateEngine (*pslCreateEngine)
|
|
#define SL_IID_ANDROIDCONFIGURATION (*pSL_IID_ANDROIDCONFIGURATION)
|
|
#define SL_IID_ANDROIDSIMPLEBUFFERQUEUE (*pSL_IID_ANDROIDSIMPLEBUFFERQUEUE)
|
|
#define SL_IID_ENGINE (*pSL_IID_ENGINE)
|
|
#define SL_IID_PLAY (*pSL_IID_PLAY)
|
|
#define SL_IID_RECORD (*pSL_IID_RECORD)
|
|
#endif
|
|
#endif
|
|
|
|
|
|
/* Helper macros */
|
|
#define EXTRACT_VCALL_ARGS(...) __VA_ARGS__))
|
|
#define VCALL(obj, func) ((*(obj))->func((obj), EXTRACT_VCALL_ARGS
|
|
#define VCALL0(obj, func) ((*(obj))->func((obj) EXTRACT_VCALL_ARGS
|
|
|
|
|
|
[[nodiscard]] constexpr auto GetDeviceName() noexcept { return "OpenSL"sv; }
|
|
|
|
[[nodiscard]]
|
|
constexpr SLuint32 GetChannelMask(DevFmtChannels chans) noexcept
|
|
{
|
|
switch(chans)
|
|
{
|
|
case DevFmtMono: return SL_SPEAKER_FRONT_CENTER;
|
|
case DevFmtStereo: return SL_SPEAKER_FRONT_LEFT | SL_SPEAKER_FRONT_RIGHT;
|
|
case DevFmtQuad: return SL_SPEAKER_FRONT_LEFT | SL_SPEAKER_FRONT_RIGHT |
|
|
SL_SPEAKER_BACK_LEFT | SL_SPEAKER_BACK_RIGHT;
|
|
case DevFmtX51: return SL_SPEAKER_FRONT_LEFT | SL_SPEAKER_FRONT_RIGHT |
|
|
SL_SPEAKER_FRONT_CENTER | SL_SPEAKER_LOW_FREQUENCY | SL_SPEAKER_SIDE_LEFT |
|
|
SL_SPEAKER_SIDE_RIGHT;
|
|
case DevFmtX61: return SL_SPEAKER_FRONT_LEFT | SL_SPEAKER_FRONT_RIGHT |
|
|
SL_SPEAKER_FRONT_CENTER | SL_SPEAKER_LOW_FREQUENCY | SL_SPEAKER_BACK_CENTER |
|
|
SL_SPEAKER_SIDE_LEFT | SL_SPEAKER_SIDE_RIGHT;
|
|
case DevFmtX71:
|
|
case DevFmtX3D71: return SL_SPEAKER_FRONT_LEFT | SL_SPEAKER_FRONT_RIGHT |
|
|
SL_SPEAKER_FRONT_CENTER | SL_SPEAKER_LOW_FREQUENCY | SL_SPEAKER_BACK_LEFT |
|
|
SL_SPEAKER_BACK_RIGHT | SL_SPEAKER_SIDE_LEFT | SL_SPEAKER_SIDE_RIGHT;
|
|
case DevFmtX714: return SL_SPEAKER_FRONT_LEFT | SL_SPEAKER_FRONT_RIGHT |
|
|
SL_SPEAKER_FRONT_CENTER | SL_SPEAKER_LOW_FREQUENCY | SL_SPEAKER_BACK_LEFT |
|
|
SL_SPEAKER_BACK_RIGHT | SL_SPEAKER_SIDE_LEFT | SL_SPEAKER_SIDE_RIGHT |
|
|
SL_SPEAKER_TOP_FRONT_LEFT | SL_SPEAKER_TOP_FRONT_RIGHT | SL_SPEAKER_TOP_BACK_LEFT |
|
|
SL_SPEAKER_TOP_BACK_RIGHT;
|
|
case DevFmtX7144:
|
|
case DevFmtAmbi3D:
|
|
break;
|
|
}
|
|
return 0;
|
|
}
|
|
|
|
#ifdef SL_ANDROID_DATAFORMAT_PCM_EX
|
|
constexpr SLuint32 GetTypeRepresentation(DevFmtType type) noexcept
|
|
{
|
|
switch(type)
|
|
{
|
|
case DevFmtUByte:
|
|
case DevFmtUShort:
|
|
case DevFmtUInt:
|
|
return SL_ANDROID_PCM_REPRESENTATION_UNSIGNED_INT;
|
|
case DevFmtByte:
|
|
case DevFmtShort:
|
|
case DevFmtInt:
|
|
return SL_ANDROID_PCM_REPRESENTATION_SIGNED_INT;
|
|
case DevFmtFloat:
|
|
return SL_ANDROID_PCM_REPRESENTATION_FLOAT;
|
|
}
|
|
return 0;
|
|
}
|
|
#endif
|
|
|
|
constexpr SLuint32 GetByteOrderEndianness() noexcept
|
|
{
|
|
if(al::endian::native == al::endian::little)
|
|
return SL_BYTEORDER_LITTLEENDIAN;
|
|
return SL_BYTEORDER_BIGENDIAN;
|
|
}
|
|
|
|
constexpr const char *res_str(SLresult result) noexcept
|
|
{
|
|
switch(result)
|
|
{
|
|
case SL_RESULT_SUCCESS: return "Success";
|
|
case SL_RESULT_PRECONDITIONS_VIOLATED: return "Preconditions violated";
|
|
case SL_RESULT_PARAMETER_INVALID: return "Parameter invalid";
|
|
case SL_RESULT_MEMORY_FAILURE: return "Memory failure";
|
|
case SL_RESULT_RESOURCE_ERROR: return "Resource error";
|
|
case SL_RESULT_RESOURCE_LOST: return "Resource lost";
|
|
case SL_RESULT_IO_ERROR: return "I/O error";
|
|
case SL_RESULT_BUFFER_INSUFFICIENT: return "Buffer insufficient";
|
|
case SL_RESULT_CONTENT_CORRUPTED: return "Content corrupted";
|
|
case SL_RESULT_CONTENT_UNSUPPORTED: return "Content unsupported";
|
|
case SL_RESULT_CONTENT_NOT_FOUND: return "Content not found";
|
|
case SL_RESULT_PERMISSION_DENIED: return "Permission denied";
|
|
case SL_RESULT_FEATURE_UNSUPPORTED: return "Feature unsupported";
|
|
case SL_RESULT_INTERNAL_ERROR: return "Internal error";
|
|
case SL_RESULT_UNKNOWN_ERROR: return "Unknown error";
|
|
case SL_RESULT_OPERATION_ABORTED: return "Operation aborted";
|
|
case SL_RESULT_CONTROL_LOST: return "Control lost";
|
|
#ifdef SL_RESULT_READONLY
|
|
case SL_RESULT_READONLY: return "ReadOnly";
|
|
#endif
|
|
#ifdef SL_RESULT_ENGINEOPTION_UNSUPPORTED
|
|
case SL_RESULT_ENGINEOPTION_UNSUPPORTED: return "Engine option unsupported";
|
|
#endif
|
|
#ifdef SL_RESULT_SOURCE_SINK_INCOMPATIBLE
|
|
case SL_RESULT_SOURCE_SINK_INCOMPATIBLE: return "Source/Sink incompatible";
|
|
#endif
|
|
}
|
|
return "Unknown error code";
|
|
}
|
|
|
|
inline void PrintErr(SLresult res, const char *str)
|
|
{
|
|
if(res != SL_RESULT_SUCCESS) UNLIKELY
|
|
ERR("{}: {}", str, res_str(res));
|
|
}
|
|
|
|
|
|
struct OpenSLPlayback final : public BackendBase {
|
|
explicit OpenSLPlayback(DeviceBase *device) noexcept : BackendBase{device} { }
|
|
~OpenSLPlayback() override;
|
|
|
|
void process(SLAndroidSimpleBufferQueueItf bq) noexcept;
|
|
|
|
int mixerProc();
|
|
|
|
void open(std::string_view name) override;
|
|
bool reset() override;
|
|
void start() override;
|
|
void stop() override;
|
|
ClockLatency getClockLatency() override;
|
|
|
|
/* engine interfaces */
|
|
SLObjectItf mEngineObj{nullptr};
|
|
SLEngineItf mEngine{nullptr};
|
|
|
|
/* output mix interfaces */
|
|
SLObjectItf mOutputMix{nullptr};
|
|
|
|
/* buffer queue player interfaces */
|
|
SLObjectItf mBufferQueueObj{nullptr};
|
|
|
|
RingBufferPtr mRing{nullptr};
|
|
al::semaphore mSem;
|
|
|
|
std::mutex mMutex;
|
|
|
|
uint mFrameSize{0};
|
|
|
|
std::atomic<bool> mKillNow{true};
|
|
std::thread mThread;
|
|
};
|
|
|
|
OpenSLPlayback::~OpenSLPlayback()
|
|
{
|
|
if(mBufferQueueObj)
|
|
VCALL0(mBufferQueueObj,Destroy)();
|
|
mBufferQueueObj = nullptr;
|
|
|
|
if(mOutputMix)
|
|
VCALL0(mOutputMix,Destroy)();
|
|
mOutputMix = nullptr;
|
|
|
|
if(mEngineObj)
|
|
VCALL0(mEngineObj,Destroy)();
|
|
mEngineObj = nullptr;
|
|
mEngine = nullptr;
|
|
}
|
|
|
|
|
|
/* this callback handler is called every time a buffer finishes playing */
|
|
void OpenSLPlayback::process(SLAndroidSimpleBufferQueueItf) noexcept
|
|
{
|
|
/* A note on the ringbuffer usage: The buffer queue seems to hold on to the
|
|
* pointer passed to the Enqueue method, rather than copying the audio.
|
|
* Consequently, the ringbuffer contains the audio that is currently queued
|
|
* and waiting to play. This process() callback is called when a buffer is
|
|
* finished, so we simply move the read pointer up to indicate the space is
|
|
* available for writing again, and wake up the mixer thread to mix and
|
|
* queue more audio.
|
|
*/
|
|
mRing->readAdvance(1);
|
|
|
|
mSem.post();
|
|
}
|
|
|
|
int OpenSLPlayback::mixerProc()
|
|
{
|
|
SetRTPriority();
|
|
althrd_setname(GetMixerThreadName());
|
|
|
|
SLPlayItf player;
|
|
SLAndroidSimpleBufferQueueItf bufferQueue;
|
|
SLresult result{VCALL(mBufferQueueObj,GetInterface)(SL_IID_ANDROIDSIMPLEBUFFERQUEUE,
|
|
&bufferQueue)};
|
|
PrintErr(result, "bufferQueue->GetInterface SL_IID_ANDROIDSIMPLEBUFFERQUEUE");
|
|
if(SL_RESULT_SUCCESS == result)
|
|
{
|
|
result = VCALL(mBufferQueueObj,GetInterface)(SL_IID_PLAY, &player);
|
|
PrintErr(result, "bufferQueue->GetInterface SL_IID_PLAY");
|
|
}
|
|
|
|
const size_t frame_step{mDevice->channelsFromFmt()};
|
|
|
|
if(SL_RESULT_SUCCESS != result)
|
|
mDevice->handleDisconnect("Failed to get playback buffer: {:#08x}", result);
|
|
|
|
while(SL_RESULT_SUCCESS == result && !mKillNow.load(std::memory_order_acquire)
|
|
&& mDevice->Connected.load(std::memory_order_acquire))
|
|
{
|
|
if(mRing->writeSpace() == 0)
|
|
{
|
|
SLuint32 state{0};
|
|
|
|
result = VCALL(player,GetPlayState)(&state);
|
|
PrintErr(result, "player->GetPlayState");
|
|
if(SL_RESULT_SUCCESS == result && state != SL_PLAYSTATE_PLAYING)
|
|
{
|
|
result = VCALL(player,SetPlayState)(SL_PLAYSTATE_PLAYING);
|
|
PrintErr(result, "player->SetPlayState");
|
|
}
|
|
if(SL_RESULT_SUCCESS != result)
|
|
{
|
|
mDevice->handleDisconnect("Failed to start playback: {:#08x}", result);
|
|
break;
|
|
}
|
|
|
|
if(mRing->writeSpace() == 0)
|
|
{
|
|
mSem.wait();
|
|
continue;
|
|
}
|
|
}
|
|
|
|
std::unique_lock<std::mutex> dlock{mMutex};
|
|
auto data = mRing->getWriteVector();
|
|
mDevice->renderSamples(data[0].buf,
|
|
static_cast<uint>(data[0].len)*mDevice->mUpdateSize, frame_step);
|
|
if(data[1].len > 0)
|
|
mDevice->renderSamples(data[1].buf,
|
|
static_cast<uint>(data[1].len)*mDevice->mUpdateSize, frame_step);
|
|
|
|
const auto todo = size_t{data[0].len + data[1].len};
|
|
mRing->writeAdvance(todo);
|
|
dlock.unlock();
|
|
|
|
for(size_t i{0};i < todo;i++)
|
|
{
|
|
if(!data[0].len)
|
|
{
|
|
data[0] = data[1];
|
|
data[1].buf = nullptr;
|
|
data[1].len = 0;
|
|
}
|
|
|
|
result = VCALL(bufferQueue,Enqueue)(data[0].buf, mDevice->mUpdateSize*mFrameSize);
|
|
PrintErr(result, "bufferQueue->Enqueue");
|
|
if(SL_RESULT_SUCCESS != result)
|
|
{
|
|
mDevice->handleDisconnect("Failed to queue audio: {:#08x}", result);
|
|
break;
|
|
}
|
|
|
|
data[0].len--;
|
|
data[0].buf += mDevice->mUpdateSize*mFrameSize;
|
|
}
|
|
}
|
|
|
|
return 0;
|
|
}
|
|
|
|
|
|
void OpenSLPlayback::open(std::string_view name)
|
|
{
|
|
if(name.empty())
|
|
name = GetDeviceName();
|
|
else if(name != GetDeviceName())
|
|
throw al::backend_exception{al::backend_error::NoDevice, "Device name \"{}\" not found",
|
|
name};
|
|
|
|
/* There's only one device, so if it's already open, there's nothing to do. */
|
|
if(mEngineObj) return;
|
|
|
|
// create engine
|
|
SLresult result{slCreateEngine(&mEngineObj, 0, nullptr, 0, nullptr, nullptr)};
|
|
PrintErr(result, "slCreateEngine");
|
|
if(SL_RESULT_SUCCESS == result)
|
|
{
|
|
result = VCALL(mEngineObj,Realize)(SL_BOOLEAN_FALSE);
|
|
PrintErr(result, "engine->Realize");
|
|
}
|
|
if(SL_RESULT_SUCCESS == result)
|
|
{
|
|
result = VCALL(mEngineObj,GetInterface)(SL_IID_ENGINE, &mEngine);
|
|
PrintErr(result, "engine->GetInterface");
|
|
}
|
|
if(SL_RESULT_SUCCESS == result)
|
|
{
|
|
result = VCALL(mEngine,CreateOutputMix)(&mOutputMix, 0, nullptr, nullptr);
|
|
PrintErr(result, "engine->CreateOutputMix");
|
|
}
|
|
if(SL_RESULT_SUCCESS == result)
|
|
{
|
|
result = VCALL(mOutputMix,Realize)(SL_BOOLEAN_FALSE);
|
|
PrintErr(result, "outputMix->Realize");
|
|
}
|
|
|
|
if(SL_RESULT_SUCCESS != result)
|
|
{
|
|
if(mOutputMix)
|
|
VCALL0(mOutputMix,Destroy)();
|
|
mOutputMix = nullptr;
|
|
|
|
if(mEngineObj)
|
|
VCALL0(mEngineObj,Destroy)();
|
|
mEngineObj = nullptr;
|
|
mEngine = nullptr;
|
|
|
|
throw al::backend_exception{al::backend_error::DeviceError,
|
|
"Failed to initialize OpenSL device: {:#08x}", result};
|
|
}
|
|
|
|
mDeviceName = name;
|
|
}
|
|
|
|
bool OpenSLPlayback::reset()
|
|
{
|
|
SLresult result;
|
|
|
|
if(mBufferQueueObj)
|
|
VCALL0(mBufferQueueObj,Destroy)();
|
|
mBufferQueueObj = nullptr;
|
|
|
|
mRing = nullptr;
|
|
|
|
mDevice->FmtChans = DevFmtStereo;
|
|
mDevice->FmtType = DevFmtShort;
|
|
|
|
setDefaultWFXChannelOrder();
|
|
mFrameSize = mDevice->frameSizeFromFmt();
|
|
|
|
|
|
const std::array<SLInterfaceID,2> ids{{ SL_IID_ANDROIDSIMPLEBUFFERQUEUE, SL_IID_ANDROIDCONFIGURATION }};
|
|
const std::array<SLboolean,2> reqs{{ SL_BOOLEAN_TRUE, SL_BOOLEAN_FALSE }};
|
|
|
|
SLDataLocator_OutputMix loc_outmix{};
|
|
loc_outmix.locatorType = SL_DATALOCATOR_OUTPUTMIX;
|
|
loc_outmix.outputMix = mOutputMix;
|
|
|
|
SLDataSink audioSnk{};
|
|
audioSnk.pLocator = &loc_outmix;
|
|
audioSnk.pFormat = nullptr;
|
|
|
|
SLDataLocator_AndroidSimpleBufferQueue loc_bufq{};
|
|
loc_bufq.locatorType = SL_DATALOCATOR_ANDROIDSIMPLEBUFFERQUEUE;
|
|
loc_bufq.numBuffers = mDevice->mBufferSize / mDevice->mUpdateSize;
|
|
|
|
SLDataSource audioSrc{};
|
|
#ifdef SL_ANDROID_DATAFORMAT_PCM_EX
|
|
SLAndroidDataFormat_PCM_EX format_pcm_ex{};
|
|
format_pcm_ex.formatType = SL_ANDROID_DATAFORMAT_PCM_EX;
|
|
format_pcm_ex.numChannels = mDevice->channelsFromFmt();
|
|
format_pcm_ex.sampleRate = mDevice->mSampleRate * 1000;
|
|
format_pcm_ex.bitsPerSample = mDevice->bytesFromFmt() * 8;
|
|
format_pcm_ex.containerSize = format_pcm_ex.bitsPerSample;
|
|
format_pcm_ex.channelMask = GetChannelMask(mDevice->FmtChans);
|
|
format_pcm_ex.endianness = GetByteOrderEndianness();
|
|
format_pcm_ex.representation = GetTypeRepresentation(mDevice->FmtType);
|
|
|
|
audioSrc.pLocator = &loc_bufq;
|
|
audioSrc.pFormat = &format_pcm_ex;
|
|
|
|
result = VCALL(mEngine,CreateAudioPlayer)(&mBufferQueueObj, &audioSrc, &audioSnk, ids.size(),
|
|
ids.data(), reqs.data());
|
|
if(SL_RESULT_SUCCESS != result)
|
|
#endif
|
|
{
|
|
/* Alter sample type according to what SLDataFormat_PCM can support. */
|
|
switch(mDevice->FmtType)
|
|
{
|
|
case DevFmtByte: mDevice->FmtType = DevFmtUByte; break;
|
|
case DevFmtUInt: mDevice->FmtType = DevFmtInt; break;
|
|
case DevFmtFloat:
|
|
case DevFmtUShort: mDevice->FmtType = DevFmtShort; break;
|
|
case DevFmtUByte:
|
|
case DevFmtShort:
|
|
case DevFmtInt:
|
|
break;
|
|
}
|
|
|
|
SLDataFormat_PCM format_pcm{};
|
|
format_pcm.formatType = SL_DATAFORMAT_PCM;
|
|
format_pcm.numChannels = mDevice->channelsFromFmt();
|
|
format_pcm.samplesPerSec = mDevice->mSampleRate * 1000;
|
|
format_pcm.bitsPerSample = mDevice->bytesFromFmt() * 8;
|
|
format_pcm.containerSize = format_pcm.bitsPerSample;
|
|
format_pcm.channelMask = GetChannelMask(mDevice->FmtChans);
|
|
format_pcm.endianness = GetByteOrderEndianness();
|
|
|
|
audioSrc.pLocator = &loc_bufq;
|
|
audioSrc.pFormat = &format_pcm;
|
|
|
|
result = VCALL(mEngine,CreateAudioPlayer)(&mBufferQueueObj, &audioSrc, &audioSnk, ids.size(),
|
|
ids.data(), reqs.data());
|
|
PrintErr(result, "engine->CreateAudioPlayer");
|
|
}
|
|
if(SL_RESULT_SUCCESS == result)
|
|
{
|
|
/* Set the stream type to "media" (games, music, etc), if possible. */
|
|
SLAndroidConfigurationItf config;
|
|
result = VCALL(mBufferQueueObj,GetInterface)(SL_IID_ANDROIDCONFIGURATION, &config);
|
|
PrintErr(result, "bufferQueue->GetInterface SL_IID_ANDROIDCONFIGURATION");
|
|
if(SL_RESULT_SUCCESS == result)
|
|
{
|
|
SLint32 streamType = SL_ANDROID_STREAM_MEDIA;
|
|
result = VCALL(config,SetConfiguration)(SL_ANDROID_KEY_STREAM_TYPE, &streamType,
|
|
sizeof(streamType));
|
|
PrintErr(result, "config->SetConfiguration");
|
|
}
|
|
|
|
/* Clear any error since this was optional. */
|
|
result = SL_RESULT_SUCCESS;
|
|
}
|
|
if(SL_RESULT_SUCCESS == result)
|
|
{
|
|
result = VCALL(mBufferQueueObj,Realize)(SL_BOOLEAN_FALSE);
|
|
PrintErr(result, "bufferQueue->Realize");
|
|
}
|
|
if(SL_RESULT_SUCCESS == result)
|
|
{
|
|
const uint num_updates{mDevice->mBufferSize / mDevice->mUpdateSize};
|
|
mRing = RingBuffer::Create(num_updates, mFrameSize*mDevice->mUpdateSize, true);
|
|
}
|
|
|
|
if(SL_RESULT_SUCCESS != result)
|
|
{
|
|
if(mBufferQueueObj)
|
|
VCALL0(mBufferQueueObj,Destroy)();
|
|
mBufferQueueObj = nullptr;
|
|
|
|
return false;
|
|
}
|
|
|
|
return true;
|
|
}
|
|
|
|
void OpenSLPlayback::start()
|
|
{
|
|
mRing->reset();
|
|
|
|
SLAndroidSimpleBufferQueueItf bufferQueue;
|
|
SLresult result{VCALL(mBufferQueueObj,GetInterface)(SL_IID_ANDROIDSIMPLEBUFFERQUEUE,
|
|
&bufferQueue)};
|
|
PrintErr(result, "bufferQueue->GetInterface");
|
|
if(SL_RESULT_SUCCESS == result)
|
|
{
|
|
result = VCALL(bufferQueue,RegisterCallback)(
|
|
[](SLAndroidSimpleBufferQueueItf bq, void *context) noexcept
|
|
{ static_cast<OpenSLPlayback*>(context)->process(bq); }, this);
|
|
PrintErr(result, "bufferQueue->RegisterCallback");
|
|
}
|
|
if(SL_RESULT_SUCCESS != result)
|
|
throw al::backend_exception{al::backend_error::DeviceError,
|
|
"Failed to register callback: {:#08x}", result};
|
|
|
|
try {
|
|
mKillNow.store(false, std::memory_order_release);
|
|
mThread = std::thread(&OpenSLPlayback::mixerProc, this);
|
|
}
|
|
catch(std::exception& e) {
|
|
throw al::backend_exception{al::backend_error::DeviceError,
|
|
"Failed to start mixing thread: {}", e.what()};
|
|
}
|
|
}
|
|
|
|
void OpenSLPlayback::stop()
|
|
{
|
|
if(mKillNow.exchange(true, std::memory_order_acq_rel) || !mThread.joinable())
|
|
return;
|
|
|
|
mSem.post();
|
|
mThread.join();
|
|
|
|
SLPlayItf player;
|
|
SLresult result{VCALL(mBufferQueueObj,GetInterface)(SL_IID_PLAY, &player)};
|
|
PrintErr(result, "bufferQueue->GetInterface");
|
|
if(SL_RESULT_SUCCESS == result)
|
|
{
|
|
result = VCALL(player,SetPlayState)(SL_PLAYSTATE_STOPPED);
|
|
PrintErr(result, "player->SetPlayState");
|
|
}
|
|
|
|
SLAndroidSimpleBufferQueueItf bufferQueue;
|
|
result = VCALL(mBufferQueueObj,GetInterface)(SL_IID_ANDROIDSIMPLEBUFFERQUEUE, &bufferQueue);
|
|
PrintErr(result, "bufferQueue->GetInterface");
|
|
if(SL_RESULT_SUCCESS == result)
|
|
{
|
|
result = VCALL0(bufferQueue,Clear)();
|
|
PrintErr(result, "bufferQueue->Clear");
|
|
}
|
|
if(SL_RESULT_SUCCESS == result)
|
|
{
|
|
result = VCALL(bufferQueue,RegisterCallback)(nullptr, nullptr);
|
|
PrintErr(result, "bufferQueue->RegisterCallback");
|
|
}
|
|
if(SL_RESULT_SUCCESS == result)
|
|
{
|
|
SLAndroidSimpleBufferQueueState state;
|
|
do {
|
|
std::this_thread::yield();
|
|
result = VCALL(bufferQueue,GetState)(&state);
|
|
} while(SL_RESULT_SUCCESS == result && state.count > 0);
|
|
PrintErr(result, "bufferQueue->GetState");
|
|
|
|
mRing->reset();
|
|
}
|
|
}
|
|
|
|
ClockLatency OpenSLPlayback::getClockLatency()
|
|
{
|
|
ClockLatency ret;
|
|
|
|
std::lock_guard<std::mutex> dlock{mMutex};
|
|
ret.ClockTime = mDevice->getClockTime();
|
|
ret.Latency = std::chrono::seconds{mRing->readSpace() * mDevice->mUpdateSize};
|
|
ret.Latency /= mDevice->mSampleRate;
|
|
|
|
return ret;
|
|
}
|
|
|
|
|
|
struct OpenSLCapture final : public BackendBase {
|
|
explicit OpenSLCapture(DeviceBase *device) noexcept : BackendBase{device} { }
|
|
~OpenSLCapture() override;
|
|
|
|
void process(SLAndroidSimpleBufferQueueItf bq) noexcept;
|
|
|
|
void open(std::string_view name) override;
|
|
void start() override;
|
|
void stop() override;
|
|
void captureSamples(std::byte *buffer, uint samples) override;
|
|
uint availableSamples() override;
|
|
|
|
/* engine interfaces */
|
|
SLObjectItf mEngineObj{nullptr};
|
|
SLEngineItf mEngine;
|
|
|
|
/* recording interfaces */
|
|
SLObjectItf mRecordObj{nullptr};
|
|
|
|
RingBufferPtr mRing{nullptr};
|
|
uint mSplOffset{0u};
|
|
|
|
uint mFrameSize{0};
|
|
};
|
|
|
|
OpenSLCapture::~OpenSLCapture()
|
|
{
|
|
if(mRecordObj)
|
|
VCALL0(mRecordObj,Destroy)();
|
|
mRecordObj = nullptr;
|
|
|
|
if(mEngineObj)
|
|
VCALL0(mEngineObj,Destroy)();
|
|
mEngineObj = nullptr;
|
|
mEngine = nullptr;
|
|
}
|
|
|
|
|
|
void OpenSLCapture::process(SLAndroidSimpleBufferQueueItf) noexcept
|
|
{
|
|
/* A new chunk has been written into the ring buffer, advance it. */
|
|
mRing->writeAdvance(1);
|
|
}
|
|
|
|
|
|
void OpenSLCapture::open(std::string_view name)
|
|
{
|
|
if(name.empty())
|
|
name = GetDeviceName();
|
|
else if(name != GetDeviceName())
|
|
throw al::backend_exception{al::backend_error::NoDevice, "Device name \"{}\" not found",
|
|
name};
|
|
|
|
SLresult result{slCreateEngine(&mEngineObj, 0, nullptr, 0, nullptr, nullptr)};
|
|
PrintErr(result, "slCreateEngine");
|
|
if(SL_RESULT_SUCCESS == result)
|
|
{
|
|
result = VCALL(mEngineObj,Realize)(SL_BOOLEAN_FALSE);
|
|
PrintErr(result, "engine->Realize");
|
|
}
|
|
if(SL_RESULT_SUCCESS == result)
|
|
{
|
|
result = VCALL(mEngineObj,GetInterface)(SL_IID_ENGINE, &mEngine);
|
|
PrintErr(result, "engine->GetInterface");
|
|
}
|
|
if(SL_RESULT_SUCCESS == result)
|
|
{
|
|
mFrameSize = mDevice->frameSizeFromFmt();
|
|
/* Ensure the total length is at least 100ms */
|
|
uint length{std::max(mDevice->mBufferSize, mDevice->mSampleRate/10u)};
|
|
/* Ensure the per-chunk length is at least 10ms, and no more than 50ms. */
|
|
uint update_len{std::clamp(mDevice->mBufferSize/3u, mDevice->mSampleRate/100u,
|
|
mDevice->mSampleRate/100u*5u)};
|
|
uint num_updates{(length+update_len-1) / update_len};
|
|
|
|
mRing = RingBuffer::Create(num_updates, update_len*mFrameSize, false);
|
|
|
|
mDevice->mUpdateSize = update_len;
|
|
mDevice->mBufferSize = static_cast<uint>(mRing->writeSpace() * update_len);
|
|
}
|
|
if(SL_RESULT_SUCCESS == result)
|
|
{
|
|
const std::array<SLInterfaceID,2> ids{{ SL_IID_ANDROIDSIMPLEBUFFERQUEUE, SL_IID_ANDROIDCONFIGURATION }};
|
|
const std::array<SLboolean,2> reqs{{ SL_BOOLEAN_TRUE, SL_BOOLEAN_FALSE }};
|
|
|
|
SLDataLocator_IODevice loc_dev{};
|
|
loc_dev.locatorType = SL_DATALOCATOR_IODEVICE;
|
|
loc_dev.deviceType = SL_IODEVICE_AUDIOINPUT;
|
|
loc_dev.deviceID = SL_DEFAULTDEVICEID_AUDIOINPUT;
|
|
loc_dev.device = nullptr;
|
|
|
|
SLDataSource audioSrc{};
|
|
audioSrc.pLocator = &loc_dev;
|
|
audioSrc.pFormat = nullptr;
|
|
|
|
SLDataLocator_AndroidSimpleBufferQueue loc_bq{};
|
|
loc_bq.locatorType = SL_DATALOCATOR_ANDROIDSIMPLEBUFFERQUEUE;
|
|
loc_bq.numBuffers = mDevice->mBufferSize / mDevice->mUpdateSize;
|
|
|
|
SLDataSink audioSnk{};
|
|
#ifdef SL_ANDROID_DATAFORMAT_PCM_EX
|
|
SLAndroidDataFormat_PCM_EX format_pcm_ex{};
|
|
format_pcm_ex.formatType = SL_ANDROID_DATAFORMAT_PCM_EX;
|
|
format_pcm_ex.numChannels = mDevice->channelsFromFmt();
|
|
format_pcm_ex.sampleRate = mDevice->mSampleRate * 1000;
|
|
format_pcm_ex.bitsPerSample = mDevice->bytesFromFmt() * 8;
|
|
format_pcm_ex.containerSize = format_pcm_ex.bitsPerSample;
|
|
format_pcm_ex.channelMask = GetChannelMask(mDevice->FmtChans);
|
|
format_pcm_ex.endianness = GetByteOrderEndianness();
|
|
format_pcm_ex.representation = GetTypeRepresentation(mDevice->FmtType);
|
|
|
|
audioSnk.pLocator = &loc_bq;
|
|
audioSnk.pFormat = &format_pcm_ex;
|
|
result = VCALL(mEngine,CreateAudioRecorder)(&mRecordObj, &audioSrc, &audioSnk,
|
|
ids.size(), ids.data(), reqs.data());
|
|
if(SL_RESULT_SUCCESS != result)
|
|
#endif
|
|
{
|
|
/* Fallback to SLDataFormat_PCM only if it supports the desired
|
|
* sample type.
|
|
*/
|
|
if(mDevice->FmtType == DevFmtUByte || mDevice->FmtType == DevFmtShort
|
|
|| mDevice->FmtType == DevFmtInt)
|
|
{
|
|
SLDataFormat_PCM format_pcm{};
|
|
format_pcm.formatType = SL_DATAFORMAT_PCM;
|
|
format_pcm.numChannels = mDevice->channelsFromFmt();
|
|
format_pcm.samplesPerSec = mDevice->mSampleRate * 1000;
|
|
format_pcm.bitsPerSample = mDevice->bytesFromFmt() * 8;
|
|
format_pcm.containerSize = format_pcm.bitsPerSample;
|
|
format_pcm.channelMask = GetChannelMask(mDevice->FmtChans);
|
|
format_pcm.endianness = GetByteOrderEndianness();
|
|
|
|
audioSnk.pLocator = &loc_bq;
|
|
audioSnk.pFormat = &format_pcm;
|
|
result = VCALL(mEngine,CreateAudioRecorder)(&mRecordObj, &audioSrc, &audioSnk,
|
|
ids.size(), ids.data(), reqs.data());
|
|
}
|
|
PrintErr(result, "engine->CreateAudioRecorder");
|
|
}
|
|
}
|
|
if(SL_RESULT_SUCCESS == result)
|
|
{
|
|
/* Set the record preset to "generic", if possible. */
|
|
SLAndroidConfigurationItf config;
|
|
result = VCALL(mRecordObj,GetInterface)(SL_IID_ANDROIDCONFIGURATION, &config);
|
|
PrintErr(result, "recordObj->GetInterface SL_IID_ANDROIDCONFIGURATION");
|
|
if(SL_RESULT_SUCCESS == result)
|
|
{
|
|
SLuint32 preset = SL_ANDROID_RECORDING_PRESET_GENERIC;
|
|
result = VCALL(config,SetConfiguration)(SL_ANDROID_KEY_RECORDING_PRESET, &preset,
|
|
sizeof(preset));
|
|
PrintErr(result, "config->SetConfiguration");
|
|
}
|
|
|
|
/* Clear any error since this was optional. */
|
|
result = SL_RESULT_SUCCESS;
|
|
}
|
|
if(SL_RESULT_SUCCESS == result)
|
|
{
|
|
result = VCALL(mRecordObj,Realize)(SL_BOOLEAN_FALSE);
|
|
PrintErr(result, "recordObj->Realize");
|
|
}
|
|
|
|
SLAndroidSimpleBufferQueueItf bufferQueue;
|
|
if(SL_RESULT_SUCCESS == result)
|
|
{
|
|
result = VCALL(mRecordObj,GetInterface)(SL_IID_ANDROIDSIMPLEBUFFERQUEUE, &bufferQueue);
|
|
PrintErr(result, "recordObj->GetInterface");
|
|
}
|
|
if(SL_RESULT_SUCCESS == result)
|
|
{
|
|
result = VCALL(bufferQueue,RegisterCallback)(
|
|
[](SLAndroidSimpleBufferQueueItf bq, void *context) noexcept
|
|
{ static_cast<OpenSLCapture*>(context)->process(bq); }, this);
|
|
PrintErr(result, "bufferQueue->RegisterCallback");
|
|
}
|
|
if(SL_RESULT_SUCCESS == result)
|
|
{
|
|
const uint chunk_size{mDevice->mUpdateSize * mFrameSize};
|
|
const auto silence = (mDevice->FmtType == DevFmtUByte) ? std::byte{0x80} : std::byte{0};
|
|
|
|
auto data = mRing->getWriteVector();
|
|
std::fill_n(data[0].buf, data[0].len*chunk_size, silence);
|
|
std::fill_n(data[1].buf, data[1].len*chunk_size, silence);
|
|
for(size_t i{0u};i < data[0].len && SL_RESULT_SUCCESS == result;i++)
|
|
{
|
|
result = VCALL(bufferQueue,Enqueue)(data[0].buf + chunk_size*i, chunk_size);
|
|
PrintErr(result, "bufferQueue->Enqueue");
|
|
}
|
|
for(size_t i{0u};i < data[1].len && SL_RESULT_SUCCESS == result;i++)
|
|
{
|
|
result = VCALL(bufferQueue,Enqueue)(data[1].buf + chunk_size*i, chunk_size);
|
|
PrintErr(result, "bufferQueue->Enqueue");
|
|
}
|
|
}
|
|
|
|
if(SL_RESULT_SUCCESS != result)
|
|
{
|
|
if(mRecordObj)
|
|
VCALL0(mRecordObj,Destroy)();
|
|
mRecordObj = nullptr;
|
|
|
|
if(mEngineObj)
|
|
VCALL0(mEngineObj,Destroy)();
|
|
mEngineObj = nullptr;
|
|
mEngine = nullptr;
|
|
|
|
throw al::backend_exception{al::backend_error::DeviceError,
|
|
"Failed to initialize OpenSL device: {:#08x}", result};
|
|
}
|
|
|
|
mDeviceName = name;
|
|
}
|
|
|
|
void OpenSLCapture::start()
|
|
{
|
|
SLRecordItf record;
|
|
SLresult result{VCALL(mRecordObj,GetInterface)(SL_IID_RECORD, &record)};
|
|
PrintErr(result, "recordObj->GetInterface");
|
|
|
|
if(SL_RESULT_SUCCESS == result)
|
|
{
|
|
result = VCALL(record,SetRecordState)(SL_RECORDSTATE_RECORDING);
|
|
PrintErr(result, "record->SetRecordState");
|
|
}
|
|
if(SL_RESULT_SUCCESS != result)
|
|
throw al::backend_exception{al::backend_error::DeviceError,
|
|
"Failed to start capture: {:#08x}", result};
|
|
}
|
|
|
|
void OpenSLCapture::stop()
|
|
{
|
|
SLRecordItf record;
|
|
SLresult result{VCALL(mRecordObj,GetInterface)(SL_IID_RECORD, &record)};
|
|
PrintErr(result, "recordObj->GetInterface");
|
|
|
|
if(SL_RESULT_SUCCESS == result)
|
|
{
|
|
result = VCALL(record,SetRecordState)(SL_RECORDSTATE_PAUSED);
|
|
PrintErr(result, "record->SetRecordState");
|
|
}
|
|
}
|
|
|
|
void OpenSLCapture::captureSamples(std::byte *buffer, uint samples)
|
|
{
|
|
const uint update_size{mDevice->mUpdateSize};
|
|
const uint chunk_size{update_size * mFrameSize};
|
|
|
|
/* Read the desired samples from the ring buffer then advance its read
|
|
* pointer.
|
|
*/
|
|
size_t adv_count{0};
|
|
auto rdata = mRing->getReadVector();
|
|
for(uint i{0};i < samples;)
|
|
{
|
|
const uint rem{std::min(samples - i, update_size - mSplOffset)};
|
|
std::copy_n(rdata[0].buf + mSplOffset*size_t{mFrameSize}, rem*size_t{mFrameSize},
|
|
buffer + i*size_t{mFrameSize});
|
|
|
|
mSplOffset += rem;
|
|
if(mSplOffset == update_size)
|
|
{
|
|
/* Finished a chunk, reset the offset and advance the read pointer. */
|
|
mSplOffset = 0;
|
|
|
|
++adv_count;
|
|
rdata[0].len -= 1;
|
|
if(!rdata[0].len)
|
|
rdata[0] = rdata[1];
|
|
else
|
|
rdata[0].buf += chunk_size;
|
|
}
|
|
|
|
i += rem;
|
|
}
|
|
|
|
SLAndroidSimpleBufferQueueItf bufferQueue{};
|
|
if(mDevice->Connected.load(std::memory_order_acquire)) LIKELY
|
|
{
|
|
const SLresult result{VCALL(mRecordObj,GetInterface)(SL_IID_ANDROIDSIMPLEBUFFERQUEUE,
|
|
&bufferQueue)};
|
|
PrintErr(result, "recordObj->GetInterface");
|
|
if(SL_RESULT_SUCCESS != result) UNLIKELY
|
|
{
|
|
mDevice->handleDisconnect("Failed to get capture buffer queue: {:#08x}", result);
|
|
bufferQueue = nullptr;
|
|
}
|
|
}
|
|
if(!bufferQueue || adv_count == 0)
|
|
return;
|
|
|
|
/* For each buffer chunk that was fully read, queue another writable buffer
|
|
* chunk to keep the OpenSL queue full. This is rather convoluted, as a
|
|
* result of the ring buffer holding more elements than are writable at a
|
|
* given time. The end of the write vector increments when the read pointer
|
|
* advances, which will "expose" a previously unwritable element. So for
|
|
* every element that we've finished reading, we queue that many elements
|
|
* from the end of the write vector.
|
|
*/
|
|
mRing->readAdvance(adv_count);
|
|
|
|
SLresult result{SL_RESULT_SUCCESS};
|
|
auto wdata = mRing->getWriteVector();
|
|
if(adv_count > wdata[1].len) LIKELY
|
|
{
|
|
auto len1 = std::min(wdata[0].len, adv_count-wdata[1].len);
|
|
auto buf1 = wdata[0].buf + chunk_size*(wdata[0].len-len1);
|
|
for(size_t i{0u};i < len1 && SL_RESULT_SUCCESS == result;i++)
|
|
{
|
|
result = VCALL(bufferQueue,Enqueue)(buf1 + chunk_size*i, chunk_size);
|
|
PrintErr(result, "bufferQueue->Enqueue");
|
|
}
|
|
}
|
|
if(wdata[1].len > 0)
|
|
{
|
|
auto len2 = std::min(wdata[1].len, adv_count);
|
|
auto buf2 = wdata[1].buf + chunk_size*(wdata[1].len-len2);
|
|
for(size_t i{0u};i < len2 && SL_RESULT_SUCCESS == result;i++)
|
|
{
|
|
result = VCALL(bufferQueue,Enqueue)(buf2 + chunk_size*i, chunk_size);
|
|
PrintErr(result, "bufferQueue->Enqueue");
|
|
}
|
|
}
|
|
}
|
|
|
|
uint OpenSLCapture::availableSamples()
|
|
{ return static_cast<uint>(mRing->readSpace()*mDevice->mUpdateSize - mSplOffset); }
|
|
|
|
} // namespace
|
|
|
|
bool OSLBackendFactory::init()
|
|
{
|
|
#if HAVE_DYNLOAD
|
|
if(!sles_handle)
|
|
{
|
|
#define SLES_LIBNAME "libOpenSLES.so"
|
|
sles_handle = LoadLib(SLES_LIBNAME);
|
|
if(!sles_handle)
|
|
{
|
|
WARN("Failed to load {}", SLES_LIBNAME);
|
|
return false;
|
|
}
|
|
|
|
std::string missing_syms;
|
|
#define LOAD_SYMBOL(f) do { \
|
|
p##f = reinterpret_cast<decltype(p##f)>(GetSymbol(sles_handle, #f)); \
|
|
if(p##f == nullptr) missing_syms += "\n" #f; \
|
|
} while(0)
|
|
SLES_SYMBOLS(LOAD_SYMBOL);
|
|
#undef LOAD_SYMBOL
|
|
|
|
if(!missing_syms.empty())
|
|
{
|
|
WARN("Missing expected symbols:{}", missing_syms);
|
|
CloseLib(sles_handle);
|
|
sles_handle = nullptr;
|
|
return false;
|
|
}
|
|
}
|
|
#endif
|
|
|
|
return true;
|
|
}
|
|
|
|
bool OSLBackendFactory::querySupport(BackendType type)
|
|
{ return (type == BackendType::Playback || type == BackendType::Capture); }
|
|
|
|
auto OSLBackendFactory::enumerate(BackendType type) -> std::vector<std::string>
|
|
{
|
|
switch(type)
|
|
{
|
|
case BackendType::Playback:
|
|
case BackendType::Capture:
|
|
return std::vector{std::string{GetDeviceName()}};
|
|
}
|
|
return {};
|
|
}
|
|
|
|
BackendPtr OSLBackendFactory::createBackend(DeviceBase *device, BackendType type)
|
|
{
|
|
if(type == BackendType::Playback)
|
|
return BackendPtr{new OpenSLPlayback{device}};
|
|
if(type == BackendType::Capture)
|
|
return BackendPtr{new OpenSLCapture{device}};
|
|
return nullptr;
|
|
}
|
|
|
|
BackendFactory &OSLBackendFactory::getFactory()
|
|
{
|
|
static OSLBackendFactory factory{};
|
|
return factory;
|
|
}
|