Torque3D/Engine/lib/openal-soft/alc/backends/null.cpp

176 lines
4.7 KiB
C++

/**
* OpenAL cross platform audio library
* Copyright (C) 2010 by Chris Robinson
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Library General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Library General Public License for more details.
*
* You should have received a copy of the GNU Library General Public
* License along with this library; if not, write to the
* Free Software Foundation, Inc.,
* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
* Or go to http://www.gnu.org/copyleft/lgpl.html
*/
#include "config.h"
#include "null.h"
#include <exception>
#include <atomic>
#include <chrono>
#include <cstdint>
#include <cstring>
#include <thread>
#include "althrd_setname.h"
#include "core/device.h"
#include "core/helpers.h"
namespace {
using std::chrono::seconds;
using std::chrono::milliseconds;
using std::chrono::nanoseconds;
using namespace std::string_view_literals;
[[nodiscard]] constexpr auto GetDeviceName() noexcept { return "No Output"sv; }
struct NullBackend final : public BackendBase {
explicit NullBackend(DeviceBase *device) noexcept : BackendBase{device} { }
int mixerProc();
void open(std::string_view name) override;
bool reset() override;
void start() override;
void stop() override;
std::atomic<bool> mKillNow{true};
std::thread mThread;
};
int NullBackend::mixerProc()
{
const milliseconds restTime{mDevice->mUpdateSize*1000/mDevice->mSampleRate / 2};
SetRTPriority();
althrd_setname(GetMixerThreadName());
int64_t done{0};
auto start = std::chrono::steady_clock::now();
while(!mKillNow.load(std::memory_order_acquire)
&& mDevice->Connected.load(std::memory_order_acquire))
{
auto now = std::chrono::steady_clock::now();
/* This converts from nanoseconds to nanosamples, then to samples. */
const auto avail = int64_t{std::chrono::duration_cast<seconds>((now-start)
* mDevice->mSampleRate).count()};
if(avail-done < mDevice->mUpdateSize)
{
std::this_thread::sleep_for(restTime);
continue;
}
while(avail-done >= mDevice->mUpdateSize)
{
mDevice->renderSamples(nullptr, mDevice->mUpdateSize, 0u);
done += mDevice->mUpdateSize;
}
/* For every completed second, increment the start time and reduce the
* samples done. This prevents the difference between the start time
* and current time from growing too large, while maintaining the
* correct number of samples to render.
*/
if(done >= mDevice->mSampleRate)
{
seconds s{done/mDevice->mSampleRate};
start += s;
done -= mDevice->mSampleRate*s.count();
}
}
return 0;
}
void NullBackend::open(std::string_view name)
{
if(name.empty())
name = GetDeviceName();
else if(name != GetDeviceName())
throw al::backend_exception{al::backend_error::NoDevice, "Device name \"{}\" not found",
name};
mDeviceName = name;
}
bool NullBackend::reset()
{
setDefaultWFXChannelOrder();
return true;
}
void NullBackend::start()
{
try {
mKillNow.store(false, std::memory_order_release);
mThread = std::thread{&NullBackend::mixerProc, this};
}
catch(std::exception& e) {
throw al::backend_exception{al::backend_error::DeviceError,
"Failed to start mixing thread: {}", e.what()};
}
}
void NullBackend::stop()
{
if(mKillNow.exchange(true, std::memory_order_acq_rel) || !mThread.joinable())
return;
mThread.join();
}
} // namespace
bool NullBackendFactory::init()
{ return true; }
bool NullBackendFactory::querySupport(BackendType type)
{ return (type == BackendType::Playback); }
auto NullBackendFactory::enumerate(BackendType type) -> std::vector<std::string>
{
switch(type)
{
case BackendType::Playback:
/* Include null char. */
return std::vector{std::string{GetDeviceName()}};
case BackendType::Capture:
break;
}
return {};
}
BackendPtr NullBackendFactory::createBackend(DeviceBase *device, BackendType type)
{
if(type == BackendType::Playback)
return BackendPtr{new NullBackend{device}};
return nullptr;
}
BackendFactory &NullBackendFactory::getFactory()
{
static NullBackendFactory factory{};
return factory;
}