mirror of
https://github.com/TorqueGameEngines/Torque3D.git
synced 2026-01-21 13:14:46 +00:00
keeping the alt 87514151c4 (diff-73a8dc1ce58605f6c5ea53548454c3bae516ec5132a29c9d7ff7edf9730c75be)
246 lines
7.7 KiB
C++
246 lines
7.7 KiB
C++
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#include "config.h"
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#include "event.h"
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#include <atomic>
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#include <bitset>
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#include <exception>
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#include <memory>
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#include <mutex>
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#include <new>
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#include <optional>
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#include <string>
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#include <thread>
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#include <tuple>
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#include <variant>
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#include "AL/al.h"
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#include "AL/alc.h"
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#include "AL/alext.h"
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#include "alc/context.h"
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#include "alnumeric.h"
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#include "alsem.h"
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#include "alspan.h"
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#include "alstring.h"
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#include "core/async_event.h"
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#include "core/context.h"
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#include "core/effects/base.h"
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#include "core/except.h"
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#include "core/logging.h"
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#include "debug.h"
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#include "direct_defs.h"
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#include "intrusive_ptr.h"
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#include "opthelpers.h"
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#include "ringbuffer.h"
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namespace {
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template<typename... Ts>
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struct overloaded : Ts... { using Ts::operator()...; };
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template<typename... Ts>
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overloaded(Ts...) -> overloaded<Ts...>;
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int EventThread(ALCcontext *context)
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{
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RingBuffer *ring{context->mAsyncEvents.get()};
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bool quitnow{false};
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while(!quitnow)
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{
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auto evt_data = ring->getReadVector()[0];
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if(evt_data.len == 0)
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{
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context->mEventSem.wait();
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continue;
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}
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auto eventlock = std::lock_guard{context->mEventCbLock};
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const auto enabledevts = context->mEnabledEvts.load(std::memory_order_acquire);
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auto evt_span = al::span{std::launder(reinterpret_cast<AsyncEvent*>(evt_data.buf)),
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evt_data.len};
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for(auto &event : evt_span)
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{
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quitnow = std::holds_alternative<AsyncKillThread>(event);
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if(quitnow) UNLIKELY break;
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auto proc_killthread = [](AsyncKillThread&) { };
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auto proc_release = [](AsyncEffectReleaseEvent &evt)
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{
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al::intrusive_ptr<EffectState>{evt.mEffectState};
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};
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auto proc_srcstate = [context,enabledevts](AsyncSourceStateEvent &evt)
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{
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if(!context->mEventCb
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|| !enabledevts.test(al::to_underlying(AsyncEnableBits::SourceState)))
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return;
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ALuint state{};
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std::string msg{"Source ID " + std::to_string(evt.mId)};
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msg += " state has changed to ";
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switch(evt.mState)
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{
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case AsyncSrcState::Reset:
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msg += "AL_INITIAL";
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state = AL_INITIAL;
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break;
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case AsyncSrcState::Stop:
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msg += "AL_STOPPED";
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state = AL_STOPPED;
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break;
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case AsyncSrcState::Play:
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msg += "AL_PLAYING";
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state = AL_PLAYING;
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break;
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case AsyncSrcState::Pause:
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msg += "AL_PAUSED";
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state = AL_PAUSED;
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break;
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}
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context->mEventCb(AL_EVENT_TYPE_SOURCE_STATE_CHANGED_SOFT, evt.mId, state,
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al::sizei(msg), msg.c_str(), context->mEventParam);
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};
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auto proc_buffercomp = [context,enabledevts](AsyncBufferCompleteEvent &evt)
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{
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if(!context->mEventCb
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|| !enabledevts.test(al::to_underlying(AsyncEnableBits::BufferCompleted)))
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return;
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std::string msg{std::to_string(evt.mCount)};
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if(evt.mCount == 1) msg += " buffer completed";
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else msg += " buffers completed";
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context->mEventCb(AL_EVENT_TYPE_BUFFER_COMPLETED_SOFT, evt.mId, evt.mCount,
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al::sizei(msg), msg.c_str(), context->mEventParam);
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};
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auto proc_disconnect = [context,enabledevts](AsyncDisconnectEvent &evt)
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{
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if(!context->mEventCb
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|| !enabledevts.test(al::to_underlying(AsyncEnableBits::Disconnected)))
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return;
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context->mEventCb(AL_EVENT_TYPE_DISCONNECTED_SOFT, 0, 0, al::sizei(evt.msg),
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evt.msg.c_str(), context->mEventParam);
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};
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std::visit(overloaded{proc_srcstate, proc_buffercomp, proc_release, proc_disconnect,
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proc_killthread}, event);
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}
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std::destroy(evt_span.begin(), evt_span.end());
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ring->readAdvance(evt_span.size());
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}
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return 0;
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}
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constexpr std::optional<AsyncEnableBits> GetEventType(ALenum etype) noexcept
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{
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switch(etype)
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{
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case AL_EVENT_TYPE_BUFFER_COMPLETED_SOFT: return AsyncEnableBits::BufferCompleted;
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case AL_EVENT_TYPE_DISCONNECTED_SOFT: return AsyncEnableBits::Disconnected;
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case AL_EVENT_TYPE_SOURCE_STATE_CHANGED_SOFT: return AsyncEnableBits::SourceState;
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}
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return std::nullopt;
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}
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} // namespace
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void StartEventThrd(ALCcontext *ctx)
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{
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try {
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ctx->mEventThread = std::thread{EventThread, ctx};
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}
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catch(std::exception& e) {
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ERR("Failed to start event thread: {}", e.what());
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}
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catch(...) {
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ERR("Failed to start event thread! Expect problems.");
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}
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}
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void StopEventThrd(ALCcontext *ctx)
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{
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RingBuffer *ring{ctx->mAsyncEvents.get()};
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auto evt_data = ring->getWriteVector()[0];
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if(evt_data.len == 0)
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{
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do {
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std::this_thread::yield();
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evt_data = ring->getWriteVector()[0];
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} while(evt_data.len == 0);
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}
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std::ignore = InitAsyncEvent<AsyncKillThread>(evt_data.buf);
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ring->writeAdvance(1);
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ctx->mEventSem.post();
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if(ctx->mEventThread.joinable())
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ctx->mEventThread.join();
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}
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AL_API DECL_FUNCEXT3(void, alEventControl,SOFT, ALsizei,count, const ALenum*,types, ALboolean,enable)
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FORCE_ALIGN void AL_APIENTRY alEventControlDirectSOFT(ALCcontext *context, ALsizei count,
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const ALenum *types, ALboolean enable) noexcept
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try {
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if(count < 0)
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context->throw_error(AL_INVALID_VALUE, "Controlling {} events", count);
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if(count <= 0) UNLIKELY return;
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if(!types)
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context->throw_error(AL_INVALID_VALUE, "NULL pointer");
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ContextBase::AsyncEventBitset flags{};
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for(ALenum evttype : al::span{types, static_cast<uint>(count)})
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{
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auto etype = GetEventType(evttype);
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if(!etype)
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context->throw_error(AL_INVALID_ENUM, "Invalid event type {:#04x}",
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as_unsigned(evttype));
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flags.set(al::to_underlying(*etype));
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}
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if(enable)
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{
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auto enabledevts = context->mEnabledEvts.load(std::memory_order_relaxed);
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while(context->mEnabledEvts.compare_exchange_weak(enabledevts, enabledevts|flags,
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std::memory_order_acq_rel, std::memory_order_acquire) == 0)
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{
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/* enabledevts is (re-)filled with the current value on failure, so
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* just try again.
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*/
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}
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}
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else
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{
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auto enabledevts = context->mEnabledEvts.load(std::memory_order_relaxed);
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while(context->mEnabledEvts.compare_exchange_weak(enabledevts, enabledevts&~flags,
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std::memory_order_acq_rel, std::memory_order_acquire) == 0)
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{
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}
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/* Wait to ensure the event handler sees the changed flags before
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* returning.
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*/
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std::lock_guard<std::mutex> eventlock{context->mEventCbLock};
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}
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}
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catch(al::base_exception&) {
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}
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catch(std::exception &e) {
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ERR("Caught exception: {}", e.what());
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}
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AL_API DECL_FUNCEXT2(void, alEventCallback,SOFT, ALEVENTPROCSOFT,callback, void*,userParam)
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FORCE_ALIGN void AL_APIENTRY alEventCallbackDirectSOFT(ALCcontext *context,
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ALEVENTPROCSOFT callback, void *userParam) noexcept
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try {
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std::lock_guard<std::mutex> eventlock{context->mEventCbLock};
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context->mEventCb = callback;
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context->mEventParam = userParam;
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}
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catch(al::base_exception&) {
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}
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catch(std::exception &e) {
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ERR("Caught exception: {}", e.what());
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}
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