mirror of
https://github.com/TorqueGameEngines/Torque3D.git
synced 2026-01-22 05:34:46 +00:00
keeping the alt 87514151c4 (diff-73a8dc1ce58605f6c5ea53548454c3bae516ec5132a29c9d7ff7edf9730c75be)
255 lines
7.9 KiB
C++
255 lines
7.9 KiB
C++
|
|
#include "config.h"
|
|
|
|
#include "AL/al.h"
|
|
#include "AL/efx.h"
|
|
|
|
#include "alc/context.h"
|
|
#include "alnumeric.h"
|
|
#include "effects.h"
|
|
|
|
#if ALSOFT_EAX
|
|
#include "al/eax/effect.h"
|
|
#include "al/eax/exception.h"
|
|
#include "al/eax/utils.h"
|
|
#endif // ALSOFT_EAX
|
|
|
|
|
|
namespace {
|
|
|
|
static_assert(EchoMaxDelay >= AL_ECHO_MAX_DELAY, "Echo max delay too short");
|
|
static_assert(EchoMaxLRDelay >= AL_ECHO_MAX_LRDELAY, "Echo max left-right delay too short");
|
|
|
|
constexpr EffectProps genDefaultProps() noexcept
|
|
{
|
|
EchoProps props{};
|
|
props.Delay = AL_ECHO_DEFAULT_DELAY;
|
|
props.LRDelay = AL_ECHO_DEFAULT_LRDELAY;
|
|
props.Damping = AL_ECHO_DEFAULT_DAMPING;
|
|
props.Feedback = AL_ECHO_DEFAULT_FEEDBACK;
|
|
props.Spread = AL_ECHO_DEFAULT_SPREAD;
|
|
return props;
|
|
}
|
|
|
|
} // namespace
|
|
|
|
const EffectProps EchoEffectProps{genDefaultProps()};
|
|
|
|
void EchoEffectHandler::SetParami(ALCcontext *context, EchoProps&, ALenum param, int)
|
|
{ context->throw_error(AL_INVALID_ENUM, "Invalid echo integer property {:#04x}", as_unsigned(param)); }
|
|
void EchoEffectHandler::SetParamiv(ALCcontext *context, EchoProps&, ALenum param, const int*)
|
|
{ context->throw_error(AL_INVALID_ENUM, "Invalid echo integer-vector property {:#04x}", as_unsigned(param)); }
|
|
void EchoEffectHandler::SetParamf(ALCcontext *context, EchoProps &props, ALenum param, float val)
|
|
{
|
|
switch(param)
|
|
{
|
|
case AL_ECHO_DELAY:
|
|
if(!(val >= AL_ECHO_MIN_DELAY && val <= AL_ECHO_MAX_DELAY))
|
|
context->throw_error(AL_INVALID_VALUE, "Echo delay out of range");
|
|
props.Delay = val;
|
|
return;
|
|
|
|
case AL_ECHO_LRDELAY:
|
|
if(!(val >= AL_ECHO_MIN_LRDELAY && val <= AL_ECHO_MAX_LRDELAY))
|
|
context->throw_error(AL_INVALID_VALUE, "Echo LR delay out of range");
|
|
props.LRDelay = val;
|
|
return;
|
|
|
|
case AL_ECHO_DAMPING:
|
|
if(!(val >= AL_ECHO_MIN_DAMPING && val <= AL_ECHO_MAX_DAMPING))
|
|
context->throw_error(AL_INVALID_VALUE, "Echo damping out of range");
|
|
props.Damping = val;
|
|
return;
|
|
|
|
case AL_ECHO_FEEDBACK:
|
|
if(!(val >= AL_ECHO_MIN_FEEDBACK && val <= AL_ECHO_MAX_FEEDBACK))
|
|
context->throw_error(AL_INVALID_VALUE, "Echo feedback out of range");
|
|
props.Feedback = val;
|
|
return;
|
|
|
|
case AL_ECHO_SPREAD:
|
|
if(!(val >= AL_ECHO_MIN_SPREAD && val <= AL_ECHO_MAX_SPREAD))
|
|
context->throw_error(AL_INVALID_VALUE, "Echo spread out of range");
|
|
props.Spread = val;
|
|
return;
|
|
}
|
|
|
|
context->throw_error(AL_INVALID_ENUM, "Invalid echo float property {:#04x}",
|
|
as_unsigned(param));
|
|
}
|
|
void EchoEffectHandler::SetParamfv(ALCcontext *context, EchoProps &props, ALenum param, const float *vals)
|
|
{ SetParamf(context, props, param, *vals); }
|
|
|
|
void EchoEffectHandler::GetParami(ALCcontext *context, const EchoProps&, ALenum param, int*)
|
|
{ context->throw_error(AL_INVALID_ENUM, "Invalid echo integer property {:#04x}", as_unsigned(param)); }
|
|
void EchoEffectHandler::GetParamiv(ALCcontext *context, const EchoProps&, ALenum param, int*)
|
|
{ context->throw_error(AL_INVALID_ENUM, "Invalid echo integer-vector property {:#04x}", as_unsigned(param)); }
|
|
void EchoEffectHandler::GetParamf(ALCcontext *context, const EchoProps &props, ALenum param, float *val)
|
|
{
|
|
switch(param)
|
|
{
|
|
case AL_ECHO_DELAY: *val = props.Delay; return;
|
|
case AL_ECHO_LRDELAY: *val = props.LRDelay; return;
|
|
case AL_ECHO_DAMPING: *val = props.Damping; return;
|
|
case AL_ECHO_FEEDBACK: *val = props.Feedback; return;
|
|
case AL_ECHO_SPREAD: *val = props.Spread; return;
|
|
}
|
|
|
|
context->throw_error(AL_INVALID_ENUM, "Invalid echo float property {:#04x}",
|
|
as_unsigned(param));
|
|
}
|
|
void EchoEffectHandler::GetParamfv(ALCcontext *context, const EchoProps &props, ALenum param, float *vals)
|
|
{ GetParamf(context, props, param, vals); }
|
|
|
|
|
|
#if ALSOFT_EAX
|
|
namespace {
|
|
|
|
using EchoCommitter = EaxCommitter<EaxEchoCommitter>;
|
|
|
|
struct DelayValidator {
|
|
void operator()(float flDelay) const
|
|
{
|
|
eax_validate_range<EchoCommitter::Exception>(
|
|
"Delay",
|
|
flDelay,
|
|
EAXECHO_MINDELAY,
|
|
EAXECHO_MAXDELAY);
|
|
}
|
|
}; // DelayValidator
|
|
|
|
struct LrDelayValidator {
|
|
void operator()(float flLRDelay) const
|
|
{
|
|
eax_validate_range<EchoCommitter::Exception>(
|
|
"LR Delay",
|
|
flLRDelay,
|
|
EAXECHO_MINLRDELAY,
|
|
EAXECHO_MAXLRDELAY);
|
|
}
|
|
}; // LrDelayValidator
|
|
|
|
struct DampingValidator {
|
|
void operator()(float flDamping) const
|
|
{
|
|
eax_validate_range<EchoCommitter::Exception>(
|
|
"Damping",
|
|
flDamping,
|
|
EAXECHO_MINDAMPING,
|
|
EAXECHO_MAXDAMPING);
|
|
}
|
|
}; // DampingValidator
|
|
|
|
struct FeedbackValidator {
|
|
void operator()(float flFeedback) const
|
|
{
|
|
eax_validate_range<EchoCommitter::Exception>(
|
|
"Feedback",
|
|
flFeedback,
|
|
EAXECHO_MINFEEDBACK,
|
|
EAXECHO_MAXFEEDBACK);
|
|
}
|
|
}; // FeedbackValidator
|
|
|
|
struct SpreadValidator {
|
|
void operator()(float flSpread) const
|
|
{
|
|
eax_validate_range<EchoCommitter::Exception>(
|
|
"Spread",
|
|
flSpread,
|
|
EAXECHO_MINSPREAD,
|
|
EAXECHO_MAXSPREAD);
|
|
}
|
|
}; // SpreadValidator
|
|
|
|
struct AllValidator {
|
|
void operator()(const EAXECHOPROPERTIES& all) const
|
|
{
|
|
DelayValidator{}(all.flDelay);
|
|
LrDelayValidator{}(all.flLRDelay);
|
|
DampingValidator{}(all.flDamping);
|
|
FeedbackValidator{}(all.flFeedback);
|
|
SpreadValidator{}(all.flSpread);
|
|
}
|
|
}; // AllValidator
|
|
|
|
} // namespace
|
|
|
|
template<>
|
|
struct EchoCommitter::Exception : public EaxException {
|
|
explicit Exception(const char* message) : EaxException{"EAX_ECHO_EFFECT", message}
|
|
{ }
|
|
};
|
|
|
|
template<>
|
|
[[noreturn]] void EchoCommitter::fail(const char *message)
|
|
{
|
|
throw Exception{message};
|
|
}
|
|
|
|
bool EaxEchoCommitter::commit(const EAXECHOPROPERTIES &props)
|
|
{
|
|
if(auto *cur = std::get_if<EAXECHOPROPERTIES>(&mEaxProps); cur && *cur == props)
|
|
return false;
|
|
|
|
mEaxProps = props;
|
|
mAlProps = [&]{
|
|
EchoProps ret{};
|
|
ret.Delay = props.flDelay;
|
|
ret.LRDelay = props.flLRDelay;
|
|
ret.Damping = props.flDamping;
|
|
ret.Feedback = props.flFeedback;
|
|
ret.Spread = props.flSpread;
|
|
return ret;
|
|
}();
|
|
|
|
return true;
|
|
}
|
|
|
|
void EaxEchoCommitter::SetDefaults(EaxEffectProps &props)
|
|
{
|
|
static constexpr EAXECHOPROPERTIES defprops{[]
|
|
{
|
|
EAXECHOPROPERTIES ret{};
|
|
ret.flDelay = EAXECHO_DEFAULTDELAY;
|
|
ret.flLRDelay = EAXECHO_DEFAULTLRDELAY;
|
|
ret.flDamping = EAXECHO_DEFAULTDAMPING;
|
|
ret.flFeedback = EAXECHO_DEFAULTFEEDBACK;
|
|
ret.flSpread = EAXECHO_DEFAULTSPREAD;
|
|
return ret;
|
|
}()};
|
|
props = defprops;
|
|
}
|
|
|
|
void EaxEchoCommitter::Get(const EaxCall &call, const EAXECHOPROPERTIES &props)
|
|
{
|
|
switch(call.get_property_id())
|
|
{
|
|
case EAXECHO_NONE: break;
|
|
case EAXECHO_ALLPARAMETERS: call.set_value<Exception>(props); break;
|
|
case EAXECHO_DELAY: call.set_value<Exception>(props.flDelay); break;
|
|
case EAXECHO_LRDELAY: call.set_value<Exception>(props.flLRDelay); break;
|
|
case EAXECHO_DAMPING: call.set_value<Exception>(props.flDamping); break;
|
|
case EAXECHO_FEEDBACK: call.set_value<Exception>(props.flFeedback); break;
|
|
case EAXECHO_SPREAD: call.set_value<Exception>(props.flSpread); break;
|
|
default: fail_unknown_property_id();
|
|
}
|
|
}
|
|
|
|
void EaxEchoCommitter::Set(const EaxCall &call, EAXECHOPROPERTIES &props)
|
|
{
|
|
switch(call.get_property_id())
|
|
{
|
|
case EAXECHO_NONE: break;
|
|
case EAXECHO_ALLPARAMETERS: defer<AllValidator>(call, props); break;
|
|
case EAXECHO_DELAY: defer<DelayValidator>(call, props.flDelay); break;
|
|
case EAXECHO_LRDELAY: defer<LrDelayValidator>(call, props.flLRDelay); break;
|
|
case EAXECHO_DAMPING: defer<DampingValidator>(call, props.flDamping); break;
|
|
case EAXECHO_FEEDBACK: defer<FeedbackValidator>(call, props.flFeedback); break;
|
|
case EAXECHO_SPREAD: defer<SpreadValidator>(call, props.flSpread); break;
|
|
default: fail_unknown_property_id();
|
|
}
|
|
}
|
|
|
|
#endif // ALSOFT_EAX
|